Searched defs:pconst_heap (Results 1 - 3 of 3) sorted by relevance
/vbox/src/VBox/Devices/Graphics/shaderlib/ |
H A D | glsl_shader.c | 109 struct constant_heap pconst_heap; member in struct:shader_glsl_priv 895 prog->puniformF_locations, &priv->pconst_heap, priv->stack, constant_version); 1006 struct constant_heap *heap = &priv->pconst_heap; 5221 if (!constant_heap_init(&priv->pconst_heap, gl_info->limits.glsl_ps_float_constants)) 5239 constant_heap_free(&priv->pconst_heap); 5265 constant_heap_free(&priv->pconst_heap);
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/ |
H A D | glsl_shader.c | 100 struct constant_heap pconst_heap; member in struct:shader_glsl_priv 878 prog->puniformF_locations, &priv->pconst_heap, priv->stack, constant_version); 985 struct constant_heap *heap = &priv->pconst_heap; 5080 if (!constant_heap_init(&priv->pconst_heap, gl_info->limits.glsl_ps_float_constants)) 5098 constant_heap_free(&priv->pconst_heap); 5124 constant_heap_free(&priv->pconst_heap);
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/ |
H A D | glsl_shader.c | 103 struct constant_heap pconst_heap; member in struct:shader_glsl_priv 826 prog->ps.uniform_f_locations, &priv->pconst_heap, priv->stack, constant_version); 969 struct constant_heap *heap = &priv->pconst_heap; 6445 if (!constant_heap_init(&priv->pconst_heap, gl_info->limits.glsl_ps_float_constants)) 6470 constant_heap_free(&priv->pconst_heap); 6500 constant_heap_free(&priv->pconst_heap);
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