Searched defs:name_loc (Results 1 - 3 of 3) sorted by relevance
/vbox/src/VBox/Devices/Graphics/shaderlib/ |
H A D | glsl_shader.c | 442 GLint name_loc; local 448 name_loc = GL_EXTCALL(glGetUniformLocationARB(programId, sampler_name)); 449 if (name_loc != -1) { 454 GL_EXTCALL(glUniform1iARB(name_loc, mapped_unit)); 467 GLint name_loc; local 473 name_loc = GL_EXTCALL(glGetUniformLocationARB(programId, sampler_name)); 474 if (name_loc != -1) { 479 GL_EXTCALL(glUniform1iARB(name_loc, mapped_unit));
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/ |
H A D | glsl_shader.c | 425 GLint name_loc; local 431 name_loc = GL_EXTCALL(glGetUniformLocationARB(programId, sampler_name)); 432 if (name_loc != -1) { 437 GL_EXTCALL(glUniform1iARB(name_loc, mapped_unit)); 450 GLint name_loc; local 456 name_loc = GL_EXTCALL(glGetUniformLocationARB(programId, sampler_name)); 457 if (name_loc != -1) { 462 GL_EXTCALL(glUniform1iARB(name_loc, mapped_unit));
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/ |
H A D | glsl_shader.c | 419 GLint name_loc; local 426 name_loc = GL_EXTCALL(glGetUniformLocationARB(programId, sampler_name)); 427 if (name_loc != -1) { 432 GL_EXTCALL(glUniform1iARB(name_loc, mapped_unit)); 445 GLint name_loc; local 452 name_loc = GL_EXTCALL(glGetUniformLocationARB(programId, sampler_name)); 453 if (name_loc != -1) { 458 GL_EXTCALL(glUniform1iARB(name_loc, mapped_unit));
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