/openjdk7/jdk/src/windows/native/sun/java2d/d3d/ |
H A D | D3DRenderer.cpp | 121 jfloat dx12, jfloat dy12) 130 dx12, dy12); 135 dx12, dy12); 142 jfloat dx12, jfloat dy12, 154 dx12, dy12, lwr12); 159 jfloat ldx12 = dx12 * lwr12; 210 dx12, dy12); 214 fx11 = ox11 + dx12 + ldx21; 226 dx12, dy12); 234 dx12 118 D3DRenderer_FillParallelogram(D3DContext *d3dc, jfloat fx11, jfloat fy11, jfloat dx21, jfloat dy21, jfloat dx12, jfloat dy12) argument 139 D3DRenderer_DrawParallelogram(D3DContext *d3dc, jfloat fx11, jfloat fy11, jfloat dx21, jfloat dy21, jfloat dx12, jfloat dy12, jfloat lwr21, jfloat lwr12) argument 246 D3DRenderer_FillAAParallelogram(D3DContext *d3dc, jfloat fx11, jfloat fy11, jfloat dx21, jfloat dy21, jfloat dx12, jfloat dy12) argument 278 D3DRenderer_DrawAAParallelogram(D3DContext *d3dc, jfloat fx11, jfloat fy11, jfloat dx21, jfloat dy21, jfloat dx12, jfloat dy12, jfloat lwr21, jfloat lwr12) argument [all...] |
H A D | D3DRenderQueue.cpp | 285 jfloat dx12 = NEXT_FLOAT(b); local 294 dx12, dy12, 304 jfloat dx12 = NEXT_FLOAT(b); local 313 dx12, dy12, 336 jfloat dx12 = NEXT_FLOAT(b); local 343 dx12, dy12); 352 jfloat dx12 = NEXT_FLOAT(b); local 359 dx12, dy12);
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H A D | D3DVertexCacher.cpp | 477 float dx12, float dy12) 489 float fx22 = dx21 + dx12; 491 dx12 += fx11; 494 ADD_TRIANGLE_XYUVC(fx11, fy11, dx21, dy21, dx12, dy12, 497 ADD_TRIANGLE_XYUVC(dx12, dy12, dx21, dy21, fx22, fy22, 554 float dx12, float dy12) 559 GET_INVERTED_MATRIX(om, fx11, fy11, dx21, dy21, dx12, dy12, 567 ADJUST_PGRAM(px, dx12, pw); 475 FillParallelogram(float fx11, float fy11, float dx21, float dy21, float dx12, float dy12) argument 552 FillParallelogramAA(float fx11, float fy11, float dx21, float dy21, float dx12, float dy12) argument
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/openjdk7/jdk/src/share/native/sun/java2d/opengl/ |
H A D | OGLRenderQueue.c | 159 jfloat dx12 = NEXT_FLOAT(b); local 166 dx12, dy12, 176 jfloat dx12 = NEXT_FLOAT(b); local 183 dx12, dy12, 211 jfloat dx12 = NEXT_FLOAT(b); local 216 dx12, dy12); 225 jfloat dx12 = NEXT_FLOAT(b); local 230 dx12, dy12);
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H A D | OGLRenderer.c | 330 #define FILL_PGRAM(fx11, fy11, dx21, dy21, dx12, dy12) \ 334 j2d_glVertex2f(fx11 + dx21 + dx12, fy11 + dy21 + dy12); \ 335 j2d_glVertex2f(fx11 + dx12, fy11 + dy12); \ 342 jfloat dx12, jfloat dy12) 351 dx12, dy12); 357 FILL_PGRAM(fx11, fy11, dx21, dy21, dx12, dy12); 364 jfloat dx12, jfloat dy12, 370 jfloat ldx12 = dx12 * lwr12; 384 dx12, dy12, lwr12); 427 FILL_PGRAM(fx11, fy11, ldx21, ldy21, dx12, dy1 339 OGLRenderer_FillParallelogram(OGLContext *oglc, jfloat fx11, jfloat fy11, jfloat dx21, jfloat dy21, jfloat dx12, jfloat dy12) argument 361 OGLRenderer_DrawParallelogram(OGLContext *oglc, jfloat fx11, jfloat fy11, jfloat dx21, jfloat dy21, jfloat dx12, jfloat dy12, jfloat lwr21, jfloat lwr12) argument 588 OGLRenderer_FillAAParallelogram(OGLContext *oglc, OGLSDOps *dstOps, jfloat fx11, jfloat fy11, jfloat dx21, jfloat dy21, jfloat dx12, jfloat dy12) argument 721 OGLRenderer_DrawAAParallelogram(OGLContext *oglc, OGLSDOps *dstOps, jfloat fx11, jfloat fy11, jfloat dx21, jfloat dy21, jfloat dx12, jfloat dy12, jfloat lwr21, jfloat lwr12) argument [all...] |