/inkscape/src/display/ |
H A D | nr-filter-primitive.h | 71 virtual double complexity(Geom::Affine const &/*ctm*/) { return 1.0; } function in class:Inkscape::Filters::FilterPrimitive
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H A D | nr-filter-blend.cpp | 141 double FilterBlend::complexity(Geom::Affine const &) function in class:Inkscape::Filters::FilterBlend
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H A D | nr-filter-merge.cpp | 78 double FilterMerge::complexity(Geom::Affine const &) function in class:Inkscape::Filters::FilterMerge
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H A D | nr-filter-offset.cpp | 110 double FilterOffset::complexity(Geom::Affine const &) function in class:Inkscape::Filters::FilterOffset
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H A D | nr-filter-tile.cpp | 121 double FilterTile::complexity(Geom::Affine const &) function in class:Inkscape::Filters::FilterTile
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H A D | nr-filter-colormatrix.cpp | 200 double FilterColorMatrix::complexity(Geom::Affine const &) function in class:Inkscape::Filters::FilterColorMatrix
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H A D | nr-filter-composite.cpp | 175 double FilterComposite::complexity(Geom::Affine const &) function in class:Inkscape::Filters::FilterComposite
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H A D | nr-filter-flood.cpp | 123 double FilterFlood::complexity(Geom::Affine const &) function in class:Inkscape::Filters::FilterFlood
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H A D | nr-filter-component-transfer.cpp | 220 double FilterComponentTransfer::complexity(Geom::Affine const &) function in class:Inkscape::Filters::FilterComponentTransfer
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H A D | nr-filter-diffuselighting.cpp | 208 double FilterDiffuseLighting::complexity(Geom::Affine const &) function in class:Inkscape::Filters::FilterDiffuseLighting
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H A D | nr-filter-displacement-map.cpp | 152 double FilterDisplacementMap::complexity(Geom::Affine const &) function in class:Inkscape::Filters::FilterDisplacementMap
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H A D | nr-filter-image.cpp | 290 double FilterImage::complexity(Geom::Affine const &) function in class:Inkscape::Filters::FilterImage
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H A D | nr-filter-morphology.cpp | 228 double FilterMorphology::complexity(Geom::Affine const &trans) function in class:Inkscape::Filters::FilterMorphology
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H A D | nr-filter-specularlighting.cpp | 220 double FilterSpecularLighting::complexity(Geom::Affine const &) function in class:Inkscape::Filters::FilterSpecularLighting
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H A D | nr-filter-convolve-matrix.cpp | 225 double FilterConvolveMatrix::complexity(Geom::Affine const &) function in class:Inkscape::Filters::FilterConvolveMatrix
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H A D | nr-filter.cpp | 276 double Filter::complexity(Geom::Affine const &ctm) function in class:Inkscape::Filters::Filter 281 double f = _primitive[i]->complexity(ctm);
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H A D | nr-filter-turbulence.cpp | 419 double FilterTurbulence::complexity(Geom::Affine const &) function in class:Inkscape::Filters::FilterTurbulence
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H A D | nr-filter-gaussian.cpp | 713 double FilterGaussian::complexity(Geom::Affine const &trans) function in class:Inkscape::Filters::FilterGaussian
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/inkscape/src/extension/internal/filter/ |
H A D | distort.h | 89 "<param name=\"complexity\" gui-text=\"" N_("Complexity") "\" type=\"int\" appearance=\"full\" min=\"1\" max=\"5\">3</param>\n" 120 std::ostringstream complexity; local 135 complexity << ext->get_param_int("complexity"); 159 turbulence.str().c_str(), complexity.str().c_str(), variation.str().c_str(), hfreq.str().c_str(), vfreq.str().c_str(), 198 "<param name=\"complexity\" gui-text=\"" N_("Complexity") "\" type=\"int\" appearance=\"full\" min=\"1\" max=\"5\">5</param>\n" 223 std::ostringstream complexity; local 230 complexity << ext->get_param_int("complexity"); 238 "</filter>\n", type.str().c_str(), complexity [all...] |
H A D | overlays.h | 66 "<param name=\"complexity\" gui-text=\"" N_("Complexity:") "\" type=\"int\" appearance=\"full\" min=\"1\" max=\"5\">5</param>\n" 98 std::ostringstream complexity; local 111 complexity << ext->get_param_int("complexity"); 136 "</filter>\n", type.str().c_str(), hfreq.str().c_str(), vfreq.str().c_str(), complexity.str().c_str(), variation.str().c_str(), inverted.str().c_str(), dilat.str().c_str(), erosion.str().c_str(), a.str().c_str(), r.str().c_str(), g.str().c_str(), b.str().c_str());
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H A D | textures.h | 69 "<param name=\"complexity\" gui-text=\"" N_("Complexity:") "\" type=\"int\" appearance=\"full\" min=\"1\" max=\"5\">3</param>\n" 108 std::ostringstream complexity; local 119 complexity << ext->get_param_int("complexity"); 143 freq.str().c_str(), complexity.str().c_str(), variation.str().c_str(),
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H A D | paint.h | 53 * Grain complexity (1->5, default 1) -> turbulence1 (numOctaves) 697 "<param name=\"complexity\" gui-text=\"" N_("Complexity") "\" type=\"int\" appearance=\"full\" min=\"1\" max=\"5\">1</param>\n" 743 std::ostringstream complexity; local 765 complexity << ext->get_param_int("complexity"); 812 type.str().c_str(), hfreq.str().c_str(), vfreq.str().c_str(), complexity.str().c_str(), variation.str().c_str(),
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/inkscape/src/live_effects/ |
H A D | lpe-vonkoch.cpp | 55 maxComplexity(_("_Max complexity:"), _("Disable effect if the output is too complex"), "maxComplexity", &wr, this, 1000) 136 double complexity = std::pow(transforms.size(), nbgenerations) * path_in_complexity; local 140 complexity = (std::pow(k,nbgenerations+1)-1)/(k-1)*path_in_complexity; 142 complexity = nbgenerations*k*path_in_complexity; 145 if (complexity > double(maxComplexity)){ 157 complexity = path_in_complexity; 160 complexity = 0; 163 for (unsigned k = 0; k<pathi.size() && complexity < maxComplexity; k++){ 165 complexity+=pathi[k].size();
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