Lines Matching refs:a0
1390 Avoid::Point& a0 = conn.ps[cIndex - 2];
1392 //db_printf("a0: %g %g\n", a0.x, a0.y);
1395 if ((a0 == b2) || (a0 == b0))
1399 p_dir_back = (a0 == b0) ? true : false;
1703 Avoid::Point& a0 = conn.ps[cIndex - 2];
1705 int side1 = Avoid::cornerSide(a0, a1, a2, b0);
1706 int side2 = Avoid::cornerSide(a0, a1, a2, b2);
1727 bool reversedX = ((a0.x < a1.x) || (a2.x < a1.x));
1728 bool reversedY = ((a0.y < a1.y) || (a2.y < a1.y));
1744 int turnDirA = vecDir(a0, a1, a2);