/vbox/src/VBox/Devices/Graphics/shaderlib/ |
H A D | shader.c | 446 static HRESULT shader_get_registers_used(IWineD3DBaseShader *iface, const struct wined3d_shader_frontend *fe, argument 465 fe->shader_read_header(fe_data, &ptr, &shader_version); 476 while (!fe->shader_is_end(fe_data, &ptr)) 484 fe->shader_read_comment(&ptr, &comment, &comment_size); 488 fe->shader_read_opcode(fe_data, &ptr, &ins, ¶m_size); 503 fe->shader_read_semantic(&ptr, &semantic); 538 fe->shader_read_dst_param(fe_data, &ptr, &dst, &rel_addr); 568 fe->shader_read_dst_param(fe_data, &ptr, &dst, &rel_addr); 585 fe->shader_read_dst_param(fe_data, &ptr, &dst, &rel_addr); 600 fe 1100 const struct wined3d_shader_frontend *fe = shader->baseShader.frontend; local 1206 shader_trace_init(const struct wined3d_shader_frontend *fe, void *fe_data, const DWORD *byte_code) argument 1505 const struct wined3d_shader_frontend *fe; local [all...] |
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/ |
H A D | shader.c | 446 static HRESULT shader_get_registers_used(IWineD3DBaseShader *iface, const struct wined3d_shader_frontend *fe, argument 465 fe->shader_read_header(fe_data, &ptr, &shader_version); 476 while (!fe->shader_is_end(fe_data, &ptr)) 484 fe->shader_read_comment(&ptr, &comment, &comment_size); 488 fe->shader_read_opcode(fe_data, &ptr, &ins, ¶m_size); 503 fe->shader_read_semantic(&ptr, &semantic); 538 fe->shader_read_dst_param(fe_data, &ptr, &dst, &rel_addr); 568 fe->shader_read_dst_param(fe_data, &ptr, &dst, &rel_addr); 585 fe->shader_read_dst_param(fe_data, &ptr, &dst, &rel_addr); 600 fe 1100 const struct wined3d_shader_frontend *fe = shader->baseShader.frontend; local 1204 shader_trace_init(const struct wined3d_shader_frontend *fe, void *fe_data, const DWORD *byte_code) argument 1503 const struct wined3d_shader_frontend *fe; local [all...] |
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/ |
H A D | shader.c | 502 static HRESULT shader_get_registers_used(struct wined3d_shader *shader, const struct wined3d_shader_frontend *fe, argument 514 fe->shader_read_header(fe_data, &ptr, &shader_version); 525 while (!fe->shader_is_end(fe_data, &ptr)) 530 fe->shader_read_instruction(fe_data, &ptr, &ins); 1250 const struct wined3d_shader_frontend *fe = shader->frontend; local 1273 fe->shader_read_header(fe_data, &ptr, &shader_version); 1275 while (!fe->shader_is_end(fe_data, &ptr)) 1278 fe->shader_read_instruction(fe_data, &ptr, &ins); 1362 static void shader_trace_init(const struct wined3d_shader_frontend *fe, void *fe_data, const DWORD *byte_code) argument 1371 fe 1655 const struct wined3d_shader_frontend *fe; local [all...] |
/vbox/src/libs/xpcom18a4/xpcom/components/ |
H A D | nsComponentManager.cpp | 641 nsFactoryEntry *fe = entry->mFactoryEntry; local 643 wrapper->SetData(&fe->mCid); 1512 nsFactoryEntry *fe) 1533 contractIDTableEntry->mFactoryEntry = fe; 1572 nsFactoryEntry *fe = nsnull; local 1583 fe = contractIDTableEntry->mFactoryEntry; 1587 return fe; 1737 nsFactoryEntry *fe = GetFactoryEntry(aContractID, strlen(aContractID)); local 1738 if (fe) { 1739 *aClass = fe 1510 HashContractID(const char *aContractID, PRUint32 aContractIDLen, nsFactoryEntry *fe) argument [all...] |
/vbox/src/VBox/Main/webservice/jaxlibs/ |
H A D | jaxb-xjc.jar | META-INF/ META-INF/MANIFEST.MF META-INF/maven/ META-INF/maven/com. ... |