Searched defs:scissor_rect (Results 1 - 2 of 2) sorted by relevance

/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Ddevice.c4483 const RECT *scissor_rect, const WINED3DRECT *clear_rect)
4492 if (scissor_rect && (scissor_rect->left > 0 || scissor_rect->top > 0
4493 || scissor_rect->right < target->currentDesc.Width
4494 || scissor_rect->bottom < target->currentDesc.Height))
4511 const RECT *scissor_rect = stateblock->renderState[WINED3DRS_SCISSORTESTENABLE] ? &stateblock->scissorRect : NULL; local
4533 if (!is_full_clear(target, vp, scissor_rect, clear_rect))
4590 if (!(depth_stencil->Flags & location) && !is_full_clear(depth_stencil, vp, scissor_rect, clear_rect))
4482 is_full_clear(IWineD3DSurfaceImpl *target, const WINED3DVIEWPORT *viewport, const RECT *scissor_rect, const WINED3DRECT *clear_rect) argument
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/
H A Dwined3d_private.h2550 RECT scissor_rect; member in struct:wined3d_state

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