Searched defs:object (Results 26 - 50 of 104) sorted by relevance

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/vbox/src/VBox/Additions/WINNT/Graphics/Wine/d3d9/
H A Dpixelshader.c40 TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), ppobj);
179 IWineD3DPixelShader *object; local
190 hrc = IWineD3DDevice_GetPixelShader(This->WineD3DDevice, &object);
193 if (object)
195 hrc = IWineD3DPixelShader_GetParent(object, (IUnknown **)ppShader);
196 IWineD3DPixelShader_Release(object);
/vbox/src/libs/xpcom18a4/xpcom/base/
H A DnsLeakDetector.cpp58 extern void GC_trace_object(GC_PTR object, int verbose);
59 extern void GC_mark_object(GC_PTR object, GC_word mark);
115 NS_METHOD nsLeakDetector::TraceObject(nsISupports* object, PRBool verbose) argument
121 GC_trace_object(object, (verbose ? 1 : 0));
158 NS_METHOD nsLeakDetector::MarkObject(nsISupports* object, PRBool marked) argument
160 GC_mark_object(object, (marked ? 1 : 0));
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Dclipper.c40 static HRESULT WINAPI IWineD3DClipperImpl_QueryInterface(IWineD3DClipper *iface, REFIID riid, void **object) argument
42 TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), object);
49 *object = iface;
55 *object = NULL;
H A Dvolume.c109 static HRESULT WINAPI IWineD3DVolumeImpl_QueryInterface(IWineD3DVolume *iface, REFIID riid, void **object) argument
111 TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), object);
119 *object = iface;
125 *object = NULL;
H A Dstateblock.c201 * along with their set/changed flags on the given stateblock object
203 static HRESULT stateblock_allocate_shader_constants(IWineD3DStateBlockImpl *object) argument
205 IWineD3DDeviceImpl *device = object->device;
208 object->pixelShaderConstantF = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY,
210 if (!object->pixelShaderConstantF) goto fail;
212 object->changed.pixelShaderConstantsF = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY,
214 if (!object->changed.pixelShaderConstantsF) goto fail;
216 object->vertexShaderConstantF = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY,
218 if (!object->vertexShaderConstantF) goto fail;
220 object
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H A Dwined3d_main.c96 IWineD3DImpl *object; local
106 object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object));
107 if (!object)
109 ERR("Failed to allocate wined3d object memory.\n");
114 hr = wined3d_init(object, version, parent);
117 WARN("Failed to initialize wined3d object, hr %#x.\n", hr);
118 HeapFree(GetProcessHeap(), 0, object); local
125 TRACE("Created wined3d object %p for d3d%d support.\n", object, versio
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/vbox/src/VBox/Devices/EFI/Firmware/BaseTools/Source/C/VfrCompile/Pccts/h/
H A DAToken.h74 not a token object can be destroyed. If nref()==0, no one has
75 a reference, and the object may be destroyed. This function defaults
76 to 1, hence, if you use deleteTokens() message with a token object
112 char object[200]; member in class:ANTLRRefCountToken
135 if ( t==1 ) sprintf(object,"tok_EOF");
136 else sprintf(object,"tok_%s",s);
137 /* MR23 */ printMessage(stderr, "ctor %s #%d\n",object,ctor);
147 sprintf(object,"tok_blank");
148 /* MR23 */ printMessage(stderr, "ctor %s #%d\n",object,ctor);
154 /* MR23 */ printMessage(stderr, "dtor %s #%d\n", object, dto
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/vbox/src/VBox/Devices/Graphics/shaderlib/
H A Dshaderapi.c312 IWineD3DVertexShaderImpl *object; local
318 object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object));
319 if (!object)
325 hr = vertexshader_init(object, This, pShaderData, NULL, NULL, NULL);
329 HeapFree(GetProcessHeap(), 0, object); local
334 object = vertexshader_check_cached(This, object);
337 Log(("Created vertex shader %p.\n", object));
338 *pShaderObj = (void *)object;
346 IWineD3DPixelShaderImpl *object; local
363 HeapFree(GetProcessHeap(), 0, object); local
378 IWineD3DVertexShaderImpl *object = (IWineD3DVertexShaderImpl *)pShaderObj; local
389 IWineD3DPixelShaderImpl *object = (IWineD3DPixelShaderImpl *)pShaderObj; local
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/vbox/src/VBox/Devices/PC/ipxe/src/core/
H A Dresolv.c54 void *object = intf_object ( dest ); local
60 op ( object, sa );
/vbox/src/VBox/Main/testcase/
H A DtstAPI.cpp244 RTPrintf("Creating VirtualBox object...\n");
247 RTPrintf("ERROR: failed to create the VirtualBox object!\n");
252 RTPrintf("ERROR: failed to create a session object!\n");
305 RTPrintf("Creating one more VirtualBox object...\n");
696 RTPrintf("Getting a machine object named '%ls'...\n", name.raw());
729 RTPrintf("Creating a new machine object(base dir '%ls', name '%ls')...\n",
1023 RTPrintf("Getting a machine object named '%ls'...\n", name.raw());
1031 RTPrintf("Getting machine session object...\n");
1054 RTPrintf("Getting the console object...\n");
1089 RTPrintf("Getting a machine object name
1672 ComPtr<IUnknown> object; local
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/vbox/src/VBox/Frontends/VBoxManage/
H A DVBoxManageMetrics.cpp149 ComPtr<IUnknown> object; local
156 CHECK_ERROR(metrics[i], COMGETTER(Object)(object.asOutParam()));
159 getObjectName(aVirtualBox, object).raw(), metricName.raw());
193 ComPtr<IUnknown> object; local
202 CHECK_ERROR(metricInfo[i], COMGETTER(Object)(object.asOutParam()));
211 getObjectName(aVirtualBox, object).raw(), metricName.raw(), unit.raw(),
/vbox/src/VBox/Additions/linux/lightdm-greeter/liblightdm-gobject-1.5.0/
H A Dlanguage.c331 lightdm_language_set_property (GObject *object, argument
336 LightDMLanguage *self = LIGHTDM_LANGUAGE (object);
345 G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
351 lightdm_language_get_property (GObject *object, argument
358 self = LIGHTDM_LANGUAGE (object);
371 G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
H A Dlayout.c251 lightdm_layout_set_property (GObject *object, argument
256 LightDMLayout *self = LIGHTDM_LAYOUT (object);
273 G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
279 lightdm_layout_get_property (GObject *object, argument
286 self = LIGHTDM_LAYOUT (object);
299 G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
H A Dsession.c302 lightdm_session_set_property (GObject *object, argument
307 G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
311 lightdm_session_get_property (GObject *object, argument
318 self = LIGHTDM_SESSION (object);
331 G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
337 lightdm_session_finalize (GObject *object) argument
339 LightDMSession *self = LIGHTDM_SESSION (object);
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/d3d8/
H A Ddirectx.c368 struct d3d8_device *object; local
374 object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object));
375 if (!object)
378 hr = device_init(object, d3d8, d3d8->wined3d, adapter, device_type, focus_window, flags, parameters);
382 HeapFree(GetProcessHeap(), 0, object); local
386 TRACE("Created device %p.\n", object);
387 *device = &object->IDirect3DDevice8_iface;
H A Dbuffer.c38 static HRESULT WINAPI d3d8_vertexbuffer_QueryInterface(IDirect3DVertexBuffer8 *iface, REFIID riid, void **object) argument
40 TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), object);
47 *object = iface;
53 *object = NULL;
333 static HRESULT WINAPI d3d8_indexbuffer_QueryInterface(IDirect3DIndexBuffer8 *iface, REFIID riid, void **object) argument
335 TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), object);
342 *object = iface;
348 *object
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H A Dd3d8_private.h138 void *object; member in struct:d3d8_handle_entry
219 /* If set forward refcounting to this object */
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/d3d9/
H A Dswapchain.c361 struct d3d9_swapchain *object; local
364 if (!(object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object))))
367 if (FAILED(hr = swapchain_init(object, device, desc)))
370 HeapFree(GetProcessHeap(), 0, object); local
374 TRACE("Created swapchain %p.\n", object);
375 *swapchain = object;
H A Dvertexdeclaration.c426 struct d3d9_vertex_declaration *object; local
429 object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object));
430 if (!object)
433 hr = vertexdeclaration_init(object, device, elements);
437 HeapFree(GetProcessHeap(), 0, object); local
441 TRACE("Created vertex declaration %p.\n", object);
442 *declaration = object;
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/
H A Dquery.c76 GLenum gl_ret = GL_EXTCALL(glClientWaitSync(query->object.sync, 0, 0));
98 fence_result = GL_EXTCALL(glTestFenceAPPLE(query->object.id));
105 fence_result = GL_EXTCALL(glTestFenceNV(query->object.id));
160 GLenum gl_ret = GL_EXTCALL(glClientWaitSync(query->object.sync, GL_SYNC_FLUSH_COMMANDS_BIT, ~(GLuint64)0xffff));
178 GL_EXTCALL(glFinishFenceAPPLE(query->object.id));
184 GL_EXTCALL(glFinishFenceNV(query->object.id));
228 if (query->object.sync) GL_EXTCALL(glDeleteSync(query->object.sync));
230 query->object.sync = GL_EXTCALL(glFenceSync(GL_SYNC_GPU_COMMANDS_COMPLETE, 0));
235 GL_EXTCALL(glSetFenceAPPLE(query->object
632 struct wined3d_query *object; local
645 HeapFree(GetProcessHeap(), 0, object); local
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H A Dresource.c48 IUnknown *object; member in union:private_data::__anon2008
266 d->ptr.object = (IUnknown *)data;
268 IUnknown_AddRef(d->ptr.object);
305 *(IUnknown **)data = d->ptr.object;
311 IUnknown_AddRef(d->ptr.object);
332 if (data->ptr.object)
333 IUnknown_Release(data->ptr.object);
H A Dvertexdeclaration.c248 struct wined3d_vertex_declaration *object; local
254 object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object));
255 if(!object)
258 hr = vertexdeclaration_init(object, device, elements, element_count, parent, parent_ops);
262 HeapFree(GetProcessHeap(), 0, object); local
266 TRACE("Created vertex declaration %p.\n", object);
267 *declaration = object;
H A Dwined3d_main.c105 struct wined3d *object; local
117 object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, FIELD_OFFSET(struct wined3d, adapters[1]));
118 if (!object)
120 ERR("Failed to allocate wined3d object memory.\n");
130 hr = wined3d_init(object, version, flags);
133 WARN("Failed to initialize wined3d object, hr %#x.\n", hr);
134 HeapFree(GetProcessHeap(), 0, object); local
141 TRACE("Created wined3d object %p for d3d%d support.\n", object, version);
143 return object;
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine/d3d8/
H A Ddirectx.c53 TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), ppobj);
346 IDirect3DDevice8Impl *object; local
352 object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object));
353 if (!object)
359 hr = device_init(object, This->WineD3D, adapter, device_type, focus_window, flags, parameters);
363 HeapFree(GetProcessHeap(), 0, object); local
367 TRACE("Created device %p.\n", object);
368 *device = (IDirect3DDevice8 *)object;
/vbox/src/VBox/Devices/PC/ipxe/src/drivers/block/
H A Data.c59 void *object = intf_object ( dest ); local
63 tag = op ( object, data, command );

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