/vbox/src/VBox/GuestHost/OpenGL/state_tracker/ |
H A D | state_current.py | 26 import convert namespace 83 convert_func convert=NULL; 295 convert_func convert=NULL;
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H A D | state_get.py | 38 convert = { variable 185 cvt = convert[srctype][rettype] 207 cvt = convert[srctype][rettype]
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/vbox/src/libs/libxml2-2.6.31/ |
H A D | xmlcatalog.c | 39 static int convert = 0; variable 366 } else if ((!strcmp(argv[i], "-convert")) || 367 (!strcmp(argv[i], "--convert"))) { 368 convert++; 420 if (convert) 588 if ((!sgml) && ((add) || (del) || (create) || (convert))) {
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/vbox/src/VBox/Devices/EFI/Firmware/StdLib/LibC/Uefi/ |
H A D | compat.c | 591 char convert[20]; local 616 convert[place++] = 623 convert[place] = 0; 658 dopr_outch(buffer, currlen, maxlen, convert[--place]);
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/ |
H A D | surface_base.c | 807 void (*convert)(const BYTE *src, BYTE *dst, DWORD pitch_in, DWORD pitch_out, unsigned int w, unsigned int h); member in struct:d3dfmt_convertor_desc 889 conv->convert(lock_src.pBits, lock_dst.pBits, lock_src.Pitch, lock_dst.Pitch, 1177 WARN("Cannot convert source surface format to dest format\n");
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H A D | surface.c | 1561 * separate block of memory and convert them into palettized format 1803 CONVERT_TYPES convert; local 1808 d3dfmt_get_conv(surface, TRUE, TRUE, &desc, &convert); 1809 if(convert != NO_CONVERSION) surface->Flags |= SFLAG_CONVERTED; 1823 CONVERT_TYPES convert; local 1828 d3dfmt_get_conv(This, TRUE, TRUE, &desc, &convert); 1829 if(convert != NO_CONVERSION) This->Flags |= SFLAG_CONVERTED; 2442 HRESULT d3dfmt_get_conv(IWineD3DSurfaceImpl *This, BOOL need_alpha_ck, BOOL use_texturing, struct wined3d_format_desc *desc, CONVERT_TYPES *convert) argument 2452 *convert = NO_CONVERSION; 2481 *convert 2626 d3dfmt_convert_surface(const BYTE *src, BYTE *dst, UINT pitch, UINT width, UINT height, UINT outpitch, CONVERT_TYPES convert, IWineD3DSurfaceImpl *This) argument 4210 CONVERT_TYPES convert; local 5026 CONVERT_TYPES convert; local [all...] |
H A D | utils.c | 250 void (*convert)(const BYTE *src, BYTE *dst, UINT pitch, UINT width, UINT height); member in struct:wined3d_format_texture_info 256 * format+type combination to load it. Thus convert it to A8L8, then load it 1152 desc->convert = format_texture_info[i].convert; 2409 /* This small helper function is used to convert a bitmask into the number of masked bits */
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H A D | device.c | 4044 /* ProcessVertices can't convert FROM a vbo, and vertex buffers used to source into ProcessVertices are 5500 CONVERT_TYPES convert; local 5533 d3dfmt_get_conv(dst_impl, FALSE, TRUE, &dummy_desc, &convert); 5534 if (convert != NO_CONVERSION || dummy_desc.convert)
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H A D | wined3d_private.h | 208 * surface_base.c) convert 16 bit floats in the FLOAT16 data type 2585 struct wined3d_format_desc *desc, CONVERT_TYPES *convert) DECLSPEC_HIDDEN; 3373 void (*convert)(const BYTE *src, BYTE *dst, UINT pitch, UINT width, UINT height); member in struct:wined3d_format_desc
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/vbox/src/VBox/GuestHost/SharedClipboard/ |
H A D | x11-clipboard.cpp | 404 * BMP better than PNG because we don't have to convert). 1074 * Satisfy a request from X11 to convert the clipboard text to Utf-8. We 1864 clipConvertX11CB(closure, NULL, 0); /* Could not convert to target. */ 1900 /* The procedure that is called when we should convert the selection to a 1909 XtConvertSelectionProc convert, 1916 g_pfnSelConvert = convert; 1930 /* Request the shared clipboard to convert its data to a given format. */ 1908 XtOwnSelection(Widget widget, Atom selection, Time time, XtConvertSelectionProc convert, XtLoseSelectionProc lose, XtSelectionDoneProc done) argument
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/ |
H A D | utils.c | 264 void (*convert)(const BYTE *src, BYTE *dst, UINT pitch, UINT width, UINT height); member in struct:wined3d_format_texture_info 270 * format+type combination to load it. Thus convert it to A8L8, then load it 601 extension convert */ 1508 format->convert = format_texture_info[i].convert; 2893 /* This small helper function is used to convert a bitmask into the number of masked bits */ 3060 FIXME("Unable to convert color to palette index.\n");
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H A D | surface.c | 660 enum wined3d_conversion_type convert; local 664 d3dfmt_get_conv(surface, TRUE, TRUE, &format, &convert); 665 if (convert != WINED3D_CT_NONE || format.convert) 1601 BOOL scale, convert; local 1725 * surfaces, since otherwise we'd have to convert the data back when 1766 convert = src_surface && src_surface->resource.format->id != dst_surface->resource.format->id; 1842 else if (convert) 1884 else if (convert) 2824 enum wined3d_conversion_type convert; local 3975 void (*convert)(const BYTE *src, BYTE *dst, DWORD pitch_in, DWORD pitch_out, unsigned int w, unsigned int h); member in struct:d3dfmt_converter_desc 4728 enum wined3d_conversion_type convert; local 6302 enum wined3d_conversion_type convert; local 6398 enum wined3d_conversion_type convert; local [all...] |
H A D | wined3d_private.h | 231 * surface_base.c) convert 16 bit floats in the FLOAT16 data type 3151 void (*convert)(const BYTE *src, BYTE *dst, UINT pitch, UINT width, UINT height); member in struct:wined3d_format
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/vbox/src/VBox/Additions/x11/x11include/MesaLib-8.0.4-GL/GL/ |
H A D | vms_x_fix.h | 973 #define ncs$convert NCS$CONVERT
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/vbox/src/VBox/Devices/Graphics/shaderlib/ |
H A D | wined3d_private.h | 219 * surface_base.c) convert 16 bit floats in the FLOAT16 data type 2620 struct wined3d_format_desc *desc, CONVERT_TYPES *convert) DECLSPEC_HIDDEN; 3414 void (*convert)(const BYTE *src, BYTE *dst, UINT pitch, UINT width, UINT height); member in struct:wined3d_format_desc
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/vbox/src/VBox/Main/webservice/jaxlibs/ |
H A D | FastInfoset.jar | META-INF/ META-INF/MANIFEST.MF com/ com/sun/ com/sun/xml/ com/sun/xml/fastinfoset/ ... |
H A D | jaxb-impl.jar | META-INF/ META-INF/MANIFEST.MF com/ com/sun/ com/sun/xml/ com/sun/xml/bind/ ... |
H A D | jaxb-xjc.jar | META-INF/ META-INF/MANIFEST.MF META-INF/maven/ META-INF/maven/com. ... |