Searched defs:n0 (Results 1 - 3 of 3) sorted by relevance

/inkscape/src/2geom/
H A Dgeom.cpp26 * defined by the points p such that dot(n0, p) == d0 and dot(n1, p) == d1.
32 * defined by n0.X = d0 and x1.X = d1. The algorithm is as follows:
44 * a = n0.x d = n1.x
45 * b = n0.y e = n1.y
69 line_intersection(Geom::Point const &n0, double const d0, argument
73 double denominator = dot(Geom::rot90(n0), n1);
75 n0[Geom::Y] * d1;
76 /* X = (-d1, d0) dot (n0[Y], n1[Y]) */
86 double Y = n0[Geom::X] * d1 -
171 Geom::Point n0 local
195 Geom::Point n0 = (p01 - p00).ccw(); local
217 Geom::Point n0 = (p01 - p00).ccw(); local
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H A Dconicsec.cpp251 Point n0, n1; local
259 n0 = Point(1, b+d);
267 n0 = Point(1, b+d);
275 n0 = Point(b+d, 1);
279 Line L0 = Line::from_origin_and_vector(B0, rot90(n0));
/inkscape/src/
H A Dbox3d.cpp602 Geom::Point n0 = (B - A).ccw(); local
603 double d0 = dot(n0,A);
628 if ((dot(C,n0) < d0) == (dot(D,n0) < d0)) {

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