Searched defs:Flags (Results 51 - 75 of 317) sorted by relevance

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/vbox/src/VBox/Devices/Graphics/shaderlib/wine/include/
H A Dd3dx9effect.h62 DWORD Flags; member in struct:_D3DXPARAMETER_DESC
H A Ddmksctrl.h45 ULONG Flags; member in struct:__anon13526::__anon13527::__anon13528
H A Ddsrole.h76 ULONG Flags; member in struct:_DSROLE_PRIMARY_DOMAIN_INFO_BASIC
H A Dgdipluspixelformats.h98 UINT Flags; member in struct:ColorPalette
107 UINT Flags; member in struct:ColorPalette
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Dsurface_gdi.c50 if (This->Flags & SFLAG_DIBSECTION)
61 if (This->Flags & SFLAG_USERPTR) IWineD3DSurface_SetMem((IWineD3DSurface *)This, NULL);
129 * Flags: Some flags
140 DWORD Flags)
145 if(This->Flags & SFLAG_LOCKED)
151 This->Flags |= SFLAG_LOCKED;
161 return IWineD3DBaseSurfaceImpl_LockRect(iface, pLockedRect, pRect, Flags);
182 if (!(This->Flags & SFLAG_LOCKED))
219 This->Flags &= ~SFLAG_LOCKED;
241 DWORD Flags)
137 IWineGDISurfaceImpl_LockRect(IWineD3DSurface *iface, WINED3DLOCKED_RECT* pLockedRect, CONST RECT* pRect, DWORD Flags) argument
239 IWineGDISurfaceImpl_Flip(IWineD3DSurface *iface, IWineD3DSurface *override, DWORD Flags) argument
[all...]
H A Dvolume.c155 static HRESULT WINAPI IWineD3DVolumeImpl_SetPrivateData(IWineD3DVolume *iface, REFGUID refguid, CONST void* pData, DWORD SizeOfData, DWORD Flags) { argument
156 return resource_set_private_data((IWineD3DResource *)iface, refguid, pData, SizeOfData, Flags);
229 static HRESULT WINAPI IWineD3DVolumeImpl_LockBox(IWineD3DVolume *iface, WINED3DLOCKED_BOX* pLockedVolume, CONST WINED3DBOX* pBox, DWORD Flags) { argument
279 if (Flags & (WINED3DLOCK_NO_DIRTY_UPDATE | WINED3DLOCK_READONLY)) {
/vbox/src/VBox/Additions/common/testcase/
H A DtstPageFusion.cpp53 ULONG Flags; member in struct:_RTL_PROCESS_MODULE_INFORMATION
272 if (pSystemModules->Modules[i].Flags == 0)
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/d3d8/
H A Dcubetexture.c108 static HRESULT WINAPI IDirect3DCubeTexture8Impl_SetPrivateData(LPDIRECT3DCUBETEXTURE8 iface, REFGUID refguid, CONST void* pData, DWORD SizeOfData, DWORD Flags) { argument
113 iface, debugstr_guid(refguid), pData, SizeOfData, Flags);
116 hr = IWineD3DCubeTexture_SetPrivateData(This->wineD3DCubeTexture,refguid,pData,SizeOfData,Flags);
283 static HRESULT WINAPI IDirect3DCubeTexture8Impl_LockRect(LPDIRECT3DCUBETEXTURE8 iface, D3DCUBEMAP_FACES FaceType, UINT Level, D3DLOCKED_RECT* pLockedRect, CONST RECT *pRect, DWORD Flags) { argument
288 iface, FaceType, Level, pLockedRect, pRect, Flags);
291 hr = IWineD3DCubeTexture_LockRect(This->wineD3DCubeTexture, (WINED3DCUBEMAP_FACES) FaceType, Level, (WINED3DLOCKED_RECT *) pLockedRect, pRect, Flags);
H A Ddirectx.c123 UINT Adapter, DWORD Flags, D3DADAPTER_IDENTIFIER8 *pIdentifier)
130 iface, Adapter, Flags, pIdentifier);
140 hr = IWineD3D_GetAdapterIdentifier(This->WineD3D, Adapter, Flags, &adapter_id);
122 IDirect3D8Impl_GetAdapterIdentifier(LPDIRECT3D8 iface, UINT Adapter, DWORD Flags, D3DADAPTER_IDENTIFIER8 *pIdentifier) argument
H A Dindexbuffer.c105 static HRESULT WINAPI IDirect3DIndexBuffer8Impl_SetPrivateData(LPDIRECT3DINDEXBUFFER8 iface, REFGUID refguid, CONST void* pData, DWORD SizeOfData, DWORD Flags) { argument
110 iface, debugstr_guid(refguid), pData, SizeOfData, Flags);
113 hr = IWineD3DBuffer_SetPrivateData(This->wineD3DIndexBuffer, refguid, pData, SizeOfData, Flags);
190 static HRESULT WINAPI IDirect3DIndexBuffer8Impl_Lock(LPDIRECT3DINDEXBUFFER8 iface, UINT OffsetToLock, UINT SizeToLock, BYTE **ppbData, DWORD Flags) { argument
195 iface, OffsetToLock, SizeToLock, ppbData, Flags);
198 hr = IWineD3DBuffer_Map(This->wineD3DIndexBuffer, OffsetToLock, SizeToLock, ppbData, Flags);
H A Dsurface.c143 static HRESULT WINAPI IDirect3DSurface8Impl_SetPrivateData(LPDIRECT3DSURFACE8 iface, REFGUID refguid, CONST void *pData, DWORD SizeOfData, DWORD Flags) { argument
148 iface, debugstr_guid(refguid), pData, SizeOfData, Flags);
151 hr = IWineD3DSurface_SetPrivateData(This->wineD3DSurface, refguid, pData, SizeOfData, Flags);
225 static HRESULT WINAPI IDirect3DSurface8Impl_LockRect(LPDIRECT3DSURFACE8 iface, D3DLOCKED_RECT *pLockedRect, CONST RECT *pRect, DWORD Flags) { argument
229 TRACE("iface %p, locked_rect %p, rect %p, flags %#x.\n", iface, pLockedRect, pRect, Flags);
249 hr = IWineD3DSurface_LockRect(This->wineD3DSurface, (WINED3DLOCKED_RECT *) pLockedRect, pRect, Flags);
H A Dtexture.c106 static HRESULT WINAPI IDirect3DTexture8Impl_SetPrivateData(LPDIRECT3DTEXTURE8 iface, REFGUID refguid, CONST void *pData, DWORD SizeOfData, DWORD Flags) { argument
111 iface, debugstr_guid(refguid), pData, SizeOfData, Flags);
114 hr = IWineD3DTexture_SetPrivateData(This->wineD3DTexture, refguid, pData, SizeOfData, Flags);
281 static HRESULT WINAPI IDirect3DTexture8Impl_LockRect(LPDIRECT3DTEXTURE8 iface, UINT Level, D3DLOCKED_RECT *pLockedRect, CONST RECT *pRect, DWORD Flags) { argument
286 iface, Level, pLockedRect, pRect, Flags);
289 hr = IWineD3DTexture_LockRect(This->wineD3DTexture, Level, (WINED3DLOCKED_RECT *) pLockedRect, pRect, Flags);
H A Dvertexbuffer.c107 static HRESULT WINAPI IDirect3DVertexBuffer8Impl_SetPrivateData(LPDIRECT3DVERTEXBUFFER8 iface, REFGUID refguid, CONST void *pData, DWORD SizeOfData, DWORD Flags) { argument
112 iface, debugstr_guid(refguid), pData, SizeOfData, Flags);
115 hr = IWineD3DBuffer_SetPrivateData(This->wineD3DVertexBuffer, refguid, pData, SizeOfData, Flags);
192 static HRESULT WINAPI IDirect3DVertexBuffer8Impl_Lock(LPDIRECT3DVERTEXBUFFER8 iface, UINT OffsetToLock, UINT SizeToLock, BYTE **ppbData, DWORD Flags) { argument
197 iface, OffsetToLock, SizeToLock, ppbData, Flags);
200 hr = IWineD3DBuffer_Map(This->wineD3DVertexBuffer, OffsetToLock, SizeToLock, ppbData, Flags);
H A Dvolume.c126 static HRESULT WINAPI IDirect3DVolume8Impl_SetPrivateData(LPDIRECT3DVOLUME8 iface, REFGUID refguid, CONST void *pData, DWORD SizeOfData, DWORD Flags) { argument
131 iface, debugstr_guid(refguid), pData, SizeOfData, Flags);
134 hr = IWineD3DVolume_SetPrivateData(This->wineD3DVolume, refguid, pData, SizeOfData, Flags);
213 static HRESULT WINAPI IDirect3DVolume8Impl_LockBox(LPDIRECT3DVOLUME8 iface, D3DLOCKED_BOX *pLockedVolume, CONST D3DBOX *pBox, DWORD Flags) { argument
218 iface, pLockedVolume, pBox, Flags);
221 hr = IWineD3DVolume_LockBox(This->wineD3DVolume, (WINED3DLOCKED_BOX *) pLockedVolume, (CONST WINED3DBOX *) pBox, Flags);
H A Dvolumetexture.c106 static HRESULT WINAPI IDirect3DVolumeTexture8Impl_SetPrivateData(LPDIRECT3DVOLUMETEXTURE8 iface, REFGUID refguid, CONST void* pData, DWORD SizeOfData, DWORD Flags) { argument
111 iface, debugstr_guid(refguid), pData, SizeOfData, Flags);
114 hr = IWineD3DVolumeTexture_SetPrivateData(This->wineD3DVolumeTexture, refguid, pData, SizeOfData, Flags);
281 static HRESULT WINAPI IDirect3DVolumeTexture8Impl_LockBox(LPDIRECT3DVOLUMETEXTURE8 iface, UINT Level, D3DLOCKED_BOX *pLockedVolume, CONST D3DBOX *pBox, DWORD Flags) { argument
286 iface, Level, pLockedVolume, pBox, Flags);
289 hr = IWineD3DVolumeTexture_LockBox(This->wineD3DVolumeTexture, Level, (WINED3DLOCKED_BOX *) pLockedVolume, (CONST WINED3DBOX *) pBox, Flags);
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/d3d9/
H A Dcubetexture.c111 static HRESULT WINAPI IDirect3DCubeTexture9Impl_SetPrivateData(LPDIRECT3DCUBETEXTURE9 iface, REFGUID refguid, CONST void* pData, DWORD SizeOfData, DWORD Flags) { argument
116 iface, debugstr_guid(refguid), pData, SizeOfData, Flags);
119 hr = IWineD3DCubeTexture_SetPrivateData(This->wineD3DCubeTexture,refguid,pData,SizeOfData,Flags);
322 static HRESULT WINAPI IDirect3DCubeTexture9Impl_LockRect(LPDIRECT3DCUBETEXTURE9 iface, D3DCUBEMAP_FACES FaceType, UINT Level, D3DLOCKED_RECT* pLockedRect, CONST RECT* pRect, DWORD Flags) { argument
327 iface, FaceType, Level, pLockedRect, pRect, Flags);
330 hr = IWineD3DCubeTexture_LockRect(This->wineD3DCubeTexture, (WINED3DCUBEMAP_FACES) FaceType, Level, (WINED3DLOCKED_RECT *) pLockedRect, pRect, Flags);
H A Dindexbuffer.c106 static HRESULT WINAPI IDirect3DIndexBuffer9Impl_SetPrivateData(LPDIRECT3DINDEXBUFFER9 iface, REFGUID refguid, CONST void* pData, DWORD SizeOfData, DWORD Flags) { argument
111 iface, debugstr_guid(refguid), pData, SizeOfData, Flags);
114 hr = IWineD3DBuffer_SetPrivateData(This->wineD3DIndexBuffer, refguid, pData, SizeOfData, Flags);
191 static HRESULT WINAPI IDirect3DIndexBuffer9Impl_Lock(LPDIRECT3DINDEXBUFFER9 iface, UINT OffsetToLock, UINT SizeToLock, void** ppbData, DWORD Flags) { argument
196 iface, OffsetToLock, SizeToLock, ppbData, Flags);
199 hr = IWineD3DBuffer_Map(This->wineD3DIndexBuffer, OffsetToLock, SizeToLock, (BYTE **)ppbData, Flags);
H A Dsurface.c145 static HRESULT WINAPI IDirect3DSurface9Impl_SetPrivateData(LPDIRECT3DSURFACE9 iface, REFGUID refguid, CONST void* pData, DWORD SizeOfData, DWORD Flags) { argument
150 iface, debugstr_guid(refguid), pData, SizeOfData, Flags);
153 hr = IWineD3DSurface_SetPrivateData(This->wineD3DSurface, refguid, pData, SizeOfData, Flags);
281 static HRESULT WINAPI IDirect3DSurface9Impl_LockRect(LPDIRECT3DSURFACE9 iface, D3DLOCKED_RECT* pLockedRect, CONST RECT* pRect, DWORD Flags) { argument
285 TRACE("iface %p, locked_rect %p, rect %p, flags %#x.\n", iface, pLockedRect, pRect, Flags);
288 hr = IWineD3DSurface_LockRect(This->wineD3DSurface, (WINED3DLOCKED_RECT *) pLockedRect, pRect, Flags);
H A Dtexture.c108 static HRESULT WINAPI IDirect3DTexture9Impl_SetPrivateData(LPDIRECT3DTEXTURE9 iface, REFGUID refguid, CONST void* pData, DWORD SizeOfData, DWORD Flags) { argument
113 iface, debugstr_guid(refguid), pData, SizeOfData, Flags);
116 hr = IWineD3DTexture_SetPrivateData(This->wineD3DTexture, refguid, pData, SizeOfData, Flags);
319 static HRESULT WINAPI IDirect3DTexture9Impl_LockRect(LPDIRECT3DTEXTURE9 iface, UINT Level, D3DLOCKED_RECT* pLockedRect, CONST RECT* pRect, DWORD Flags) { argument
324 iface, Level, pLockedRect, pRect, Flags);
327 hr = IWineD3DTexture_LockRect(This->wineD3DTexture, Level, (WINED3DLOCKED_RECT *) pLockedRect, pRect, Flags);
H A Dvertexbuffer.c107 static HRESULT WINAPI IDirect3DVertexBuffer9Impl_SetPrivateData(LPDIRECT3DVERTEXBUFFER9 iface, REFGUID refguid, CONST void* pData, DWORD SizeOfData, DWORD Flags) { argument
112 iface, debugstr_guid(refguid), pData, SizeOfData, Flags);
115 hr = IWineD3DBuffer_SetPrivateData(This->wineD3DVertexBuffer, refguid, pData, SizeOfData, Flags);
192 static HRESULT WINAPI IDirect3DVertexBuffer9Impl_Lock(LPDIRECT3DVERTEXBUFFER9 iface, UINT OffsetToLock, UINT SizeToLock, void** ppbData, DWORD Flags) { argument
197 iface, OffsetToLock, SizeToLock, ppbData, Flags);
200 hr = IWineD3DBuffer_Map(This->wineD3DVertexBuffer, OffsetToLock, SizeToLock, (BYTE **)ppbData, Flags);
H A Dvolume.c126 static HRESULT WINAPI IDirect3DVolume9Impl_SetPrivateData(LPDIRECT3DVOLUME9 iface, REFGUID refguid, CONST void* pData, DWORD SizeOfData, DWORD Flags) { argument
131 iface, debugstr_guid(refguid), pData, SizeOfData, Flags);
135 hr = IWineD3DVolume_SetPrivateData(This->wineD3DVolume, refguid, pData, SizeOfData, Flags);
219 static HRESULT WINAPI IDirect3DVolume9Impl_LockBox(LPDIRECT3DVOLUME9 iface, D3DLOCKED_BOX* pLockedVolume, CONST D3DBOX* pBox, DWORD Flags) { argument
224 iface, pLockedVolume, pBox, Flags);
229 (const WINED3DBOX *)pBox, Flags);
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/include/
H A Ddsrole.h72 ULONG Flags; member in struct:_DSROLE_PRIMARY_DOMAIN_INFO_BASIC
/vbox/src/VBox/Runtime/r3/win/
H A Dsymlink-win.cpp66 ULONG Flags; member in struct:MY_REPARSE_DATA_BUFFER::__anon16716::__anon16717
323 if ( !(u.Buf.SymbolicLinkReparseBuffer.Flags & MY_SYMLINK_FLAG_RELATIVE)
/vbox/src/VBox/Additions/x11/x11include/xorg-server-1.16.0/
H A Dxf86Privstr.h122 int Flags; member in struct:__anon6944
131 int Flags; member in struct:__anon6945
H A Dxf86int10.h29 int Flags; member in struct:__anon6948
66 int Flags);

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