Lines Matching defs:sy2
53 jint sx1, jint sy1, jint sx2, jint sy2,
58 jint srch = sy2 - sy1;
69 sy1 = srcOps->yOffset + srcOps->height - sy2;
108 jint sx1, jint sy1, jint sx2, jint sy2,
118 * texture object. Therefore, we need to adjust the sy1/sy2
128 sy2 = srcOps->height - sy2;
138 ty2 = (GLdouble)sy2;
144 ty2 = ((GLdouble)sy2) / srcOps->textureHeight;
175 jint sx1, jint sy1, jint sx2, jint sy2,
181 scaley = ((GLfloat)(dy2-dy1)) / (sy2-sy1);
211 jint height = sy2-sy1;
221 j2d_glDrawPixels(sx2-sx1, sy2-sy1, pf->format, pf->type, srcInfo->rasBase);
261 jint sx1, jint sy1, jint sx2, jint sy2,
285 cdh = (dy2-dy1) / (((GLdouble)(sy2-sy1)) / OGLC_BLIT_TILE_SIZE);
304 for (sy = sy1, dy = dy1; sy < sy2; sy += th, dy += cdh) {
305 sh = ((sy + th) > sy2) ? (sy2 - sy) : th;
448 jint sx1, jint sy1, jint sx2, jint sy2,
455 jint sh = sy2 - sy1;
474 srcInfo.bounds.y2 = sy2;
494 if (srcInfo.bounds.y2 != sy2) {
495 dy2 += (srcInfo.bounds.y2 - sy2) * (dh / sh);
496 sy2 = srcInfo.bounds.y2;
500 J2dTraceLn4(J2D_TRACE_VERBOSE, " sx1=%d sy1=%d sx2=%d sy2=%d",
501 sx1, sy1, sx2, sy2);
510 sx1, sy1, sx2, sy2,
526 (sy2-sy1) != (jint)(dy2-dy1) ||
547 sx1, sy1, sx2, sy2,
551 sx1, sy1, sx2, sy2,
569 jint sx1, jint sy1, jint sx2, jint sy2,
577 jint sh = sy2 - sy1;
597 srcInfo.bounds.y2 = sy2;
622 if (srcInfo.bounds.y2 != sy2) {
623 dy2 += (srcInfo.bounds.y2 - sy2) * (dh / sh);
624 sy2 = srcInfo.bounds.y2;
629 J2dTraceLn4(J2D_TRACE_VERBOSE, " sx1=%d sy1=%d sx2=%d sy2=%d",
630 sx1, sy1, sx2, sy2);
661 (sy2-sy1) != (jint)(dy2-dy1) ||
675 sx1, sy1, sx2, sy2,
679 sx1, sy1, sx2, sy2,