Searched defs:pTexture (Results 1 - 3 of 3) sorted by relevance

/openjdk7/jdk/src/windows/native/sun/java2d/d3d/
H A DD3DResourceManager.h100 IDirect3DTexture9* GetTexture() { return pTexture; }
123 IDirect3DTexture9* pTexture; member in class:D3DResource
H A DD3DResourceManager.cpp39 pTexture = NULL;
50 // addRef is needed because both pResource and pTexture will be
53 pTexture = (IDirect3DTexture9*)pResource;
54 pTexture->GetSurfaceLevel(0, &pSurface);
78 SAFE_PRINTLN(pTexture);
116 SAFE_PRINTLN(pTexture);
120 SAFE_RELEASE(pTexture);
316 IDirect3DTexture9 *pTexture = NULL; local
318 format, pool, &pTexture, 0);
320 J2dTraceLn1(J2D_TRACE_VERBOSE, " created texture: 0x%x", pTexture);
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H A DD3DContext.cpp1163 IDirect3DTexture9 *pTexture = pTextureRes->GetTexture(); local
1185 if (FAILED(res = pTexture->LockRect(0, &lockedRect, pR, dwLockFlags))) {
1326 return pTexture->UnlockRect(0);
1434 IDirect3DTexture9 *pTexture = lastTexture[dwSampler]; local
1436 if (pTexture != NULL) {
1458 pTexture->GetLevelDesc(0, &texDesc);
1495 D3DContext::SetTexture(IDirect3DTexture9 *pTexture, DWORD dwSampler) argument
1505 if (lastTexture[dwSampler] != pTexture) {
1510 " new texture=0x%x on sampler %d", pTexture, dwSampler);
1511 res = pd3dDevice->SetTexture(dwSampler, pTexture);
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