Lines Matching refs:reversed
1565 reversed = !reversed;
1568 &bn, &an, reversed);
1572 reversed = !reversed;
1580 bool reversed = false;
1588 reversed = !reversed;
1609 reversed = !reversed;
1624 reversed);
1628 reversed = !reversed;
1636 reversed);
1729 // XXX: Why do we need to invert the reversed values
1746 bool reversed = (side1 != -turnDirA);
1757 reversed = false;
1761 reversed = true;
1767 //(*pointOrders)[b1].addPoints(&b1, &a1, reversed);