Lines Matching refs:x1
66 OGLRenderer_DrawLine(OGLContext *oglc, jint x1, jint y1, jint x2, jint y2)
76 GLfloat fx1 = (GLfloat)x1;
80 if (x1 > x2) {
86 } else if (x1 == x2) {
88 GLfloat fx = ((GLfloat)x1) + 0.2f;
100 GLfloat fx1 = (GLfloat)x1;
105 if (x1 < x2) {
287 GLfloat x1 = ((GLfloat)*(scanlines++)) + 0.2f;
290 j2d_glVertex2f(x1, y);
321 jint x1 = *(spans++);
325 GLRECT_BODY_XYXY(x1, y1, x2, y2);