Searched defs:prev_time (Results 1 - 5 of 5) sorted by relevance

/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Dswapchain_gdi.c240 static long prev_time, frames; local
245 if (time - prev_time > 1500) {
246 TRACE_(fps)("@ approx %.2ffps\n", 1000.0*frames/(time - prev_time));
247 prev_time = time;
H A Dwined3d_private.h2911 long prev_time, frames; /* Performance tracking */ member in struct:IWineD3DSwapChainImpl
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/
H A Dswapchain.c758 if (time - swapchain->prev_time > 1500)
761 swapchain, 1000.0 * swapchain->frames / (time - swapchain->prev_time));
762 swapchain->prev_time = time;
951 static LONG prev_time, frames; local
957 if (time - prev_time > 1500)
959 TRACE_(fps)("@ approx %.2ffps\n", 1000.0 * frames / (time - prev_time));
960 prev_time = time;
H A Dwined3d_private.h2716 LONG prev_time, frames; /* Performance tracking */ member in struct:wined3d_swapchain
/vbox/src/VBox/Devices/Graphics/shaderlib/
H A Dwined3d_private.h2946 long prev_time, frames; /* Performance tracking */ member in struct:IWineD3DSwapChainImpl

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