Searched defs:iCompileStatus (Results 1 - 1 of 1) sorted by relevance

/vbox/src/VBox/HostServices/SharedOpenGL/crserverlib/
H A Dserver_glsl.c46 GLint iCompileStatus = GL_FALSE; local
51 cr_server.head_spu->dispatch_table.GetShaderiv(crStateGetShaderHWID(shader), GL_COMPILE_STATUS, &iCompileStatus); local
52 Assert(iCompileStatus == GL_TRUE);

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