Searched defs:pconst_heap (Results 1 - 3 of 3) sorted by relevance

/vbox/src/VBox/Devices/Graphics/shaderlib/
H A Dglsl_shader.c109 struct constant_heap pconst_heap; member in struct:shader_glsl_priv
895 prog->puniformF_locations, &priv->pconst_heap, priv->stack, constant_version);
1006 struct constant_heap *heap = &priv->pconst_heap;
5221 if (!constant_heap_init(&priv->pconst_heap, gl_info->limits.glsl_ps_float_constants))
5239 constant_heap_free(&priv->pconst_heap);
5265 constant_heap_free(&priv->pconst_heap);
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Dglsl_shader.c100 struct constant_heap pconst_heap; member in struct:shader_glsl_priv
878 prog->puniformF_locations, &priv->pconst_heap, priv->stack, constant_version);
985 struct constant_heap *heap = &priv->pconst_heap;
5080 if (!constant_heap_init(&priv->pconst_heap, gl_info->limits.glsl_ps_float_constants))
5098 constant_heap_free(&priv->pconst_heap);
5124 constant_heap_free(&priv->pconst_heap);
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/
H A Dglsl_shader.c103 struct constant_heap pconst_heap; member in struct:shader_glsl_priv
826 prog->ps.uniform_f_locations, &priv->pconst_heap, priv->stack, constant_version);
969 struct constant_heap *heap = &priv->pconst_heap;
6445 if (!constant_heap_init(&priv->pconst_heap, gl_info->limits.glsl_ps_float_constants))
6470 constant_heap_free(&priv->pconst_heap);
6500 constant_heap_free(&priv->pconst_heap);

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