Searched defs:context2 (Results 1 - 4 of 4) sorted by relevance

/vbox/src/VBox/Additions/common/crOpenGL/
H A Dwgl.c316 ContextInfo *context1, *context2; local
334 context2 = (ContextInfo *) crHashtableSearch(stub.contextTable, (unsigned long) hglrc2);
336 if (!context2)
342 stubCtxCheckCreate(context2);
345 aSpuContexts[1] = context2->spuContext;
347 stubConChromiumParametervCR(CR_CTX_CON(context2), GL_SHARE_LISTS_CR, GL_INT, 2, aSpuContexts);
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Dswapchain.c274 struct wined3d_context *context2; local
280 context2 = context_acquire(This->device, This->backBuffer[0], CTXUSAGE_BLIT);
294 context_bind_fbo(context2, GL_DRAW_FRAMEBUFFER, NULL);
344 context_release(context2);
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/
H A Dswapchain.c512 struct wined3d_context *context2; local
518 context2 = context_acquire(device, swapchain->back_buffers[0]);
519 context_apply_blit_state(context2, device);
532 context_apply_fbo_state_blit(context2, GL_FRAMEBUFFER, swapchain->front_buffer, NULL, SFLAG_INDRAWABLE);
533 context_bind_texture(context2, backbuffer->texture_target, backbuffer->texture_name);
537 device->blitter->set_shader(device->blit_priv, context2, backbuffer);
582 context_release(context2);
/vbox/src/VBox/Additions/x11/x11include/libdrm-2.4.13/
H A Dradeon_drm.h423 drm_radeon_context2_regs_t context2; member in struct:__anon3659

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