Lines Matching refs:tx2
111 GLdouble tx1, ty1, tx2, ty2;
137 tx2 = (GLdouble)sx2;
143 tx2 = ((GLdouble)sx2) / srcOps->textureWidth;
155 j2d_glTexCoord2d(tx2, ty1); j2d_glVertex2d(dx2, dy1);
156 j2d_glTexCoord2d(tx2, ty2); j2d_glVertex2d(dx2, dy2);
264 GLdouble tx1, ty1, tx2, ty2;
312 tx2 = ((GLdouble)sw) / tw;
344 j2d_glTexCoord2d(tx2, ty1); j2d_glVertex2d(dx + dw, dy);
345 j2d_glTexCoord2d(tx2, ty2); j2d_glVertex2d(dx + dw, dy + dh);
361 j2d_glTexCoord2d(tx2, ty2); j2d_glVertex2d(dx + dw, dy);
362 j2d_glTexCoord2d(tx2, ty1); j2d_glVertex2d(dx + dw, dy + dh);