Lines Matching defs:fe
502 static HRESULT shader_get_registers_used(struct wined3d_shader *shader, const struct wined3d_shader_frontend *fe,
514 fe->shader_read_header(fe_data, &ptr, &shader_version);
525 while (!fe->shader_is_end(fe_data, &ptr))
530 fe->shader_read_instruction(fe_data, &ptr, &ins);
1250 const struct wined3d_shader_frontend *fe = shader->frontend;
1273 fe->shader_read_header(fe_data, &ptr, &shader_version);
1275 while (!fe->shader_is_end(fe_data, &ptr))
1278 fe->shader_read_instruction(fe_data, &ptr, &ins);
1362 static void shader_trace_init(const struct wined3d_shader_frontend *fe, void *fe_data, const DWORD *byte_code)
1371 fe->shader_read_header(fe_data, &ptr, &shader_version);
1395 while (!fe->shader_is_end(fe_data, &ptr))
1399 fe->shader_read_instruction(fe_data, &ptr, &ins);
1655 const struct wined3d_shader_frontend *fe;
1663 fe = shader_select_frontend(*byte_code);
1664 if (!fe)
1669 shader->frontend = fe;
1670 shader->frontend_data = fe->shader_init(byte_code, output_signature);
1679 shader_trace_init(fe, shader->frontend_data, byte_code);
1688 hr = shader_get_registers_used(shader, fe,