Lines Matching defs:x2
66 OGLRenderer_DrawLine(OGLContext *oglc, jint x1, jint y1, jint x2, jint y2)
77 GLfloat fx2 = (GLfloat)x2;
80 if (x1 > x2) {
86 } else if (x1 == x2) {
102 GLfloat fx2 = (GLfloat)x2;
105 if (x1 < x2) {
288 GLfloat x2 = ((GLfloat)*(scanlines++)) + 1.2f;
291 j2d_glVertex2f(x2, y);
323 jint x2 = *(spans++);
325 GLRECT_BODY_XYXY(x1, y1, x2, y2);