Searched defs:dst_texture (Results 1 - 4 of 4) sorted by relevance
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/d3d8/ |
H A D | device.c | 1059 IDirect3DBaseTexture8 *src_texture, IDirect3DBaseTexture8 *dst_texture) 1065 TRACE("iface %p, src_texture %p, dst_texture %p.\n", iface, src_texture, dst_texture); 1068 dst_impl = unsafe_impl_from_IDirect3DBaseTexture8(dst_texture); 1058 d3d8_device_UpdateTexture(IDirect3DDevice8 *iface, IDirect3DBaseTexture8 *src_texture, IDirect3DBaseTexture8 *dst_texture) argument
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/d3d9/ |
H A D | device.c | 1265 IDirect3DBaseTexture9 *src_texture, IDirect3DBaseTexture9 *dst_texture) 1271 TRACE("iface %p, src_texture %p, dst_texture %p.\n", iface, src_texture, dst_texture); 1274 dst_impl = unsafe_impl_from_IDirect3DBaseTexture9(dst_texture); 1264 d3d9_device_UpdateTexture(IDirect3DDevice9Ex *iface, IDirect3DBaseTexture9 *src_texture, IDirect3DBaseTexture9 *dst_texture) argument
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/ |
H A D | device.c | 4179 struct wined3d_texture *src_texture, struct wined3d_texture *dst_texture) 4185 TRACE("device %p, src_texture %p, dst_texture %p.\n", device, src_texture, dst_texture); 4188 if (!src_texture || !dst_texture) 4194 if (src_texture == dst_texture) 4202 if (dst_texture->resource.type != type) 4210 if (wined3d_texture_get_level_count(dst_texture) != level_count) 4217 dst_texture->texture_ops->texture_preload(dst_texture, SRGB_RGB); 4230 dst_surface = surface_from_resource(wined3d_texture_get_sub_resource(dst_texture, 4178 wined3d_device_update_texture(struct wined3d_device *device, struct wined3d_texture *src_texture, struct wined3d_texture *dst_texture) argument [all...] |
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/ |
H A D | device.c | 5125 IWineD3DBaseTexture *src_texture, IWineD3DBaseTexture *dst_texture) 5131 TRACE("iface %p, src_texture %p, dst_texture %p.\n", iface, src_texture, dst_texture); 5134 if (!src_texture || !dst_texture) 5140 if (src_texture == dst_texture) 5148 if (IWineD3DBaseTexture_GetType(dst_texture) != type) 5156 if (IWineD3DBaseTexture_GetLevelCount(dst_texture) != level_count) 5163 ((IWineD3DBaseTextureImpl *)dst_texture)->baseTexture.internal_preload(dst_texture, SRGB_RGB); 5176 IWineD3DTexture_GetSurfaceLevel((IWineD3DTexture *)dst_texture, 5124 IWineD3DDeviceImpl_UpdateTexture(IWineD3DDevice *iface, IWineD3DBaseTexture *src_texture, IWineD3DBaseTexture *dst_texture) argument [all...] |
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