Searched defs:pSourceTexture (Results 1 - 3 of 3) sorted by relevance
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/d3d8/ |
H A D | device.c | 937 static HRESULT WINAPI IDirect3DDevice8Impl_UpdateTexture(LPDIRECT3DDEVICE8 iface, IDirect3DBaseTexture8* pSourceTexture, IDirect3DBaseTexture8* pDestinationTexture) { argument 941 TRACE("iface %p, src_texture %p, dst_texture %p.\n", iface, pSourceTexture, pDestinationTexture); 944 hr = IWineD3DDevice_UpdateTexture(This->WineD3DDevice, ((IDirect3DBaseTexture8Impl *)pSourceTexture)->wineD3DBaseTexture, ((IDirect3DBaseTexture8Impl *)pDestinationTexture)->wineD3DBaseTexture);
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine/d3d9/ |
H A D | device.c | 932 IDirect3DVolumeTexture9 *pSourceTexture, IDirect3DVolumeTexture9 *pDestinationTexture, 937 IDirect3DVolumeTexture9Impl *src = (IDirect3DVolumeTexture9Impl *)pSourceTexture; 1304 static HRESULT WINAPI IDirect3DDevice9Impl_UpdateTexture(LPDIRECT3DDEVICE9EX iface, IDirect3DBaseTexture9* pSourceTexture, IDirect3DBaseTexture9* pDestinationTexture) { argument 1308 TRACE("iface %p, src_texture %p, dst_texture %p.\n", iface, pSourceTexture, pDestinationTexture); 1311 hr = IWineD3DDevice_UpdateTexture(This->WineD3DDevice, ((IDirect3DBaseTexture9Impl *)pSourceTexture)->wineD3DBaseTexture, ((IDirect3DBaseTexture9Impl *)pDestinationTexture)->wineD3DBaseTexture);
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/ |
H A D | device.c | 5066 IWineD3DVolumeTexture *pSourceTexture, IWineD3DVolumeTexture *pDestinationTexture, 5076 level_count = IWineD3DBaseTexture_GetLevelCount(pSourceTexture); 5108 IWineD3DVolumeTexture_GetVolumeLevel(pSourceTexture, i, &src_volume); 5065 IWineD3DDeviceImpl_VolTexBlt(IWineD3DDevice *iface, IWineD3DVolumeTexture *pSourceTexture, IWineD3DVolumeTexture *pDestinationTexture, const WINED3DBOX *pSrcBoxArg, const VBOXPOINT3D *pDstPoin3D ) argument
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