Searched defs:np2fixup (Results 1 - 3 of 3) sorted by relevance

/vbox/src/VBox/Devices/Graphics/shaderlib/
H A Dglsl_shader.c171 struct ps_np2fixup_info np2fixup; member in struct:glsl_ps_compiled_shader
790 return &shader_data->gl_shaders[inp2fixup_info].np2fixup;
4481 struct ps_np2fixup_info *np2fixup = NULL; local
4532 memset(&shader_data->gl_shaders[shader_data->num_gl_shaders].np2fixup, 0, sizeof(struct ps_np2fixup_info));
4533 if (args->np2_fixup) np2fixup = &shader_data->gl_shaders[shader_data->num_gl_shaders].np2fixup;
4539 ret = shader_glsl_generate_pshader(context, buffer, shader, args, np2fixup);
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Dglsl_shader.c154 struct ps_np2fixup_info np2fixup; member in struct:glsl_ps_compiled_shader
773 return &shader_data->gl_shaders[inp2fixup_info].np2fixup;
4350 struct ps_np2fixup_info *np2fixup = NULL; local
4401 memset(&shader_data->gl_shaders[shader_data->num_gl_shaders].np2fixup, 0, sizeof(struct ps_np2fixup_info));
4402 if (args->np2_fixup) np2fixup = &shader_data->gl_shaders[shader_data->num_gl_shaders].np2fixup;
4408 ret = shader_glsl_generate_pshader(context, buffer, shader, args, np2fixup);
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/
H A Dglsl_shader.c175 struct ps_np2fixup_info np2fixup; member in struct:glsl_ps_compiled_shader
4701 struct ps_np2fixup_info *np2fixup; local
4727 *np2fixup_info = &gl_shaders[i].np2fixup;
4757 np2fixup = &gl_shaders[shader_data->num_gl_shaders].np2fixup;
4758 memset(np2fixup, 0, sizeof(*np2fixup));
4759 *np2fixup_info = args->np2_fixup ? np2fixup : NULL;
4764 ret = shader_glsl_generate_pshader(context, buffer, shader, args, np2fixup);

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