Lines Matching refs:fx
13 if (pc->bounds_min.x > fx) pc->bounds_min.x = fx;\
16 if (pc->bounds_max.x < fx) pc->bounds_max.x = fx;\
21 if (pc->bounds_min.x > fx) pc->bounds_min.x = fx;\
24 if (pc->bounds_max.x < fx) pc->bounds_max.x = fx;\
29 if (pc->bounds_min.x > fx) pc->bounds_min.x = fx; \
32 if (pc->bounds_max.x < fx) pc->bounds_max.x = fx; \
39 __asm movups xmm0, fx\
50 __asm movups xmm0, fx\
78 GLfloat fx = (GLfloat) x;
81 GLfloat fx = (GLfloat) x; \
85 GLfloat fx = (GLfloat) x; \
90 GLfloat fx = (GLfloat) x; \
94 fx /= fw; fy /= fw; fz/= fw
98 GLfloat fx = (GLfloat) x * (1.0 / 128.0); \
103 GLfloat fx = (GLfloat) x * (1.0 / 255.0); \
108 GLfloat fx = (GLfloat) x * (1.0 / 65535.0); \
114 GLfloat fx = (GLfloat) v[0];
117 GLfloat fx = (GLfloat) v[0]; \
121 GLfloat fx = (GLfloat) v[0]; \
126 GLfloat fx = (GLfloat) v[0]; \
130 fx /= fw; fy /= fw; fz/= fw
134 GLfloat fx = (GLfloat) (x * (1.0 / 255.0)); \
138 fx /= fw; fy /= fw; fz/= fw
141 GLfloat fx = (GLfloat) (v[0] * (1.0 / 128.0)); \
145 fx /= fw; fy /= fw; fz/= fw
148 GLfloat fx = (GLfloat) (2.0 * v[0] + 1.0) / ((GLfloat) (0xffff)); \
152 fx /= fw; fy /= fw; fz/= fw
155 GLfloat fx = (GLfloat) (2.0 * v[0] + 1.0) / ((GLfloat) (0xffffffff)); \
159 fx /= fw; fy /= fw; fz/= fw
162 GLfloat fx = (GLfloat) (v[0] * (1.0 / 255.0)); \
166 fx /= fw; fy /= fw; fz/= fw
169 GLfloat fx = (GLfloat) (v[0] * (1.0 / 65535.0)); \
173 fx /= fw; fy /= fw; fz/= fw
176 GLfloat fx = v[0] / ((GLfloat) (0xffffffff)); \
180 fx /= fw; fy /= fw; fz/= fw