Searched defs:convert (Results 1 - 18 of 18) sorted by relevance

/vbox/src/VBox/GuestHost/OpenGL/state_tracker/
H A Dstate_current.py26 import convert namespace
83 convert_func convert=NULL;
295 convert_func convert=NULL;
H A Dstate_get.py38 convert = { variable
185 cvt = convert[srctype][rettype]
207 cvt = convert[srctype][rettype]
/vbox/src/libs/libxml2-2.6.31/
H A Dxmlcatalog.c39 static int convert = 0; variable
366 } else if ((!strcmp(argv[i], "-convert")) ||
367 (!strcmp(argv[i], "--convert"))) {
368 convert++;
420 if (convert)
588 if ((!sgml) && ((add) || (del) || (create) || (convert))) {
/vbox/src/VBox/Devices/EFI/Firmware/StdLib/LibC/Uefi/
H A Dcompat.c591 char convert[20]; local
616 convert[place++] =
623 convert[place] = 0;
658 dopr_outch(buffer, currlen, maxlen, convert[--place]);
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Dsurface_base.c807 void (*convert)(const BYTE *src, BYTE *dst, DWORD pitch_in, DWORD pitch_out, unsigned int w, unsigned int h); member in struct:d3dfmt_convertor_desc
889 conv->convert(lock_src.pBits, lock_dst.pBits, lock_src.Pitch, lock_dst.Pitch,
1177 WARN("Cannot convert source surface format to dest format\n");
H A Dsurface.c1561 * separate block of memory and convert them into palettized format
1803 CONVERT_TYPES convert; local
1808 d3dfmt_get_conv(surface, TRUE, TRUE, &desc, &convert);
1809 if(convert != NO_CONVERSION) surface->Flags |= SFLAG_CONVERTED;
1823 CONVERT_TYPES convert; local
1828 d3dfmt_get_conv(This, TRUE, TRUE, &desc, &convert);
1829 if(convert != NO_CONVERSION) This->Flags |= SFLAG_CONVERTED;
2442 HRESULT d3dfmt_get_conv(IWineD3DSurfaceImpl *This, BOOL need_alpha_ck, BOOL use_texturing, struct wined3d_format_desc *desc, CONVERT_TYPES *convert) argument
2452 *convert = NO_CONVERSION;
2481 *convert
2626 d3dfmt_convert_surface(const BYTE *src, BYTE *dst, UINT pitch, UINT width, UINT height, UINT outpitch, CONVERT_TYPES convert, IWineD3DSurfaceImpl *This) argument
4210 CONVERT_TYPES convert; local
5026 CONVERT_TYPES convert; local
[all...]
H A Dutils.c250 void (*convert)(const BYTE *src, BYTE *dst, UINT pitch, UINT width, UINT height); member in struct:wined3d_format_texture_info
256 * format+type combination to load it. Thus convert it to A8L8, then load it
1152 desc->convert = format_texture_info[i].convert;
2409 /* This small helper function is used to convert a bitmask into the number of masked bits */
H A Ddevice.c4044 /* ProcessVertices can't convert FROM a vbo, and vertex buffers used to source into ProcessVertices are
5500 CONVERT_TYPES convert; local
5533 d3dfmt_get_conv(dst_impl, FALSE, TRUE, &dummy_desc, &convert);
5534 if (convert != NO_CONVERSION || dummy_desc.convert)
H A Dwined3d_private.h208 * surface_base.c) convert 16 bit floats in the FLOAT16 data type
2585 struct wined3d_format_desc *desc, CONVERT_TYPES *convert) DECLSPEC_HIDDEN;
3373 void (*convert)(const BYTE *src, BYTE *dst, UINT pitch, UINT width, UINT height); member in struct:wined3d_format_desc
/vbox/src/VBox/GuestHost/SharedClipboard/
H A Dx11-clipboard.cpp404 * BMP better than PNG because we don't have to convert).
1074 * Satisfy a request from X11 to convert the clipboard text to Utf-8. We
1864 clipConvertX11CB(closure, NULL, 0); /* Could not convert to target. */
1900 /* The procedure that is called when we should convert the selection to a
1909 XtConvertSelectionProc convert,
1916 g_pfnSelConvert = convert;
1930 /* Request the shared clipboard to convert its data to a given format. */
1908 XtOwnSelection(Widget widget, Atom selection, Time time, XtConvertSelectionProc convert, XtLoseSelectionProc lose, XtSelectionDoneProc done) argument
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/
H A Dutils.c264 void (*convert)(const BYTE *src, BYTE *dst, UINT pitch, UINT width, UINT height); member in struct:wined3d_format_texture_info
270 * format+type combination to load it. Thus convert it to A8L8, then load it
601 extension convert */
1508 format->convert = format_texture_info[i].convert;
2893 /* This small helper function is used to convert a bitmask into the number of masked bits */
3060 FIXME("Unable to convert color to palette index.\n");
H A Dsurface.c660 enum wined3d_conversion_type convert; local
664 d3dfmt_get_conv(surface, TRUE, TRUE, &format, &convert);
665 if (convert != WINED3D_CT_NONE || format.convert)
1601 BOOL scale, convert; local
1725 * surfaces, since otherwise we'd have to convert the data back when
1766 convert = src_surface && src_surface->resource.format->id != dst_surface->resource.format->id;
1842 else if (convert)
1884 else if (convert)
2824 enum wined3d_conversion_type convert; local
3975 void (*convert)(const BYTE *src, BYTE *dst, DWORD pitch_in, DWORD pitch_out, unsigned int w, unsigned int h); member in struct:d3dfmt_converter_desc
4728 enum wined3d_conversion_type convert; local
6302 enum wined3d_conversion_type convert; local
6398 enum wined3d_conversion_type convert; local
[all...]
H A Dwined3d_private.h231 * surface_base.c) convert 16 bit floats in the FLOAT16 data type
3151 void (*convert)(const BYTE *src, BYTE *dst, UINT pitch, UINT width, UINT height); member in struct:wined3d_format
/vbox/src/VBox/Additions/x11/x11include/MesaLib-8.0.4-GL/GL/
H A Dvms_x_fix.h973 #define ncs$convert NCS$CONVERT
/vbox/src/VBox/Devices/Graphics/shaderlib/
H A Dwined3d_private.h219 * surface_base.c) convert 16 bit floats in the FLOAT16 data type
2620 struct wined3d_format_desc *desc, CONVERT_TYPES *convert) DECLSPEC_HIDDEN;
3414 void (*convert)(const BYTE *src, BYTE *dst, UINT pitch, UINT width, UINT height); member in struct:wined3d_format_desc
/vbox/src/VBox/Main/webservice/jaxlibs/
H A DFastInfoset.jarMETA-INF/ META-INF/MANIFEST.MF com/ com/sun/ com/sun/xml/ com/sun/xml/fastinfoset/ ...
H A Djaxb-impl.jarMETA-INF/ META-INF/MANIFEST.MF com/ com/sun/ com/sun/xml/ com/sun/xml/bind/ ...
H A Djaxb-xjc.jarMETA-INF/ META-INF/MANIFEST.MF META-INF/maven/ META-INF/maven/com. ...

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