Searched defs:caps (Results 1 - 25 of 35) sorted by relevance

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/vbox/src/VBox/Additions/WINNT/Graphics/Video/disp/xpdm/
H A DVBoxDispVHWA.h27 uint32_t caps; member in struct:_VBOXDISPVHWAINFO
97 uint32_t VBoxDispVHWAFromDDCAPS(uint32_t caps);
98 uint32_t VBoxDispVHWAToDDCAPS(uint32_t caps);
99 uint32_t VBoxDispVHWAFromDDSCAPS(uint32_t caps);
100 uint32_t VBoxDispVHWAToDDSCAPS(uint32_t caps);
101 uint32_t VBoxDispVHWAFromDDPFS(uint32_t caps);
102 uint32_t VBoxDispVHWAToDDPFS(uint32_t caps);
103 uint32_t VBoxDispVHWAFromDDCKEYCAPS(uint32_t caps);
104 uint32_t VBoxDispVHWAToDDCKEYCAPS(uint32_t caps);
105 uint32_t VBoxDispVHWAToDDBLTs(uint32_t caps);
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H A DVBoxDispDDrawVHWA.cpp47 #define VBOXVHWA_CAP(_pdev, _cap) ((_pdev)->vhwa.caps & (_cap))
58 pHalInfo->ddCaps.dwCaps |= VBoxDispVHWAToDDCAPS(pDev->vhwa.caps);
121 DD_NTPRIVATEDRIVERCAPS caps; local
122 memset(&caps, 0, sizeof(caps));
123 caps.dwSize = sizeof(DD_NTPRIVATEDRIVERCAPS);
124 caps.dwPrivateCaps = DDHAL_PRIVATECAP_NOTIFYPRIMARYCREATION;
128 memcpy(lpData->lpvData, &caps, min(lpData->dwExpectedSize, sizeof(DD_NTPRIVATEDRIVERCAPS)));
H A DVBoxDisp.h48 VIDEO_POINTER_CAPABILITIES caps; /* Pointer capabilities */ member in struct:_VBOXDISPPOINTERINFO
/vbox/src/VBox/RDP/client-1.8.3/
H A Drdpsnd_oss.c161 int caps; local
163 if ((ioctl(dsp_fd, SNDCTL_DSP_GETCAPS, &caps) < 0)
164 || !(caps & DSP_CAP_DUPLEX))
H A Drdp.c947 rdp_out_unknown_caps(STREAM s, uint16 id, uint16 length, uint8 * caps) argument
952 out_uint8p(s, caps, length - 4);
967 RDP_CAPLEN_BRUSHCACHE + 0x58 + 0x08 + 0x08 + 0x34 /* unknown caps */ +
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/d3d8/
H A Ddirectx.c308 void fixup_caps(WINED3DCAPS *caps) argument
311 if (caps->PixelShaderVersion)
312 caps->PixelShaderVersion = D3DPS_VERSION(1,4);
314 caps->PixelShaderVersion = D3DPS_VERSION(0,0);
315 if (caps->VertexShaderVersion)
316 caps->VertexShaderVersion = D3DVS_VERSION(1,1);
318 caps->VertexShaderVersion = D3DVS_VERSION(0,0);
319 caps->MaxVertexShaderConst = min(D3D8_MAX_VERTEX_SHADER_CONSTANTF, caps->MaxVertexShaderConst);
321 caps
324 d3d8_GetDeviceCaps(IDirect3D8 *iface, UINT adapter, D3DDEVTYPE device_type, D3DCAPS8 *caps) argument
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H A Ddevice.c444 static HRESULT WINAPI d3d8_device_GetDeviceCaps(IDirect3DDevice8 *iface, D3DCAPS8 *caps) argument
450 TRACE("iface %p, caps %p.\n", iface, caps);
452 if (!caps)
463 WINECAPSTOD3D8CAPS(caps, wined3d_caps)
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/
H A Dnvidia_texture_shader.c697 static void nvrc_fragment_get_caps(const struct wined3d_gl_info *gl_info, struct fragment_caps *caps) argument
699 caps->wined3d_caps = 0;
700 caps->PrimitiveMiscCaps = WINED3DPMISCCAPS_TSSARGTEMP;
702 /* The caps below can be supported but aren't handled yet in utils.c
706 caps->PrimitiveMiscCaps |= WINED3DPMISCCAPS_PERSTAGECONSTANT;
709 caps->TextureOpCaps = WINED3DTEXOPCAPS_ADD
739 caps->TextureOpCaps |= WINED3DTEXOPCAPS_BUMPENVMAP;
745 caps->TextureOpCaps |= WINED3DTEXOPCAPS_BUMPENVMAPLUMINANCE
749 caps->MaxTextureBlendStages = min(MAX_TEXTURES, gl_info->limits.general_combiners);
750 caps
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H A Dati_fragment_shader.c1113 static void atifs_get_caps(const struct wined3d_gl_info *gl_info, struct fragment_caps *caps) argument
1115 caps->wined3d_caps = WINED3D_FRAGMENT_CAP_PROJ_CONTROL;
1116 caps->PrimitiveMiscCaps = WINED3DPMISCCAPS_TSSARGTEMP;
1117 caps->TextureOpCaps = WINED3DTEXOPCAPS_DISABLE |
1157 caps->MaxTextureBlendStages = 8;
1158 caps->MaxSimultaneousTextures = 6;
H A Dshader.c1604 static void shader_none_get_caps(const struct wined3d_gl_info *gl_info, struct shader_caps *caps) argument
1606 /* Set the shader caps to 0 for the none shader backend */
1607 caps->vs_version = 0;
1608 caps->gs_version = 0;
1609 caps->ps_version = 0;
1610 caps->vs_uniform_count = 0;
1611 caps->ps_uniform_count = 0;
1612 caps->ps_1x_max_value = 0.0f;
1613 caps->wined3d_caps = 0;
H A Ddevice.c1770 /* Note lights are real special cases. Although the device caps state only
3887 HRESULT CDECL wined3d_device_get_device_caps(const struct wined3d_device *device, WINED3DCAPS *caps) argument
3889 TRACE("device %p, caps %p.\n", device, caps);
3892 device->create_parms.device_type, caps);
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/d3d8/
H A Ddirectx.c288 void fixup_caps(WINED3DCAPS *caps) argument
291 if (caps->PixelShaderVersion > D3DPS_VERSION(1,4)) {
292 caps->PixelShaderVersion = D3DPS_VERSION(1,4);
294 if (caps->VertexShaderVersion > D3DVS_VERSION(1,1)) {
295 caps->VertexShaderVersion = D3DVS_VERSION(1,1);
297 caps->MaxVertexShaderConst = min(D3D8_MAX_VERTEX_SHADER_CONSTANTF, caps->MaxVertexShaderConst);
299 caps->StencilCaps &= ~WINED3DSTENCILCAPS_TWOSIDED;
307 TRACE("iface %p, adapter %u, device_type %#x, caps %p.\n", iface, Adapter, DeviceType, pCaps);
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/d3d9/
H A Ddirectx.c411 static HRESULT WINAPI d3d9_GetDeviceCaps(IDirect3D9Ex *iface, UINT adapter, D3DDEVTYPE device_type, D3DCAPS9 *caps) argument
417 TRACE("iface %p, adapter %u, device_type %#x, caps %p.\n", iface, adapter, device_type, caps);
419 if (!caps)
424 memset(caps, 0, sizeof(*caps));
430 WINECAPSTOD3D9CAPS(caps, wined3d_caps)
433 /* Some functionality is implemented in d3d9.dll, not wined3d.dll. Add the needed caps */
434 caps->DevCaps2 |= D3DDEVCAPS2_CAN_STRETCHRECT_FROM_TEXTURES;
436 filter_caps(caps);
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H A Ddevice.c429 static HRESULT WINAPI d3d9_device_GetDeviceCaps(IDirect3DDevice9Ex *iface, D3DCAPS9 *caps) argument
435 TRACE("iface %p, caps %p.\n", iface, caps);
437 if (!caps)
443 memset(caps, 0, sizeof(*caps));
449 WINECAPSTOD3D9CAPS(caps, wined3d_caps)
452 /* Some functionality is implemented in d3d9.dll, not wined3d.dll. Add the needed caps */
453 caps->DevCaps2 |= D3DDEVCAPS2_CAN_STRETCHRECT_FROM_TEXTURES;
455 filter_caps(caps);
3786 WINED3DCAPS caps; local
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/vbox/src/VBox/Devices/EFI/Firmware/StdLib/LibC/Uefi/
H A Dcompat.c592 int signvalue = 0, place = 0, caps = 0; local
614 caps = 1; /* Should characters be upper case? */
617 (caps ? "0123456789ABCDEF" : "0123456789abcdef")
699 int zpadlen = 0, caps = 0; local
741 (caps ? "0123456789ABCDEF" : "0123456789abcdef")
752 (caps ? "0123456789ABCDEF" : "0123456789abcdef")
/vbox/src/VBox/ExtPacks/VBoxDTrace/onnv/uts/common/dtrace/
H A Ddcpc.c1079 uint_t caps; local
1094 caps = kcpc_pcbe_capabilities();
1096 if (!(caps & CPC_CAP_OVERFLOW_INTERRUPT)) {
1117 if (caps & CPC_CAP_OVERFLOW_PRECISE)
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Dati_fragment_shader.c1072 static void atifs_get_caps(const struct wined3d_gl_info *gl_info, struct fragment_caps *caps) argument
1074 caps->TextureOpCaps = WINED3DTEXOPCAPS_DISABLE |
1114 caps->MaxTextureBlendStages = 8;
1115 caps->MaxSimultaneousTextures = 6;
1117 caps->PrimitiveMiscCaps |= WINED3DPMISCCAPS_TSSARGTEMP;
H A Dshader.c1427 static void shader_none_get_caps(const struct wined3d_gl_info *gl_info, struct shader_caps *caps) argument
1429 /* Set the shader caps to 0 for the none shader backend */
1430 caps->VertexShaderVersion = 0;
1431 caps->PixelShaderVersion = 0;
1432 caps->PixelShader1xMaxValue = 0.0f;
/vbox/src/VBox/Devices/Graphics/shaderlib/
H A Dshader.c1429 static void shader_none_get_caps(const struct wined3d_gl_info *gl_info, struct shader_caps *caps) argument
1431 /* Set the shader caps to 0 for the none shader backend */
1432 caps->VertexShaderVersion = 0;
1433 caps->PixelShaderVersion = 0;
1434 caps->PixelShader1xMaxValue = 0.0f;
/vbox/src/VBox/GuestHost/OpenGL/util/
H A Dvboxhgcm.c1291 CRVBOXHGCMGETCAPS caps; local
1294 caps.hdr.result = VERR_WRONG_ORDER;
1295 caps.hdr.u32ClientID = conn->u32ClientID;
1296 caps.hdr.u32Function = SHCRGL_GUEST_FN_GET_CAPS_LEGACY;
1297 caps.hdr.cParms = SHCRGL_CPARMS_GET_CAPS_LEGACY;
1299 caps.Caps.type = VMMDevHGCMParmType_32bit;
1300 caps.Caps.u.value32 = 0;
1302 rc = crVBoxHGCMCall(conn, &caps, sizeof(caps));
1306 rc = caps
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/vbox/src/VBox/Frontends/VBoxManage/
H A DVBoxManageList.cpp300 ULONG caps = 0; local
305 caps |= mediumFormatCap[j];
309 i, id.raw(), description.raw(), caps);
/vbox/src/VBox/Devices/Graphics/
H A DDevVGA-SVGA3d-win.cpp337 D3DCAPS9 caps; member in struct:__anon13202
364 SSMFIELD_ENTRY_IGNORE( VMSVGA3DSTATE, caps),
520 hr = pState->pD3D9->GetDeviceCaps(D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, &pState->caps);
523 vmsvgaDumpD3DCaps(&pState->caps);
735 D3DCAPS9 *pCaps = &pState->caps;
821 /* Must be obsolete by now; surface format caps specify the same thing. */
1120 /* Dump of VMWare Player caps (from their log); for debugging purposes */
6044 LogRel(("\nD3D device caps: DevCaps2:\n"));
H A DDevVGA-SVGA3d-ogl.cpp844 } caps; member in struct:VMSVGA3DSTATE
897 SSMFIELD_ENTRY_IGNORE( VMSVGA3DSTATE, caps),
1591 pState->caps.maxActiveLights = 1;
1592 pState->caps.maxTextureBufferSize = 65536;
1593 pState->caps.maxTextures = 1;
1594 pState->caps.maxClipDistances = 4;
1595 pState->caps.maxColorAttachments = 1;
1596 pState->caps.maxRectangleTextureSize = 2048;
1597 pState->caps.maxTextureAnisotropy = 2;
1598 pState->caps
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/vbox/src/VBox/Main/src-client/
H A DDisplayImpl.cpp1623 SafeArray<FramebufferCapabilities_T> caps; local
1624 pFBInfo->pFramebuffer->COMGETTER(Capabilities)(ComSafeArrayAsOutParam(caps));
1627 for (i = 0; i < caps.size(); ++i)
1628 pFBInfo->u32Caps |= caps[i];
/vbox/src/VBox/Frontends/VirtualBox/src/globals/
H A DUIMessageCenter.cpp1277 qulonglong caps = 0; local
1281 caps |= capabilities[i];
1283 if (caps & KMediumFormatCapabilities_File)

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