Lines Matching defs:D3DTexture
82 * D3DSurface D3DTexture
90 * D3DTexture
93 * to a D3DTexture object via Lock/UnlockRect(). One can also copy a
94 * surface of type D3DTexture to a D3DSurface by binding the texture
100 * D3DSurface and D3DTexture, in that one can render to this kind of
102 * this kind of surface to another is more like a D3DTexture. (Note that
113 * TEXTURE D3DTexture
160 static final SurfaceType D3DTexture =
345 * surface type constant (e.g. TEXTURE -> D3DTexture).
350 return D3DTexture;