Searched defs:reorder_shader_id (Results 1 - 3 of 3) sorted by relevance

/vbox/src/VBox/Devices/Graphics/shaderlib/
H A Dglsl_shader.c4636 GLhandleARB reorder_shader_id = 0; local
4679 reorder_shader_id = generate_param_reorder_function(&priv->shader_buffer, vshader, pshader, gl_info);
4680 TRACE("Attaching GLSL shader object %p to program %p\n", (void *)(uintptr_t)reorder_shader_id, (void *)(uintptr_t)programId);
4681 GL_EXTCALL(glAttachObjectARB(programId, reorder_shader_id));
4686 GL_EXTCALL(glDeleteObjectARB(reorder_shader_id));
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Dglsl_shader.c4505 GLhandleARB reorder_shader_id = 0; local
4548 reorder_shader_id = generate_param_reorder_function(&priv->shader_buffer, vshader, pshader, gl_info);
4549 TRACE("Attaching GLSL shader object %u to program %u\n", reorder_shader_id, programId);
4550 GL_EXTCALL(glAttachObjectARB(programId, reorder_shader_id));
4555 GL_EXTCALL(glDeleteObjectARB(reorder_shader_id));
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/
H A Dglsl_shader.c5821 GLhandleARB reorder_shader_id = 0; local
5921 reorder_shader_id = generate_param_reorder_function(&priv->shader_buffer, vshader, pshader, gl_info);
5922 TRACE("Attaching GLSL shader object %u to program %u\n", reorder_shader_id, programId);
5923 GL_EXTCALL(glAttachObjectARB(programId, reorder_shader_id));
5928 GL_EXTCALL(glDeleteObjectARB(reorder_shader_id));

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