yui.js revision 87d6b0a14cce52c4faa4b78fc9878eb553dab0d5
(function() {
var _instances = {},
_startTime = new Date().getTime(),
p,
i,
add = function () {
if (window.addEventListener) {
return function(el, type, fn, capture) {
el.addEventListener(type, fn, (!!capture));
};
} else if (window.attachEvent) {
return function(el, type, fn) {
el.attachEvent("on" + type, fn);
};
} else {
return function(){};
}
}(),
remove = function() {
if (window.removeEventListener) {
return function (el, type, fn, capture) {
el.removeEventListener(type, fn, !!capture);
};
} else if (window.detachEvent) {
return function (el, type, fn) {
el.detachEvent("on" + type, fn);
};
} else {
return function(){};
}
}(),
globalListener = function() {
YUI.Env.windowLoaded = true;
YUI.Env.DOMReady = true;
remove(window, 'load', globalListener);
},
// @TODO: this needs to be created at build time from module metadata
_APPLY_TO_WHITE_LIST = {
'io.xdrReady': 1,
'io.start': 1,
'io.success': 1,
'io.failure': 1
},
SLICE = Array.prototype.slice;
// reduce to one or the other
if (typeof YUI === 'undefined' || !YUI) {
/**
* The YUI global namespace object. If YUI is already defined, the
* existing YUI object will not be overwritten so that defined
* namespaces are preserved.
*
* @class YUI
* @constructor
* @global
* @uses Event.Target
* @param o Optional configuration object. This object is stored
* in YUI.config. See config for the list of supported properties.
*/
/*global YUI*/
// Make a function, disallow direct instantiation
YUI = function(o) {
var Y = this;
// Allow instantiation without the new operator
if (!(Y instanceof YUI)) {
return new YUI(o);
} else {
// set up the core environment
Y._init(o);
// bind the specified additional modules for this instance
Y._setup();
return Y;
}
};
}
// The prototype contains the functions that are required to allow the external
// modules to be registered and for the instance to be initialized.
YUI.prototype = {
/**
* Initialize this YUI instance
* @param o config options
* @private
*/
_init: function(o) {
o = o || {};
// find targeted window/frame
// @TODO create facades
var v = '@VERSION@', Y = this;
o.win = o.win || window || {};
o.win = o.win.contentWindow || o.win;
o.doc = o.win.document;
o.debug = ('debug' in o) ? o.debug : true;
o.useBrowserConsole = ('useBrowserConsole' in o) ? o.useBrowserConsole : true;
o.throwFail = ('throwFail' in o) ? o.throwFail : true;
// add a reference to o for anything that needs it
// before _setup is called.
Y.config = o;
Y.Env = {
// @todo expand the new module metadata
mods: {},
_idx: 0,
_used: {},
_attached: {},
_yidx: 0,
_uidx: 0,
_loaded: {}
};
if (v.indexOf('@') > -1) {
v = 'test';
}
Y.version = v;
Y.Env._loaded[v] = {};
if (YUI.Env) {
Y.Env._yidx = (++YUI.Env._yidx);
Y.Env._guidp = ('yui_' + this.version + '-' + Y.Env._yidx + '-' + _startTime).replace(/\./g, '_');
Y.id = Y.stamp(Y);
_instances[Y.id] = Y;
}
Y.constructor = YUI;
// this.log(this.id + ') init ');
},
/**
* Finishes the instance setup. Attaches whatever modules were defined
* when the yui modules was registered.
* @method _setup
* @private
*/
_setup: function(o) {
this.use("yui-base");
// @TODO eval the need to copy the config
this.config = this.merge(this.config);
},
/**
* Executes a method on a YUI instance with
* the specified id if the specified method is whitelisted.
* @method applyTo
* @param id {string} the YUI instance id
* @param method {string} the name of the method to exectute.
* Ex: 'Object.keys'
* @param args {Array} the arguments to apply to the method
* @return {object} the return value from the applied method or null
*/
applyTo: function(id, method, args) {
if (!(method in _APPLY_TO_WHITE_LIST)) {
this.error(method + ': applyTo not allowed');
return null;
}
var instance = _instances[id], nest, m, i;
if (instance) {
nest = method.split('.');
m = instance;
for (i=0; i<nest.length; i=i+1) {
m = m[nest[i]];
if (!m) {
this.error('applyTo not found: ' + method);
}
}
return m.apply(instance, args);
}
return null;
},
/**
* Register a module
* @method add
* @param name {string} module name
* @param fn {Function} entry point into the module that
* is used to bind module to the YUI instance
* @param version {string} version string
* @param details optional config data:
* requires - features that should be present before loading
* optional - optional features that should be present if load optional defined
* use - features that should be attached automatically
* skinnable -
* rollup
* omit - features that should not be loaded if this module is present
* @return {YUI} the YUI instance
*
*/
add: function(name, fn, version, details) {
// this.log('Adding a new component ' + name);
// @todo expand this to include version mapping
// @todo allow requires/supersedes
// @todo may want to restore the build property
// @todo fire moduleAvailable event
var m = {
name: name,
fn: fn,
version: version,
details: details || {}
};
YUI.Env.mods[name] = m;
return this; // chain support
},
_attach: function(r, fromLoader) {
var mods = YUI.Env.mods,
attached = this.Env._attached,
i, l = r.length, name, m, d, req, use;
for (i=0; i<l; i=i+1) {
name = r[i];
m = mods[name];
if (!attached[name] && m) {
attached[name] = true;
d = m.details;
req = d.requires;
use = d.use;
if (req) {
this._attach(this.Array(req));
}
// this.log('attaching ' + name, 'info', 'yui');
if (m.fn) {
m.fn(this);
}
if (use) {
this._attach(this.Array(use));
}
}
}
},
/**
* Bind a module to a YUI instance
* @param modules* {string} 1-n modules to bind (uses arguments array)
* @param *callback {function} callback function executed when
* the instance has the required functionality. If included, it
* must be the last parameter.
*
* @TODO
* Implement versioning? loader can load different versions?
* Should sub-modules/plugins be normal modules, or do
* we add syntax for specifying these?
*
* YUI().use('dragdrop')
* YUI().use('dragdrop:2.4.0'); // specific version
* YUI().use('dragdrop:2.4.0-'); // at least this version
* YUI().use('dragdrop:2.4.0-2.9999.9999'); // version range
* YUI().use('*'); // use all available modules
* YUI().use('lang+dump+substitute'); // use lang and some plugins
* YUI().use('lang+*'); // use lang and all known plugins
*
*
* @return {YUI} the YUI instance
*/
use: function() {
if (this._loading) {
this._useQueue.add(SLICE.call(arguments, 0));
return this;
}
var Y = this,
a=SLICE.call(arguments, 0),
mods = YUI.Env.mods,
used = Y.Env._used,
loader,
firstArg = a[0],
dynamic = false,
callback = a[a.length-1],
k, i, l, missing = [],
r = [],
f = function(name) {
// only attach a module once
if (used[name]) {
// Y.log(name + ' already used', 'info', 'yui');
return;
}
var m = mods[name], j, req, use;
if (m) {
// Y.log('USING ' + name, 'info', 'yui');
used[name] = true;
req = m.details.requires;
use = m.details.use;
} else {
// CSS files don't register themselves, see if it has been loaded
if (!YUI.Env._loaded[Y.version][name]) {
Y.log('module not found: ' + name, 'info', 'yui');
missing.push(name);
} else {
// probably css
// Y.log('module not found BUT HAS BEEN LOADED: ' + name, 'info', 'yui');
used[name] = true;
}
}
// make sure requirements are attached
if (req) {
if (Y.Lang.isString(req)) {
f(req);
} else {
for (j = 0; j < req.length; j = j + 1) {
// Y.log('using module\'s requirements: ' + name, 'info', 'yui');
f(req[j]);
}
}
}
// add this module to full list of things to attach
// Y.log('adding to requires list: ' + name);
r.push(name);
},
onComplete = function(fromLoader) {
// Y.log('Use complete');
fromLoader = fromLoader || {
success: true,
msg: 'not dynamic'
};
if (Y.Env._callback) {
var cb = Y.Env._callback;
Y.Env._callback = null;
cb(Y, fromLoader);
}
if (Y.fire) {
Y.fire('yui:load', Y, fromLoader);
}
// process queued use requests as long until done
// or dynamic load happens again.
this._loading = false;
while (this._useQueue && this._useQueue.size() && !this._loading) {
Y.use.apply(Y, this._useQueue.next());
}
};
// Y.log(Y.id + ': use called: ' + a + ' :: ' + callback);
// The last argument supplied to use can be a load complete callback
if (typeof callback === 'function') {
a.pop();
Y.Env._callback = callback;
} else {
callback = null;
}
// YUI().use('*'); // bind everything available
if (firstArg === "*") {
a = [];
for (k in mods) {
if (mods.hasOwnProperty(k)) {
a.push(k);
}
}
// Y.log('Use *: ' + a);
return Y.use.apply(Y, a);
}
// Y.log('loader before: ' + a.join(','));
// use loader to expand dependencies and sort the
// requirements if it is available.
if (Y.Loader) {
dynamic = true;
this._useQueue = this._useQueue || new Y.Queue();
loader = new Y.Loader(Y.config);
loader.require(a);
loader.ignoreRegistered = true;
loader.allowRollup = false;
loader.calculate();
a = loader.sorted;
}
// Y.log('loader after: ' + a.join(','));
l = a.length;
// process each requirement and any additional requirements
// the module metadata specifies
for (i=0; i<l; i=i+1) {
f(a[i]);
}
// Y.log('all reqs: ' + r + ' --- missing: ' + missing + ', l: ' + l + ', ' + r[0]);
// dynamic load
if (Y.Loader && missing.length) {
Y.log('Attempting to dynamically load the missing modules ' + missing, 'info', 'yui');
this._loading = true;
loader = new Y.Loader(Y.config);
loader.onSuccess = onComplete;
loader.onFailure = onComplete;
loader.onTimeout = onComplete;
loader.attaching = a;
loader.require(missing);
loader.insert();
} else {
Y._attach(r);
onComplete();
}
return Y; // chain support var yui = YUI().use('dragdrop');
},
/**
* Returns the namespace specified and creates it if it doesn't exist
* <pre>
* YUI.namespace("property.package");
* YUI.namespace("YAHOO.property.package");
* </pre>
* Either of the above would create YUI.property, then
* YUI.property.package (YAHOO is scrubbed out, this is
* to remain compatible with YUI2)
*
* Be careful when naming packages. Reserved words may work in some browsers
* and not others. For instance, the following will fail in Safari:
* <pre>
* YUI.namespace("really.long.nested.namespace");
* </pre>
* This fails because "long" is a future reserved word in ECMAScript
*
* @method namespace
* @param {string*} arguments 1-n namespaces to create
* @return {object} A reference to the last namespace object created
*/
namespace: function() {
var a=arguments, o=null, i, j, d;
for (i=0; i<a.length; i=i+1) {
d = ("" + a[i]).split(".");
o = this;
for (j=(d[0] == "YAHOO") ? 1 : 0; j<d.length; j=j+1) {
o[d[j]] = o[d[j]] || {};
o = o[d[j]];
}
}
return o;
},
// this is replaced if the log module is included
log: function() {
},
/**
* Report an error. The reporting mechanism is controled by
* the 'throwFail' configuration attribute. If throwFail is
* not specified, the message is written to the Logger, otherwise
* a JS error is thrown
* @method error
* @param msg {string} the error message
* @param e {Error} Optional JS error that was caught. If supplied
* and throwFail is specified, this error will be re-thrown.
* @return {YUI} this YUI instance
*/
error: function(msg, e) {
if (this.config.throwFail) {
throw (e || new Error(msg));
} else {
this.message(msg, "error"); // don't scrub this one
}
return this;
},
/**
* Generate an id that is unique among all YUI instances
* @method guid
* @param pre {string} optional guid prefix
* @return {string} the guid
*/
guid: function(pre) {
var id = this.Env._guidp + (++this.Env._uidx);
return (pre) ? (pre + id) : id;
},
/**
* Returns a guid associated with an object. If the object
* does not have one, a new one is created unless readOnly
* is specified.
* @method stamp
* @param o The object to stamp
* @param readOnly {boolean} if true, a valid guid will only
* be returned if the object has one assigned to it.
* @return {string} The object's guid or null
*/
stamp: function(o, readOnly) {
if (!o) {
return o;
}
var uid = (typeof o === 'string') ? o : o._yuid;
if (!uid) {
uid = this.guid();
if (!readOnly) {
try {
o._yuid = uid;
} catch(e) {
uid = null;
}
}
}
return uid;
}
};
// Give the YUI global the same properties as an instance.
// This makes it so that the YUI global can be used like the YAHOO
// global was used prior to 3.x. More importantly, the YUI global
// provides global metadata, so env needs to be configured.
// @TODO review
p = YUI.prototype;
// inheritance utilities are not available yet
for (i in p) {
if (true) {
YUI[i] = p[i];
}
}
// set up the environment
YUI._init();
// add a window load event at load time so we can capture
// the case where it fires before dynamic loading is
// complete.
add(window, 'load', globalListener);
YUI.Env.add = add;
YUI.Env.remove = remove;
/*
* Subscribe to an event. The signature differs depending on the
* type of event you are attaching to.
* @method on
* @param type {string|function|object} The type of the event. If
* this is a function, this is dispatched to the aop system. If an
* object, it is parsed for multiple subsription definitions
* @param fn {Function} The callback
* @param elspec {any} DOM element(s), selector string(s), and or
* Node ref(s) to attach DOM related events to (only applies to
* DOM events).
* @param
* @return the event target or a detach handle per 'chain' config
*/
})();
/**
* The config object contains all of the configuration options for
* the YUI instance. This object is supplied by the implementer
* when instantiating a YUI instance. Some properties have default
* values if they are not supplied by the implementer.
* @class config
* @static
*/
/**
* Turn debug statements on or off
* @property debug
* @type boolean
* @default true
*/
/**
* Log to the browser console if debug is on and the browser has a
* supported console
* @property useBrowserConsole
* @type boolean
* @default true
*/
/**
* A hash of log sources that should be logged. If specified, only log messages from these sources will be logged.
* @property logInclude
* @type object
*/
/**
* A hash of log sources that should be not be logged. If specified, all sources are logged if not on this list.</li>
* @property logExclude
* @type object
*/
/**
* Set to true if the yui seed file was dynamically loaded in
* order to bootstrap components relying on the window load event
* and onDOMReady.
* @property injected
* @type object
*/
/**
* If throwFail is set, Y.fail will generate or re-throw a JS Error. Otherwise the failure is logged.
* @property throwFail
* @type boolean
* @default true
*/
/**
* The window/frame that this instance should operate in
* @property win
* @type Window
* @default the window hosting YUI
*/
/**
* The document associated with the 'win' configuration
* @property doc
* @type Document
* @default the document hosting YUI
*/
/**
* A list of modules that defines the YUI core (overrides the default)</li>
* @property core
* @type string[]
*/
/**
* The default date format
* @property dateFormat
* @type string
*/
/**
* The default locale
* @property dateFormat
* @type string
*/
/**
* The default interval when polling in milliseconds.
* @property pollInterval
* @type int
* @default
*/
/**
* The default interval when polling in milliseconds.
* @property windowResizeDelay
* @type int
* @default 40
*/
/**
* Base directory for dynamic loading
* @property base
* @type string
*/
/**
* The secure base dir (not implemented)
* For dynamic loading.
* @property secureBase
* @type string
*/
/**
* The YUI combo service base dir. Ex: http://yui.yahooapis.com/combo?
* For dynamic loading.
* @property comboBase
* @type string
*/
/**
* The root path to prepend to module names for the combo service. Ex: 3.0.0b1/build/
* For dynamic loading.
* @property root
* @type string
*/
/**
* A filter to apply to result urls. This filter will modify the default
* path for all modules. The default path for the YUI library is the
* minified version of the files (e.g., event-min.js). The filter property
* can be a predefined filter or a custom filter. The valid predefined
* filters are:
* <dl>
* <dt>DEBUG</dt>
* <dd>Selects the debug versions of the library (e.g., event-debug.js).
* This option will automatically include the Logger widget</dd>
* <dt>RAW</dt>
* <dd>Selects the non-minified version of the library (e.g., event.js).</dd>
* </dl>
* You can also define a custom filter, which must be an object literal
* containing a search expression and a replace string:
* <pre>
* myFilter: &#123;
* 'searchExp': "-min\\.js",
* 'replaceStr': "-debug.js"
* &#125;
* </pre>
* For dynamic loading.
* @property filter
* @type string|object
*/
/**
* Hash of per-component filter specification. If specified for a given component,
* this overrides the filter config
* For dynamic loading.
* @property filters
* @type object
*/
/**
* Use the YUI combo service to reduce the number of http connections
* required to load your dependencies
* For dynamic loading.
* @property combine
* @type boolean
* @default true if 'base' is not supplied, false if it is.
*/
/**
* A list of modules that should never be dynamically loaded
* @property ignore
* @type string[]
*/
/**
* A list of modules that should always be loaded when required, even if already
* present on the page.
* @property force
* @type string[]
*/
/**
* Node or id for a node that should be used as the insertion point for new nodes
* For dynamic loading.
* @property insertBefore
* @type string
*/
/**
* charset for dynamic nodes
* @property charset
* @type string
*/
/**
* Object literal containing attributes to add to dynamically loaded script nodes.
* @property jsAttributes
* @type string
*/
/**
* Object literal containing attributes to add to dynamically loaded link nodes.
* @property cssAttributes
* @type string
*/
/**
* Number of milliseconds before a timeout occurs when dynamically
* loading nodes. If not set, there is no timeout.
* @property timeout
* @type int
*/
/**
* Callback for the 'CSSComplete' event. When dynamically loading YUI
* components with CSS, this property fires when the CSS is finished
* loading but script loading is still ongoing. This provides an
* opportunity to enhance the presentation of a loading page a little
* bit before the entire loading process is done.
* @property onCSS
* @type function
*/
/**
* A list of module definitions to add to the list of YUI components.
* These components can then be dynamically loaded side by side with
* YUI via the use() method.See Loader.addModule for the supported
* module metadata.
* @property modules
* @type function
*/