Searched defs:instruction (Results 1 - 6 of 6) sorted by relevance
/vbox/src/libs/xpcom18a4/xpcom/base/ |
H A D | nsTraceRefcntImpl.cpp | 896 // make sure pc is instruction aligned (at least). 899 long* instruction = (long*)pc; local 903 if (instruction[0] == 0x4E800020 && instruction[1] == 0x00000000) { 904 traceback_table* tb = (traceback_table*)&instruction[1]; 909 ++instruction; 939 // LR saved at 8(SP) in each frame. subtract 4 to get address of calling instruction.
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/vbox/src/VBox/Devices/Graphics/shaderlib/ |
H A D | glsl_shader.c | 906 * It can't be 0 for a valid texbem instruction. 1761 /* Append the destination part of the instruction to the buffer, return the effective write mask */ 1774 /* Append the destination part of the instruction to the buffer, return the effective write mask */ 1780 /** Process GLSL instruction modifiers */ 2158 * Begin processing individual instruction opcodes 2316 /* Note that this instruction has some restrictions. The destination write mask 2332 /* Process the WINED3DSIO_POW instruction in GLSL (dst = |src0|^src1) 2356 /* Process the WINED3DSIO_LOG instruction in GLSL (dst = log2(|src0|)) 2383 /* Map the opcode 1-to-1 to the GL code (arg->dst = instruction(src0, src1, ...) */ 2388 const char *instruction; local [all...] |
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/ |
H A D | glsl_shader.c | 889 * It can't be 0 for a valid texbem instruction. 1714 /* Append the destination part of the instruction to the buffer, return the effective write mask */ 1727 /* Append the destination part of the instruction to the buffer, return the effective write mask */ 1733 /** Process GLSL instruction modifiers */ 2111 * Begin processing individual instruction opcodes 2224 /* Note that this instruction has some restrictions. The destination write mask 2240 /* Process the WINED3DSIO_POW instruction in GLSL (dst = |src0|^src1) 2264 /* Process the WINED3DSIO_LOG instruction in GLSL (dst = log2(|src0|)) 2291 /* Map the opcode 1-to-1 to the GL code (arg->dst = instruction(src0, src1, ...) */ 2296 const char *instruction; local [all...] |
H A D | arb_program_shader.c | 954 /* D3D supports indirect addressing only with aL in loop registers. The loop instruction 1520 /* The coissue flag changes the semantic of the cnd instruction in <= 1.3 shaders */ 1572 /** Process the WINED3DSIO_DP2ADD instruction in ARB. 1588 /* GL_NV_fragment_program2 has a 1:1 matching instruction */ 1631 const char *instruction; local 1638 case WINED3DSIH_ABS: instruction = "ABS"; break; 1639 case WINED3DSIH_ADD: instruction = "ADD"; break; 1640 case WINED3DSIH_CRS: instruction = "XPD"; break; 1641 case WINED3DSIH_DP3: instruction = "DP3"; break; 1642 case WINED3DSIH_DP4: instruction 2354 const char *instruction; local [all...] |
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/ |
H A D | arb_program_shader.c | 1085 /* D3D supports indirect addressing only with aL in loop registers. The loop instruction 1686 /** Process the WINED3DSIO_DP2ADD instruction in ARB. 1702 /* GL_NV_fragment_program2 has a 1:1 matching instruction */ 1745 const char *instruction; local 1752 case WINED3DSIH_ABS: instruction = "ABS"; break; 1753 case WINED3DSIH_ADD: instruction = "ADD"; break; 1754 case WINED3DSIH_CRS: instruction = "XPD"; break; 1755 case WINED3DSIH_DP3: instruction = "DP3"; break; 1756 case WINED3DSIH_DP4: instruction = "DP4"; break; 1757 case WINED3DSIH_DST: instruction 2494 const char *instruction; local [all...] |
H A D | glsl_shader.c | 838 * can't be 0 for a valid texbem instruction. */ 1839 /* Append the destination part of the instruction to the buffer, return the effective write mask */ 1875 /* Append the destination part of the instruction to the buffer, return the effective write mask */ 1881 /** Process GLSL instruction modifiers */ 2336 * Begin processing individual instruction opcodes 2570 /* Note that this instruction has some restrictions. The destination write mask 2591 /* Process the WINED3DSIO_POW instruction in GLSL (dst = |src0|^src1) 2620 /* Process the WINED3DSIO_LOG instruction in GLSL (dst = log2(|src0|)) 2647 /* Map the opcode 1-to-1 to the GL code (arg->dst = instruction(src0, src1, ...) */ 2652 const char *instruction; local [all...] |
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