Searched defs:rhw (Results 1 - 6 of 6) sorted by relevance

/vbox/src/VBox/Additions/x11/x11include/mesa-7.2/src/mesa/tnl_dd/imm/
H A Dt_dd_imm_vbtmp.h84 float rhw = 1.0 / tc[3]; local
86 v->v.u0 *= rhw;
87 v->v.v0 *= rhw;
/vbox/src/VBox/Additions/x11/x11include/mesa-7.2/src/mesa/tnl_dd/
H A Dt_dd_vbtmp.h276 float rhw = 1.0 / tc0[0][3]; local
278 v->v.u0 *= rhw;
279 v->v.v0 *= rhw;
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/
H A Ddevice.c3405 float x, y, z, rhw; local
3412 rhw = (p[0] * mat.u.s._14) + (p[1] * mat.u.s._24) + (p[2] * mat.u.s._34) + (1.0f * mat.u.s._44);
3414 TRACE("x=%f y=%f z=%f rhw=%f\n", x, y, z, rhw);
3423 * -rhw < x <= rhw
3424 * -rhw < y <= rhw
3425 * 0 < z <= rhw
3426 * 0 < rhw ( No
[all...]
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Ddevice.c3713 /* If the destination vertex buffer has D3DFVF_XYZ position(non-rhw), native d3d writes RHW position, where the RHW
3794 float x, y, z, rhw; local
3801 rhw = (p[0] * mat.u.s._14) + (p[1] * mat.u.s._24) + (p[2] * mat.u.s._34) + (1.0f * mat.u.s._44);
3803 TRACE("x=%f y=%f z=%f rhw=%f\n", x, y, z, rhw);
3812 * -rhw < x <= rhw
3813 * -rhw < y <= rhw
3814 * 0 < z <= rhw
[all...]
/vbox/src/VBox/Devices/Graphics/shaderlib/wine/include/
H A Dd3dtypes.h229 D3DVALUE rhw; member in union:_D3DTLVERTEX::__anon13318
252 sx = v.x; sy = v.y; sz = v.z; rhw = _rhw;
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/include/
H A Dd3dtypes.h232 D3DVALUE rhw; member in union:_D3DTLVERTEX::__anon719
255 sx = v.x; sy = v.y; sz = v.z; rhw = _rhw;

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