Searched defs:baseTexture (Results 1 - 3 of 3) sorted by relevance

/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Dsurface.c380 texture->baseTexture.texture_rgb.states[WINED3DTEXSTA_MAGFILTER] = WINED3DTEXF_POINT;
381 texture->baseTexture.texture_rgb.states[WINED3DTEXSTA_MINFILTER] = WINED3DTEXF_POINT;
382 texture->baseTexture.texture_rgb.states[WINED3DTEXSTA_MIPFILTER] = WINED3DTEXF_NONE;
1176 IWineD3DBaseTexture *baseTexture = NULL; local
1202 if (SUCCEEDED(IWineD3DSurface_GetContainer(iface, &IID_IWineD3DBaseTexture, (void **)&baseTexture)))
1205 IWineD3DBaseTexture_SetDirty(baseTexture, TRUE);
1206 IWineD3DBaseTexture_Release(baseTexture);
1309 IWineD3DBaseTexture *baseTexture = NULL; local
1312 if (IWineD3DSurface_GetContainer(iface, &IID_IWineD3DBaseTexture, (void **)&baseTexture) == WINED3D_OK) {
1313 IWineD3DBaseTextureImpl *tex_impl = (IWineD3DBaseTextureImpl *) baseTexture;
1825 IWineD3DBaseTexture *baseTexture = NULL; local
2881 IWineD3DBaseTexture *baseTexture = NULL; local
[all...]
H A Dwined3d_private.h2161 IWineD3DBaseTextureClass baseTexture; member in struct:IWineD3DBaseTextureImpl
2210 IWineD3DBaseTextureClass baseTexture; member in struct:IWineD3DTextureImpl
2237 IWineD3DBaseTextureClass baseTexture; member in struct:IWineD3DCubeTextureImpl
2296 IWineD3DBaseTextureClass baseTexture; member in struct:IWineD3DVolumeTextureImpl
/vbox/src/VBox/Devices/Graphics/shaderlib/
H A Dwined3d_private.h2196 IWineD3DBaseTextureClass baseTexture; member in struct:IWineD3DBaseTextureImpl
2245 IWineD3DBaseTextureClass baseTexture; member in struct:IWineD3DTextureImpl
2272 IWineD3DBaseTextureClass baseTexture; member in struct:IWineD3DCubeTextureImpl
2331 IWineD3DBaseTextureClass baseTexture; member in struct:IWineD3DVolumeTextureImpl

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