Searched defs:pshader_sampler_tokens (Results 1 - 2 of 2) sorted by relevance

/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/
H A Ddevice.c2849 const enum wined3d_sampler_texture_type *pshader_sampler_tokens,
2860 if (!pshader_sampler_tokens) {
2866 return !pshader_sampler_tokens[current_mapping];
2848 device_unit_free_for_vs(const struct wined3d_device *device, const enum wined3d_sampler_texture_type *pshader_sampler_tokens, const enum wined3d_sampler_texture_type *vshader_sampler_tokens, DWORD unit) argument
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Ddevice.c3370 static BOOL device_unit_free_for_vs(IWineD3DDeviceImpl *This, const DWORD *pshader_sampler_tokens, argument
3381 if (!pshader_sampler_tokens) {
3387 return !pshader_sampler_tokens[current_mapping];

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