Searched defs:Application (Results 1 - 2 of 2) sorted by relevance

/inkscape/src/
H A Dinkscape.h30 class Application;
48 void inkscape_ref (Inkscape::Application & in);
49 void inkscape_unref(Inkscape::Application & in);
51 #define INKSCAPE (Inkscape::Application::instance())
74 class Application { class in namespace:Inkscape
76 static Application& instance();
164 friend void ::inkscape_ref (Application & in);
165 friend void ::inkscape_unref(Application & in);
199 static Inkscape::Application * _S_inst;
201 Application(cons
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H A Dinkscape.cpp76 // Inkscape::Application static members
77 Inkscape::Application * Inkscape::Application::_S_inst = NULL;
78 bool Inkscape::Application::_crashIsHappening = false;
104 * - Application::_deskops has to be a pointer because of a signal bug somewhere else. Basically, it will attempt to access a deleted object in sp_ui_close_all(),
105 * but if it's a pointer we can stop and return NULL in Application::active_desktop()
106 * - These functions are calling Application::create for no good reason I can determine:
138 void inkscape_ref(Inkscape::Application & in)
143 void inkscape_unref(Inkscape::Application & in)
147 if (&in == Inkscape::Application
397 Application::Application(const char* argv, bool use_gui) : function in class:Inkscape::Application
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