Searched defs:device_preload_texture (Results 1 - 2 of 2) sorted by relevance

/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/
H A Ddevice.c363 static void device_preload_texture(const struct wined3d_state *state, unsigned int idx) function
383 device_preload_texture(state, MAX_FRAGMENT_SAMPLERS + i);
392 device_preload_texture(state, i);
402 device_preload_texture(state, i);
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Ddevice.c476 static void device_preload_texture(IWineD3DStateBlockImpl *stateblock, unsigned int idx) function
496 device_preload_texture(stateblock, MAX_FRAGMENT_SAMPLERS + i);
505 device_preload_texture(stateblock, i);
515 device_preload_texture(stateblock, i);

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