/vbox/src/VBox/Additions/WINNT/Graphics/Video/disp/xpdm/ |
H A D | VBoxDispVHWA.h | 27 uint32_t caps; member in struct:_VBOXDISPVHWAINFO 97 uint32_t VBoxDispVHWAFromDDCAPS(uint32_t caps); 98 uint32_t VBoxDispVHWAToDDCAPS(uint32_t caps); 99 uint32_t VBoxDispVHWAFromDDSCAPS(uint32_t caps); 100 uint32_t VBoxDispVHWAToDDSCAPS(uint32_t caps); 101 uint32_t VBoxDispVHWAFromDDPFS(uint32_t caps); 102 uint32_t VBoxDispVHWAToDDPFS(uint32_t caps); 103 uint32_t VBoxDispVHWAFromDDCKEYCAPS(uint32_t caps); 104 uint32_t VBoxDispVHWAToDDCKEYCAPS(uint32_t caps); 105 uint32_t VBoxDispVHWAToDDBLTs(uint32_t caps); [all...] |
H A D | VBoxDispDDrawVHWA.cpp | 47 #define VBOXVHWA_CAP(_pdev, _cap) ((_pdev)->vhwa.caps & (_cap)) 58 pHalInfo->ddCaps.dwCaps |= VBoxDispVHWAToDDCAPS(pDev->vhwa.caps); 121 DD_NTPRIVATEDRIVERCAPS caps; local 122 memset(&caps, 0, sizeof(caps)); 123 caps.dwSize = sizeof(DD_NTPRIVATEDRIVERCAPS); 124 caps.dwPrivateCaps = DDHAL_PRIVATECAP_NOTIFYPRIMARYCREATION; 128 memcpy(lpData->lpvData, &caps, min(lpData->dwExpectedSize, sizeof(DD_NTPRIVATEDRIVERCAPS)));
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H A D | VBoxDisp.h | 48 VIDEO_POINTER_CAPABILITIES caps; /* Pointer capabilities */ member in struct:_VBOXDISPPOINTERINFO
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/vbox/src/VBox/RDP/client-1.8.3/ |
H A D | rdpsnd_oss.c | 161 int caps; local 163 if ((ioctl(dsp_fd, SNDCTL_DSP_GETCAPS, &caps) < 0) 164 || !(caps & DSP_CAP_DUPLEX))
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H A D | rdp.c | 947 rdp_out_unknown_caps(STREAM s, uint16 id, uint16 length, uint8 * caps) argument 952 out_uint8p(s, caps, length - 4); 967 RDP_CAPLEN_BRUSHCACHE + 0x58 + 0x08 + 0x08 + 0x34 /* unknown caps */ +
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/d3d8/ |
H A D | directx.c | 308 void fixup_caps(WINED3DCAPS *caps) argument 311 if (caps->PixelShaderVersion) 312 caps->PixelShaderVersion = D3DPS_VERSION(1,4); 314 caps->PixelShaderVersion = D3DPS_VERSION(0,0); 315 if (caps->VertexShaderVersion) 316 caps->VertexShaderVersion = D3DVS_VERSION(1,1); 318 caps->VertexShaderVersion = D3DVS_VERSION(0,0); 319 caps->MaxVertexShaderConst = min(D3D8_MAX_VERTEX_SHADER_CONSTANTF, caps->MaxVertexShaderConst); 321 caps 324 d3d8_GetDeviceCaps(IDirect3D8 *iface, UINT adapter, D3DDEVTYPE device_type, D3DCAPS8 *caps) argument [all...] |
H A D | device.c | 444 static HRESULT WINAPI d3d8_device_GetDeviceCaps(IDirect3DDevice8 *iface, D3DCAPS8 *caps) argument 450 TRACE("iface %p, caps %p.\n", iface, caps); 452 if (!caps) 463 WINECAPSTOD3D8CAPS(caps, wined3d_caps)
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/ |
H A D | nvidia_texture_shader.c | 697 static void nvrc_fragment_get_caps(const struct wined3d_gl_info *gl_info, struct fragment_caps *caps) argument 699 caps->wined3d_caps = 0; 700 caps->PrimitiveMiscCaps = WINED3DPMISCCAPS_TSSARGTEMP; 702 /* The caps below can be supported but aren't handled yet in utils.c 706 caps->PrimitiveMiscCaps |= WINED3DPMISCCAPS_PERSTAGECONSTANT; 709 caps->TextureOpCaps = WINED3DTEXOPCAPS_ADD 739 caps->TextureOpCaps |= WINED3DTEXOPCAPS_BUMPENVMAP; 745 caps->TextureOpCaps |= WINED3DTEXOPCAPS_BUMPENVMAPLUMINANCE 749 caps->MaxTextureBlendStages = min(MAX_TEXTURES, gl_info->limits.general_combiners); 750 caps [all...] |
H A D | ati_fragment_shader.c | 1113 static void atifs_get_caps(const struct wined3d_gl_info *gl_info, struct fragment_caps *caps) argument 1115 caps->wined3d_caps = WINED3D_FRAGMENT_CAP_PROJ_CONTROL; 1116 caps->PrimitiveMiscCaps = WINED3DPMISCCAPS_TSSARGTEMP; 1117 caps->TextureOpCaps = WINED3DTEXOPCAPS_DISABLE | 1157 caps->MaxTextureBlendStages = 8; 1158 caps->MaxSimultaneousTextures = 6;
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H A D | shader.c | 1604 static void shader_none_get_caps(const struct wined3d_gl_info *gl_info, struct shader_caps *caps) argument 1606 /* Set the shader caps to 0 for the none shader backend */ 1607 caps->vs_version = 0; 1608 caps->gs_version = 0; 1609 caps->ps_version = 0; 1610 caps->vs_uniform_count = 0; 1611 caps->ps_uniform_count = 0; 1612 caps->ps_1x_max_value = 0.0f; 1613 caps->wined3d_caps = 0;
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H A D | device.c | 1770 /* Note lights are real special cases. Although the device caps state only 3887 HRESULT CDECL wined3d_device_get_device_caps(const struct wined3d_device *device, WINED3DCAPS *caps) argument 3889 TRACE("device %p, caps %p.\n", device, caps); 3892 device->create_parms.device_type, caps);
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine/d3d8/ |
H A D | directx.c | 288 void fixup_caps(WINED3DCAPS *caps) argument 291 if (caps->PixelShaderVersion > D3DPS_VERSION(1,4)) { 292 caps->PixelShaderVersion = D3DPS_VERSION(1,4); 294 if (caps->VertexShaderVersion > D3DVS_VERSION(1,1)) { 295 caps->VertexShaderVersion = D3DVS_VERSION(1,1); 297 caps->MaxVertexShaderConst = min(D3D8_MAX_VERTEX_SHADER_CONSTANTF, caps->MaxVertexShaderConst); 299 caps->StencilCaps &= ~WINED3DSTENCILCAPS_TWOSIDED; 307 TRACE("iface %p, adapter %u, device_type %#x, caps %p.\n", iface, Adapter, DeviceType, pCaps);
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/d3d9/ |
H A D | directx.c | 411 static HRESULT WINAPI d3d9_GetDeviceCaps(IDirect3D9Ex *iface, UINT adapter, D3DDEVTYPE device_type, D3DCAPS9 *caps) argument 417 TRACE("iface %p, adapter %u, device_type %#x, caps %p.\n", iface, adapter, device_type, caps); 419 if (!caps) 424 memset(caps, 0, sizeof(*caps)); 430 WINECAPSTOD3D9CAPS(caps, wined3d_caps) 433 /* Some functionality is implemented in d3d9.dll, not wined3d.dll. Add the needed caps */ 434 caps->DevCaps2 |= D3DDEVCAPS2_CAN_STRETCHRECT_FROM_TEXTURES; 436 filter_caps(caps); [all...] |
H A D | device.c | 429 static HRESULT WINAPI d3d9_device_GetDeviceCaps(IDirect3DDevice9Ex *iface, D3DCAPS9 *caps) argument 435 TRACE("iface %p, caps %p.\n", iface, caps); 437 if (!caps) 443 memset(caps, 0, sizeof(*caps)); 449 WINECAPSTOD3D9CAPS(caps, wined3d_caps) 452 /* Some functionality is implemented in d3d9.dll, not wined3d.dll. Add the needed caps */ 453 caps->DevCaps2 |= D3DDEVCAPS2_CAN_STRETCHRECT_FROM_TEXTURES; 455 filter_caps(caps); 3786 WINED3DCAPS caps; local [all...] |
/vbox/src/VBox/Devices/EFI/Firmware/StdLib/LibC/Uefi/ |
H A D | compat.c | 592 int signvalue = 0, place = 0, caps = 0; local 614 caps = 1; /* Should characters be upper case? */ 617 (caps ? "0123456789ABCDEF" : "0123456789abcdef") 699 int zpadlen = 0, caps = 0; local 741 (caps ? "0123456789ABCDEF" : "0123456789abcdef") 752 (caps ? "0123456789ABCDEF" : "0123456789abcdef")
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/vbox/src/VBox/ExtPacks/VBoxDTrace/onnv/uts/common/dtrace/ |
H A D | dcpc.c | 1079 uint_t caps; local 1094 caps = kcpc_pcbe_capabilities(); 1096 if (!(caps & CPC_CAP_OVERFLOW_INTERRUPT)) { 1117 if (caps & CPC_CAP_OVERFLOW_PRECISE)
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/ |
H A D | ati_fragment_shader.c | 1072 static void atifs_get_caps(const struct wined3d_gl_info *gl_info, struct fragment_caps *caps) argument 1074 caps->TextureOpCaps = WINED3DTEXOPCAPS_DISABLE | 1114 caps->MaxTextureBlendStages = 8; 1115 caps->MaxSimultaneousTextures = 6; 1117 caps->PrimitiveMiscCaps |= WINED3DPMISCCAPS_TSSARGTEMP;
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H A D | shader.c | 1427 static void shader_none_get_caps(const struct wined3d_gl_info *gl_info, struct shader_caps *caps) argument 1429 /* Set the shader caps to 0 for the none shader backend */ 1430 caps->VertexShaderVersion = 0; 1431 caps->PixelShaderVersion = 0; 1432 caps->PixelShader1xMaxValue = 0.0f;
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/vbox/src/VBox/Devices/Graphics/shaderlib/ |
H A D | shader.c | 1429 static void shader_none_get_caps(const struct wined3d_gl_info *gl_info, struct shader_caps *caps) argument 1431 /* Set the shader caps to 0 for the none shader backend */ 1432 caps->VertexShaderVersion = 0; 1433 caps->PixelShaderVersion = 0; 1434 caps->PixelShader1xMaxValue = 0.0f;
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/vbox/src/VBox/GuestHost/OpenGL/util/ |
H A D | vboxhgcm.c | 1291 CRVBOXHGCMGETCAPS caps; local 1294 caps.hdr.result = VERR_WRONG_ORDER; 1295 caps.hdr.u32ClientID = conn->u32ClientID; 1296 caps.hdr.u32Function = SHCRGL_GUEST_FN_GET_CAPS_LEGACY; 1297 caps.hdr.cParms = SHCRGL_CPARMS_GET_CAPS_LEGACY; 1299 caps.Caps.type = VMMDevHGCMParmType_32bit; 1300 caps.Caps.u.value32 = 0; 1302 rc = crVBoxHGCMCall(conn, &caps, sizeof(caps)); 1306 rc = caps [all...] |
/vbox/src/VBox/Frontends/VBoxManage/ |
H A D | VBoxManageList.cpp | 300 ULONG caps = 0; local 305 caps |= mediumFormatCap[j]; 309 i, id.raw(), description.raw(), caps);
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/vbox/src/VBox/Devices/Graphics/ |
H A D | DevVGA-SVGA3d-win.cpp | 337 D3DCAPS9 caps; member in struct:__anon13202 364 SSMFIELD_ENTRY_IGNORE( VMSVGA3DSTATE, caps), 520 hr = pState->pD3D9->GetDeviceCaps(D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, &pState->caps); 523 vmsvgaDumpD3DCaps(&pState->caps); 735 D3DCAPS9 *pCaps = &pState->caps; 821 /* Must be obsolete by now; surface format caps specify the same thing. */ 1120 /* Dump of VMWare Player caps (from their log); for debugging purposes */ 6044 LogRel(("\nD3D device caps: DevCaps2:\n"));
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H A D | DevVGA-SVGA3d-ogl.cpp | 844 } caps; member in struct:VMSVGA3DSTATE 897 SSMFIELD_ENTRY_IGNORE( VMSVGA3DSTATE, caps), 1591 pState->caps.maxActiveLights = 1; 1592 pState->caps.maxTextureBufferSize = 65536; 1593 pState->caps.maxTextures = 1; 1594 pState->caps.maxClipDistances = 4; 1595 pState->caps.maxColorAttachments = 1; 1596 pState->caps.maxRectangleTextureSize = 2048; 1597 pState->caps.maxTextureAnisotropy = 2; 1598 pState->caps [all...] |
/vbox/src/VBox/Main/src-client/ |
H A D | DisplayImpl.cpp | 1623 SafeArray<FramebufferCapabilities_T> caps; local 1624 pFBInfo->pFramebuffer->COMGETTER(Capabilities)(ComSafeArrayAsOutParam(caps)); 1627 for (i = 0; i < caps.size(); ++i) 1628 pFBInfo->u32Caps |= caps[i];
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/vbox/src/VBox/Frontends/VirtualBox/src/globals/ |
H A D | UIMessageCenter.cpp | 1277 qulonglong caps = 0; local 1281 caps |= capabilities[i]; 1283 if (caps & KMediumFormatCapabilities_File)
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