Searched defs:D3DSTATE_TO_STR (Results 1 - 2 of 2) sorted by relevance

/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Dutils.c1821 #define D3DSTATE_TO_STR(u) case u: return #u macro
1822 D3DSTATE_TO_STR(WINED3DRS_ANTIALIAS );
1823 D3DSTATE_TO_STR(WINED3DRS_TEXTUREPERSPECTIVE );
1824 D3DSTATE_TO_STR(WINED3DRS_WRAPU );
1825 D3DSTATE_TO_STR(WINED3DRS_WRAPV );
1826 D3DSTATE_TO_STR(WINED3DRS_ZENABLE );
1827 D3DSTATE_TO_STR(WINED3DRS_FILLMODE );
1828 D3DSTATE_TO_STR(WINED3DRS_SHADEMODE );
1829 D3DSTATE_TO_STR(WINED3DRS_LINEPATTERN );
1830 D3DSTATE_TO_STR(WINED3DRS_MONOENABL
1949 #undef D3DSTATE_TO_STR macro
1958 #define D3DSTATE_TO_STR macro
1972 #undef D3DSTATE_TO_STR macro
1999 #define D3DSTATE_TO_STR macro
2018 #undef D3DSTATE_TO_STR macro
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/
H A Dutils.c2312 #define D3DSTATE_TO_STR(u) case u: return #u macro
2313 D3DSTATE_TO_STR(WINED3D_RS_ANTIALIAS);
2314 D3DSTATE_TO_STR(WINED3D_RS_TEXTUREPERSPECTIVE);
2315 D3DSTATE_TO_STR(WINED3D_RS_WRAPU);
2316 D3DSTATE_TO_STR(WINED3D_RS_WRAPV);
2317 D3DSTATE_TO_STR(WINED3D_RS_ZENABLE);
2318 D3DSTATE_TO_STR(WINED3D_RS_FILLMODE);
2319 D3DSTATE_TO_STR(WINED3D_RS_SHADEMODE);
2320 D3DSTATE_TO_STR(WINED3D_RS_LINEPATTERN);
2321 D3DSTATE_TO_STR(WINED3D_RS_MONOENABL
2439 #undef D3DSTATE_TO_STR macro
2450 #define D3DSTATE_TO_STR macro
2464 #undef D3DSTATE_TO_STR macro
2495 #define D3DSTATE_TO_STR macro
2514 #undef D3DSTATE_TO_STR macro
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