Searched defs:cmp_channel (Results 1 - 3 of 3) sorted by relevance
/vbox/src/VBox/Devices/Graphics/shaderlib/ |
H A D | glsl_shader.c | 2629 DWORD write_mask, cmp_channel = 0; local 2656 cmp_channel = WINED3DSP_WRITEMASK_0 << j; 2681 shader_glsl_add_src_param(ins, &ins->src[0], cmp_channel, &src0_param); 2707 DWORD write_mask, cmp_channel = 0; local 2740 cmp_channel = WINED3DSP_WRITEMASK_0 << j; 2748 shader_glsl_add_src_param(ins, &ins->src[0], cmp_channel, &src0_param);
|
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/ |
H A D | glsl_shader.c | 2506 DWORD write_mask, cmp_channel = 0; local 2533 cmp_channel = WINED3DSP_WRITEMASK_0 << j; 2558 shader_glsl_add_src_param(ins, &ins->src[0], cmp_channel, &src0_param); 2584 DWORD write_mask, cmp_channel = 0; local 2617 cmp_channel = WINED3DSP_WRITEMASK_0 << j; 2625 shader_glsl_add_src_param(ins, &ins->src[0], cmp_channel, &src0_param);
|
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/ |
H A D | glsl_shader.c | 2903 DWORD cmp_channel = 0; local 2968 cmp_channel = WINED3DSP_WRITEMASK_0 << j; 2982 shader_glsl_add_src_param(ins, &ins->src[0], cmp_channel, &src0_param);
|
Completed in 178 milliseconds