Searched defs:reg_maps_out (Results 1 - 3 of 3) sorted by relevance
/vbox/src/VBox/Devices/Graphics/shaderlib/ |
H A D | glsl_shader.c | 3932 const struct wined3d_shader_signature_element *output_signature, const struct shader_reg_maps *reg_maps_out) 4022 output_map = reg_maps_out->output_registers; 3930 handle_ps3_input(struct wined3d_shader_buffer *buffer, const struct wined3d_gl_info *gl_info, const DWORD *map, const struct wined3d_shader_signature_element *input_signature, const struct shader_reg_maps *reg_maps_in, const struct wined3d_shader_signature_element *output_signature, const struct shader_reg_maps *reg_maps_out) argument
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/ |
H A D | glsl_shader.c | 3809 const struct wined3d_shader_signature_element *output_signature, const struct shader_reg_maps *reg_maps_out) 3899 output_map = reg_maps_out->output_registers; 3807 handle_ps3_input(struct wined3d_shader_buffer *buffer, const struct wined3d_gl_info *gl_info, const DWORD *map, const struct wined3d_shader_signature_element *input_signature, const struct shader_reg_maps *reg_maps_in, const struct wined3d_shader_signature_element *output_signature, const struct shader_reg_maps *reg_maps_out) argument
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/ |
H A D | glsl_shader.c | 4289 const struct wined3d_shader_reg_maps *reg_maps_out) 4328 output_map = reg_maps_out->output_registers; 4284 handle_ps3_input(struct wined3d_shader_buffer *buffer, const struct wined3d_gl_info *gl_info, const DWORD *map, const struct wined3d_shader_signature_element *input_signature, const struct wined3d_shader_reg_maps *reg_maps_in, const struct wined3d_shader_signature_element *output_signature, const struct wined3d_shader_reg_maps *reg_maps_out) argument
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