Searched defs:has_specular (Results 1 - 4 of 4) sorted by relevance

/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/d3d9/
H A Dvertexdeclaration.c84 BOOL has_specular = (fvf & D3DFVF_SPECULAR) !=0; local
98 has_psize + has_diffuse + has_specular + num_textures + 1;
169 if (has_specular) {
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/
H A Dvertexdeclaration.c313 BOOL has_specular = !!(fvf & WINED3DFVF_SPECULAR); local
325 has_psize + has_diffuse + has_specular + num_textures;
386 if (has_specular)
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/d3d9/
H A Dvertexdeclaration.c81 BOOL has_specular = (fvf & D3DFVF_SPECULAR) !=0; local
95 has_psize + has_diffuse + has_specular + num_textures + 1;
166 if (has_specular) {
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Ddevice.c1219 BOOL has_specular = (fvf & WINED3DFVF_SPECULAR) !=0; local
1231 has_psize + has_diffuse + has_specular + num_textures;
1289 if (has_specular) append_decl_element(&state, WINED3DFMT_B8G8R8A8_UNORM, WINED3DDECLUSAGE_COLOR, 1);

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