Searched defs:sample_function (Results 1 - 3 of 3) sorted by relevance
/vbox/src/VBox/Devices/Graphics/shaderlib/ |
H A D | glsl_shader.c | 1827 DWORD sampler_type, DWORD flags, glsl_sample_function_t *sample_function) 1838 sample_function->name = projected ? "texture1DProjLod" : "texture1DLod"; 1843 sample_function->name = projected ? "texture1DProjGrad" : "texture1DGrad"; 1845 sample_function->name = projected ? "texture1DProjGradARB" : "texture1DGradARB"; 1849 sample_function->name = "unsupported1DGrad"; 1854 sample_function->name = projected ? "texture1DProj" : "texture1D"; 1856 sample_function->coord_mask = WINED3DSP_WRITEMASK_0; 1861 sample_function->name = projected ? "texture2DRectProjLod" : "texture2DRectLod"; 1866 sample_function->name = projected ? "texture2DRectProjGrad" : "texture2DRectGrad"; 1868 sample_function 1826 shader_glsl_get_sample_function(const struct wined3d_gl_info *gl_info, DWORD sampler_type, DWORD flags, glsl_sample_function_t *sample_function) argument 2060 shader_glsl_gen_sample_code(const struct wined3d_shader_instruction *ins, DWORD sampler, const glsl_sample_function_t *sample_function, DWORD swizzle, const char *dx, const char *dy, const char *bias, const char *coord_reg_fmt, ...) argument 3176 glsl_sample_function_t sample_function; local 3266 glsl_sample_function_t sample_function; local 3301 glsl_sample_function_t sample_function; local 3383 glsl_sample_function_t sample_function; local 3515 glsl_sample_function_t sample_function; local 3537 glsl_sample_function_t sample_function; local 3584 glsl_sample_function_t sample_function; local 3615 glsl_sample_function_t sample_function; local 3646 glsl_sample_function_t sample_function; local 3723 glsl_sample_function_t sample_function; local 3740 glsl_sample_function_t sample_function; local 3757 glsl_sample_function_t sample_function; local [all...] |
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/ |
H A D | glsl_shader.c | 1780 DWORD sampler_type, DWORD flags, glsl_sample_function_t *sample_function) 1791 sample_function->name = projected ? "texture1DProjLod" : "texture1DLod"; 1796 sample_function->name = projected ? "texture1DProjGrad" : "texture1DGrad"; 1798 sample_function->name = projected ? "texture1DProjGradARB" : "texture1DGradARB"; 1802 sample_function->name = "unsupported1DGrad"; 1807 sample_function->name = projected ? "texture1DProj" : "texture1D"; 1809 sample_function->coord_mask = WINED3DSP_WRITEMASK_0; 1814 sample_function->name = projected ? "texture2DRectProjLod" : "texture2DRectLod"; 1819 sample_function->name = projected ? "texture2DRectProjGrad" : "texture2DRectGrad"; 1821 sample_function 1779 shader_glsl_get_sample_function(const struct wined3d_gl_info *gl_info, DWORD sampler_type, DWORD flags, glsl_sample_function_t *sample_function) argument 2013 shader_glsl_gen_sample_code(const struct wined3d_shader_instruction *ins, DWORD sampler, const glsl_sample_function_t *sample_function, DWORD swizzle, const char *dx, const char *dy, const char *bias, const char *coord_reg_fmt, ...) argument 3053 glsl_sample_function_t sample_function; local 3143 glsl_sample_function_t sample_function; local 3178 glsl_sample_function_t sample_function; local 3260 glsl_sample_function_t sample_function; local 3392 glsl_sample_function_t sample_function; local 3414 glsl_sample_function_t sample_function; local 3461 glsl_sample_function_t sample_function; local 3492 glsl_sample_function_t sample_function; local 3523 glsl_sample_function_t sample_function; local 3600 glsl_sample_function_t sample_function; local 3617 glsl_sample_function_t sample_function; local 3634 glsl_sample_function_t sample_function; local [all...] |
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/ |
H A D | glsl_shader.c | 1929 DWORD sampler_idx, DWORD flags, struct glsl_sample_function *sample_function) 1947 sample_function->name = projected ? "shadow1DProjLod" : "shadow1DLod"; 1952 sample_function->name = projected ? "shadow1DProjGrad" : "shadow1DGrad"; 1954 sample_function->name = projected ? "shadow1DProjGradARB" : "shadow1DGradARB"; 1958 sample_function->name = "unsupported1DGrad"; 1963 sample_function->name = projected ? "shadow1DProj" : "shadow1D"; 1965 sample_function->coord_mask = WINED3DSP_WRITEMASK_0 | WINED3DSP_WRITEMASK_1; 1971 sample_function->name = projected ? "texture1DProjLod" : "texture1DLod"; 1976 sample_function->name = projected ? "texture1DProjGrad" : "texture1DGrad"; 1978 sample_function 1928 shader_glsl_get_sample_function(const struct wined3d_shader_context *ctx, DWORD sampler_idx, DWORD flags, struct glsl_sample_function *sample_function) argument 2275 shader_glsl_gen_sample_code(const struct wined3d_shader_instruction *ins, DWORD sampler, const struct glsl_sample_function *sample_function, DWORD swizzle, const char *dx, const char *dy, const char *bias, const char *coord_reg_fmt, ...) argument 3523 struct glsl_sample_function sample_function; local 3627 struct glsl_sample_function sample_function; local 3657 struct glsl_sample_function sample_function; local 3744 struct glsl_sample_function sample_function; local 3869 struct glsl_sample_function sample_function; local 3888 struct glsl_sample_function sample_function; local 3932 struct glsl_sample_function sample_function; local 3962 struct glsl_sample_function sample_function; local 3995 struct glsl_sample_function sample_function; local 4076 struct glsl_sample_function sample_function; local 4091 struct glsl_sample_function sample_function; local 4106 struct glsl_sample_function sample_function; local [all...] |
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