Searched defs:pSur (Results 1 - 2 of 2) sorted by relevance

/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Ddrawprim.c739 IWineD3DSurface *pSur; local
746 IWineD3DTexture_GetSurfaceLevel(This->stateBlock->textures[textureNo], 0, &pSur);
747 IWineD3DSurface_SaveSnapshot(pSur, buffer);
748 IWineD3DSurface_Release(pSur);
H A Ddevice.c6289 IWineD3DSurfaceImpl * pSur = (IWineD3DSurfaceImpl *) pCursorBitmap; local
6304 if ( (pSur->currentDesc.Width == 32) && (pSur->currentDesc.Height == 32) )
6313 if (pSur->resource.format_desc->format != WINED3DFMT_B8G8R8A8_UNORM)
6320 if(pSur->currentDesc.Width > This->ddraw_width ||
6321 pSur->currentDesc.Height > This->ddraw_height) {
6322 ERR("(%p) : Surface(%p) is %dx%d pixels, but screen res is %dx%d\n", This, pSur, pSur->currentDesc.Width, pSur->currentDesc.Height, This->ddraw_width, This->ddraw_height);
6335 This->cursorWidth = pSur
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