Searched defs:pshader_sampler_type (Results 1 - 2 of 2) sorted by relevance

/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/
H A Ddevice.c2877 const enum wined3d_sampler_texture_type *pshader_sampler_type = NULL; local
2885 pshader_sampler_type = device->stateBlock->state.pixel_shader->reg_maps.sampler_type;
2900 if (device_unit_free_for_vs(device, pshader_sampler_type, vshader_sampler_type, start))
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Ddevice.c3398 const WINED3DSAMPLER_TEXTURE_TYPE *pshader_sampler_type = NULL; local
3407 pshader_sampler_type = pshader->baseShader.reg_maps.sampler_type;
3421 if (device_unit_free_for_vs(This, pshader_sampler_type, vshader_sampler_type, start))

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