Searched defs:np2fixup (Results 1 - 3 of 3) sorted by relevance
/vbox/src/VBox/Devices/Graphics/shaderlib/ |
H A D | glsl_shader.c | 171 struct ps_np2fixup_info np2fixup; member in struct:glsl_ps_compiled_shader 790 return &shader_data->gl_shaders[inp2fixup_info].np2fixup; 4481 struct ps_np2fixup_info *np2fixup = NULL; local 4532 memset(&shader_data->gl_shaders[shader_data->num_gl_shaders].np2fixup, 0, sizeof(struct ps_np2fixup_info)); 4533 if (args->np2_fixup) np2fixup = &shader_data->gl_shaders[shader_data->num_gl_shaders].np2fixup; 4539 ret = shader_glsl_generate_pshader(context, buffer, shader, args, np2fixup);
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/ |
H A D | glsl_shader.c | 154 struct ps_np2fixup_info np2fixup; member in struct:glsl_ps_compiled_shader 773 return &shader_data->gl_shaders[inp2fixup_info].np2fixup; 4350 struct ps_np2fixup_info *np2fixup = NULL; local 4401 memset(&shader_data->gl_shaders[shader_data->num_gl_shaders].np2fixup, 0, sizeof(struct ps_np2fixup_info)); 4402 if (args->np2_fixup) np2fixup = &shader_data->gl_shaders[shader_data->num_gl_shaders].np2fixup; 4408 ret = shader_glsl_generate_pshader(context, buffer, shader, args, np2fixup);
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/ |
H A D | glsl_shader.c | 175 struct ps_np2fixup_info np2fixup; member in struct:glsl_ps_compiled_shader 4701 struct ps_np2fixup_info *np2fixup; local 4727 *np2fixup_info = &gl_shaders[i].np2fixup; 4757 np2fixup = &gl_shaders[shader_data->num_gl_shaders].np2fixup; 4758 memset(np2fixup, 0, sizeof(*np2fixup)); 4759 *np2fixup_info = args->np2_fixup ? np2fixup : NULL; 4764 ret = shader_glsl_generate_pshader(context, buffer, shader, args, np2fixup);
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