Searched defs:pDecl (Results 1 - 4 of 4) sorted by relevance
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/d3d9/ |
H A D | vertexdeclaration.c | 290 static HRESULT WINAPI IDirect3DVertexDeclaration9Impl_GetDeclaration(LPDIRECT3DVERTEXDECLARATION9 iface, D3DVERTEXELEMENT9* pDecl, UINT* pNumElements) { argument 293 TRACE("iface %p, elements %p, element_count %p.\n", iface, pDecl, pNumElements); 297 /* Passing a NULL pDecl is used to just retrieve the number of elements */ 298 if (!pDecl) { 299 TRACE("NULL pDecl passed. Returning D3D_OK.\n"); 303 TRACE("Copying %p to %p\n", This->elements, pDecl); 304 CopyMemory(pDecl, This->elements, This->element_count * sizeof(D3DVERTEXELEMENT9)); 425 HRESULT WINAPI IDirect3DDevice9Impl_SetVertexDeclaration(LPDIRECT3DDEVICE9EX iface, IDirect3DVertexDeclaration9* pDecl) { argument 427 IDirect3DVertexDeclaration9Impl *pDeclImpl = (IDirect3DVertexDeclaration9Impl *)pDecl; 430 TRACE("iface %p, vertex declaration %p.\n", iface, pDecl); [all...] |
H A D | device.c | 2381 IDirect3DVertexDeclaration9* pDecl = NULL; local 2406 hr = IDirect3DDevice9Impl_CreateVertexDeclaration((IDirect3DDevice9Ex *) This, elements, &pDecl); 2416 IDirect3DVertexDeclaration9_Release(pDecl); 2424 convertedDecls[low] = pDecl; 2428 ((IDirect3DVertexDeclaration9Impl *) pDecl)->convFVF = fvf; 2429 IDirect3DVertexDeclaration9_Release(pDecl); /* Does not destroy now */ 2431 TRACE("Returning %p. %d decls in array\n", pDecl, This->numConvertedDecls); 2432 return pDecl;
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/vbox/src/VBox/Additions/WINNT/Graphics/Video/disp/wddm/ |
H A D | VBoxDispD3D.cpp | 4811 IDirect3DVertexDeclaration9 *pDecl; local 4835 &pDecl 4840 Assert(pDecl); 4841 pData->ShaderHandle = pDecl; 4859 IDirect3DVertexDeclaration9 *pDecl = (IDirect3DVertexDeclaration9*)hShaderHandle; local 4860 Assert(pDecl); 4861 HRESULT hr = pDevice9If->SetVertexDeclaration(pDecl); 4873 IDirect3DVertexDeclaration9 *pDecl = (IDirect3DVertexDeclaration9*)hShaderHandle; local 4875 pDecl->Release();
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/ |
H A D | device.c | 3008 static HRESULT WINAPI IWineD3DDeviceImpl_SetVertexDeclaration(IWineD3DDevice* iface, IWineD3DVertexDeclaration* pDecl) { argument 3012 TRACE("(%p) : pDecl=%p\n", This, pDecl); 3014 if (pDecl) IWineD3DVertexDeclaration_AddRef(pDecl); 3017 This->updateStateBlock->vertexDecl = pDecl; 3023 } else if(pDecl == oldDecl) {
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