uploader-flash.js revision ec749fdeacb8e11cb7a9dd6dcebd1538b953059e
/**
* This module provides a UI for file selection and multiple file upload capability using
* Flash as a transport engine.
* The supported features include: automatic upload queue management, upload progress
* tracking, file filtering, server response retrieval and error reporting.
*
* @module uploader-flash
*/
// Shorthands for external modules
var substitute = Y.substitute,
UploaderQueue = Y.Uploader.Queue,
getCN = Y.ClassNameManager.getClassName,
UPLOADER = 'uploader',
SELECT_FILES = getCN(UPLOADER, 'selectfiles-button');
/**
* This module provides a UI for file selection and multiple file upload capability
* using Flash as a transport engine.
* @class UploaderFlash
* @extends Widget
* @constructor
* @param {Object} config Configuration object.
*/
function UploaderFlash(config) {
UploaderFlash.superclass.constructor.apply ( this, arguments );
}
Y.UploaderFlash = Y.extend(UploaderFlash, Y.Widget, {
/**
* Stored value of the current button state (based on
* mouse events dispatched by the Flash player)
* @property _buttonState
* @type {String}
* @protected
*/
_buttonState: "up",
/**
* Stored value of the current button focus state (based
* on keyboard and mouse events).
* @property _buttonFocus
* @type {Boolean}
* @protected
*/
_buttonFocus: false,
/**
* Stored value of the unique id for the container that holds the
* Flash uploader.
*
* @property _swfContainerId
* @type {String}
* @protected
*/
_swfContainerId: null,
/**
* Stored reference to the instance of SWF used to host the
* Flash uploader.
*
* @property _swfReference
* @type {SWF}
* @protected
*/
_swfReference: null,
/**
* Stored reference to the instance of Uploader.Queue used to manage
* the upload process. This is a read-only property that only exists
* during an active upload process. Only one queue can be active at
* a time; if an upload start is attempted while a queue is active,
* it will be ignored.
*
* @property queue
* @type {Y.Uploader.Queue}
*/
queue: null,
/**
* Stored event bindings for keyboard navigation to and from the uploader.
*
* @property _tabElementBindings
* @type {Object}
* @protected
*/
_tabElementBindings: null,
/**
* Construction logic executed during UploaderFlash instantiation.
*
* @method initializer
* @protected
*/
initializer : function () {
// Assign protected variable values
this._swfContainerId = Y.guid("uploader");
this._swfReference = null;
this.queue = null;
this._buttonState = "up";
this._buttonFocus = null;
this._tabElementBindings = null;
// Publish available events
/**
* Signals that files have been selected.
*
* @event fileselect
* @param event {Event} The event object for the `fileselect` with the
* following payload:
* <dl>
* <dt>fileList</dt>
* <dd>An `Array` of files selected by the user, encapsulated
* in Y.FileFlash objects.</dd>
* </dl>
*/
this.publish("fileselect");
/**
* Signals that an upload of multiple files has been started.
*
* @event uploadstart
* @param event {Event} The event object for the `uploadstart` with the
* following payload:
* <dl>
* <dt>fileList</dt>
* <dd>An `Array` of files selected by the user, encapsulated
* in Y.FileFlash objects.</dd>
* </dl>
*/
this.publish("uploadstart");
/**
* Signals that an upload of a specific file has started.
*
* @event fileuploadstart
* @param event {Event} The event object for the `fileuploadstart` with the
* following payload:
* <dl>
* <dt>uploader</dt>
* <dd>A reference to the SWF uploader that is uploading the file firing the event.</dd>
* </dl>
*/
this.publish("fileuploadstart");
/**
* Reports on upload progress of a specific file.
*
* @event uploadprogress
* @param event {Event} The event object for the `uploadprogress` with the
* following payload:
* <dl>
* <dt>bytesLoaded</dt>
* <dd>The number of bytes of the file that has been uploaded</dd>
* <dt>bytesTotal</dt>
* <dd>The total number of bytes in the file</dd>
* <dt>percentLoaded</dt>
* <dd>The fraction of the file that has been uploaded, out of 100</dd>
* <dt>originEvent</dt>
* <dd>The original event dispatched by the SWF uploader</dd>
* </dl>
*/
this.publish("uploadprogress");
/**
* Reports on the total upload progress of the file list.
*
* @event totaluploadprogress
* @param event {Event} The event object for the `totaluploadprogress` with the
* following payload:
* <dl>
* <dt>bytesLoaded</dt>
* <dd>The number of bytes of the file list that has been uploaded</dd>
* <dt>bytesTotal</dt>
* <dd>The total number of bytes in the file list</dd>
* <dt>percentLoaded</dt>
* <dd>The fraction of the file list that has been uploaded, out of 100</dd>
* </dl>
*/
this.publish("totaluploadprogress");
/**
* Signals that a single file upload has been completed.
*
* @event uploadcomplete
* @param event {Event} The event object for the `uploadcomplete` with the
* following payload:
* <dl>
* <dt>originEvent</dt>
* <dd>The original event fired by the SWF Uploader</dd>
* <dt>data</dt>
* <dd>Data returned by the server.</dd>
* </dl>
*/
this.publish("uploadcomplete");
/**
* Signals that the upload process of the entire file list has been completed.
*
* @event alluploadscomplete
* @param event {Event} The event object for the `alluploadscomplete`.
*/
this.publish("alluploadscomplete");
/**
* Signals that a error has occurred in a specific file's upload process.
*
* @event uploaderror
* @param event {Event} The event object for the `uploaderror` with the
* following payload:
* <dl>
* <dt>originEvent</dt>
* <dd>The original error event fired by the SWF Uploader. </dd>
* <dt>file</dt>
* <dd>The pointer at the instance of Y.FileFlash that returned the error.</dd>
* <dt>source</dt>
* <dd>The source of the upload error, either "io" or "http"</dd>
* <dt>message</dt>
* <dd>The message that accompanied the error. Corresponds to the text of
* the error in cases where source is "io", and to the HTTP status for
cases where source is "http".</dd>
* </dl>
*/
this.publish("uploaderror");
/**
* Signals that a mouse has begun hovering over the `Select Files` button.
*
* @event mouseenter
* @param event {Event} The event object for the `mouseenter` event.
*/
this.publish("mouseenter");
/**
* Signals that a mouse has stopped hovering over the `Select Files` button.
*
* @event mouseleave
* @param event {Event} The event object for the `mouseleave` event.
*/
this.publish("mouseleave");
/**
* Signals that a mouse button has been pressed over the `Select Files` button.
*
* @event mousedown
* @param event {Event} The event object for the `mousedown` event.
*/
this.publish("mousedown");
/**
* Signals that a mouse button has been released over the `Select Files` button.
*
* @event mouseup
* @param event {Event} The event object for the `mouseup` event.
*/
this.publish("mouseup");
/**
* Signals that a mouse has been clicked over the `Select Files` button.
*
* @event click
* @param event {Event} The event object for the `click` event.
*/
this.publish("click");
},
/**
* Creates the DOM structure for the UploaderFlash.
* UploaderFlash's DOM structure consists of two layers: the base "Select Files"
* button that can be replaced by the developer's widget of choice; and a transparent
* Flash overlay positoned above the button that captures all input events.
* The `position` style attribute of the `boundingBox` of the `Uploader` widget
* is forced to be `relative`, in order to accommodate the Flash player overlay
* (which is `position`ed `absolute`ly).
*
* @method renderUI
* @protected
*/
renderUI : function () {
var boundingBox = this.get("boundingBox"),
contentBox = this.get('contentBox'),
selFilesButton = this.get("selectFilesButton");
boundingBox.setStyle("position", "relative");
selFilesButton.setStyles({width: "100%", height: "100%"});
contentBox.append(selFilesButton);
contentBox.append(Y.Node.create(substitute(UploaderFlash.FLASH_CONTAINER,
{swfContainerId: this._swfContainerId})));
var flashContainer = Y.one("#" + this._swfContainerId);
var params = {version: "10.0.45",
fixedAttributes: {wmode: "transparent",
allowScriptAccess:"always",
allowNetworking:"all",
scale: "noscale"
}
};
this._swfReference = new Y.SWF(flashContainer, this.get("swfURL"), params);
},
/**
* Binds handlers to the UploaderFlash UI events and propagates attribute
* values to the Flash player.
* The propagation of initial values is set to occur once the Flash player
* instance is ready (as indicated by the `swfReady` event.)
*
* @method bindUI
* @protected
*/
bindUI : function () {
this._swfReference.on("swfReady", function () {
this._setMultipleFiles();
this._setFileFilters();
this._triggerEnabled();
this.after("multipleFilesChange", this._setMultipleFiles, this);
this.after("fileFiltersChange", this._setFileFilters, this);
this.after("enabledChange", this._triggerEnabled, this);
}, this);
this._swfReference.on("fileselect", this._updateFileList, this);
this.after("tabElementsChange", this._attachTabElements);
this._attachTabElements();
// this._swfReference.on("trace", function (ev) {console.log(ev.message);});
this._swfReference.on("mouseenter", function () {
this.fire("mouseenter");
this._setButtonClass("hover", true);
if (this._buttonState == "down") {
this._setButtonClass("active", true);
}
}, this);
this._swfReference.on("mouseleave", function () {
this.fire("mouseleave");
this._setButtonClass("hover", false);
this._setButtonClass("active", false);
}, this);
this._swfReference.on("mousedown", function () {
this.fire("mousedown");
this._buttonState = "down";
this._setButtonClass("active", true);
}, this);
this._swfReference.on("mouseup", function () {
this.fire("mouseup");
this._buttonState = "up";
this._setButtonClass("active", false);
}, this);
this._swfReference.on("click", function () {
this.fire("click");
this._buttonFocus = true;
this._setButtonClass("focus", true);
Y.one("body").focus();
this._swfReference._swf.focus();
}, this);
},
/**
* Attaches keyboard bindings to enabling tabbing to and from the instance of the Flash
* player in the Uploader widget. If the previous and next elements are specified, the
* keyboard bindings enable the user to tab from the `tabElements["from"]` node to the
* Flash-powered "Select Files" button, and to the `tabElements["to"]` node.
*
* @method _attachTabElements
* @protected
* @param ev {Event} Optional event payload if called as a `tabElementsChange` handler.
*/
_attachTabElements : function (ev) {
if (this.get("tabElements") !== null && this.get("tabElements").from !== null && this.get("tabElements").to !== null) {
if (this._tabElementBindings !== null) {
this._tabElementBindings.from.detach();
this._tabElementBindings.to.detach();
this._tabElementBindings.tabback.detach();
this._tabElementBindings.tabforward.detach();
this._tabElementBindings.focus.detach();
this._tabElementBindings.blur.detach();
}
else {
this._tabElementBindings = {};
}
var fromElement = Y.one(this.get("tabElements").from);
var toElement = Y.one(this.get("tabElements").to);
this._tabElementBindings.from = fromElement.on("keydown", function (ev) {
if (ev.keyCode == 9 && !ev.shiftKey) {
ev.preventDefault();
this._swfReference._swf.setAttribute("tabindex", 0);
this._swfReference._swf.setAttribute("role", "button");
this._swfReference._swf.setAttribute("aria-label", this.get("selectButtonLabel"));
this._swfReference._swf.focus();
}
}, this);
this._tabElementBindings.to = toElement.on("keydown", function (ev) {
if (ev.keyCode == 9 && ev.shiftKey) {
ev.preventDefault();
this._swfReference._swf.setAttribute("tabindex", 0);
this._swfReference._swf.setAttribute("role", "button");
this._swfReference._swf.setAttribute("aria-label", this.get("selectButtonLabel"));
this._swfReference._swf.focus();
}
}, this);
this._tabElementBindings.tabback = this._swfReference.on("tabback", function (ev) {this._swfReference._swf.blur(); setTimeout(function () {fromElement.focus();}, 30);}, this);
this._tabElementBindings.tabforward = this._swfReference.on("tabforward", function (ev) {this._swfReference._swf.blur(); setTimeout(function () {toElement.focus();}, 30);}, this);
this._tabElementBindings.focus = this._swfReference._swf.on("focus", function (ev) {this._buttonFocus = true; this._setButtonClass("focus", true);}, this);
this._tabElementBindings.blur = this._swfReference._swf.on("blur", function (ev) {this._buttonFocus = false; this._setButtonClass("focus", false);}, this);
}
else if (this._tabElementBindings !== null) {
this._tabElementBindings.from.detach();
this._tabElementBindings.to.detach();
this._tabElementBindings.tabback.detach();
this._tabElementBindings.tabforward.detach();
this._tabElementBindings.focus.detach();
this._tabElementBindings.blur.detach();
}
},
/**
* Adds or removes a specified state CSS class to the underlying uploader button.
*
* @method _setButtonClass
* @protected
* @param state {String} The name of the state enumerated in `buttonClassNames` attribute
* from which to derive the needed class name.
* @param add {Boolean} A Boolean indicating whether to add or remove the class.
*/
_setButtonClass : function (state, add) {
if (add) {
this.get("selectFilesButton").addClass(this.get("buttonClassNames")[state]);
}
else {
this.get("selectFilesButton").removeClass(this.get("buttonClassNames")[state]);
}
},
/**
* Syncs the state of the `fileFilters` attribute between the instance of UploaderFlash
* and the Flash player.
*
* @method _setFileFilters
* @private
*/
_setFileFilters : function () {
if (this._swfReference && this.get("fileFilters") !== null) {
this._swfReference.callSWF("setFileFilters", [this.get("fileFilters")]);
}
},
/**
* Syncs the state of the `multipleFiles` attribute between this class
* and the Flash uploader.
*
* @method _setMultipleFiles
* @private
*/
_setMultipleFiles : function () {
if (this._swfReference) {
this._swfReference.callSWF("setAllowMultipleFiles", [this.get("multipleFiles")]);
}
},
/**
* Syncs the state of the `enabled` attribute between this class
* and the Flash uploader.
*
* @method _triggerEnabled
* @private
*/
_triggerEnabled : function () {
if (this.get("enabled")) {
this._swfReference.callSWF("enable");
this._swfReference._swf.setAttribute("aria-disabled", "false");
this._setButtonClass("disabled", false);
}
else {
this._swfReference.callSWF("disable");
this._swfReference._swf.setAttribute("aria-disabled", "true");
this._setButtonClass("disabled", true);
}
},
/**
* Adjusts the content of the `fileList` based on the results of file selection
* and the `appendNewFiles` attribute. If the `appendNewFiles` attribute is true,
* then selected files are appended to the existing list; otherwise, the list is
* cleared and populated with the newly selected files.
*
* @method _updateFileList
* @param ev {Event} The file selection event received from the uploader.
* @private
*/
_updateFileList : function (ev) {
Y.one("body").focus();
this._swfReference._swf.focus();
var newfiles = ev.fileList,
fileConfObjects = [],
parsedFiles = [],
swfRef = this._swfReference;
Y.each(newfiles, function (value) {
var newFileConf = {};
newFileConf.id = value.fileId;
newFileConf.name = value.fileReference.name;
newFileConf.size = value.fileReference.size;
newFileConf.type = value.fileReference.type;
newFileConf.dateCreated = value.fileReference.creationDate;
newFileConf.dateModified = value.fileReference.modificationDate;
newFileConf.uploader = swfRef;
fileConfObjects.push(newFileConf);
});
Y.each(fileConfObjects, function (value) {
parsedFiles.push(new Y.FileFlash(value));
});
this.fire("fileselect", {fileList: parsedFiles});
var oldfiles = this.get("fileList");
this.set("fileList",
this.get("appendNewFiles") ? oldfiles.concat(parsedFiles) : parsedFiles );
},
/**
* Handles and retransmits events fired by `Y.FileFlash` and `Y.Uploader.Queue`.
*
* @method _uploadEventHandler
* @param event The event dispatched during the upload process.
* @private
*/
_uploadEventHandler : function (event) {
switch (event.type) {
case "file:uploadstart":
this.fire("fileuploadstart", event);
break;
case "file:uploadprogress":
this.fire("uploadprogress", event);
break;
case "uploaderqueue:totaluploadprogress":
this.fire("totaluploadprogress", event);
break;
case "file:uploadcomplete":
this.fire("uploadcomplete", event);
break;
case "uploaderqueue:alluploadscomplete":
this.queue = null;
this.fire("alluploadscomplete", event);
break;
case "uploaderqueue:uploaderror":
this.fire("uploaderror", event);
}
},
/**
* Starts the upload of a specific file.
*
* @method upload
* @param file {Y.FileFlash} Reference to the instance of the file to be uploaded.
* @param url {String} The URL to upload the file to.
* @param postVars {Object} (optional) A set of key-value pairs to send as variables along with the file upload HTTP request.
* If not specified, the values from the attribute `postVarsPerFile` are used instead.
*/
upload : function (file, url, postvars) {
var uploadURL = url || this.get("uploadURL"),
postVars = postvars || this.get("postVarsPerFile"),
fileId = file.get("id");
postVars = postVars.hasOwnProperty(fileId) ? postVars[fileId] : postVars;
if (file instanceof Y.FileFlash) {
file.on("uploadstart", this._uploadStartHandler, this);
file.on("uploadprogress", this._uploadProgressHandler, this);
file.on("uploadcomplete", this._uploadCompleteHandler, this);
file.on("uploaderror", this._uploadErrorHandler, this);
file.startUpload(uploadURL, postVars, this.get("fileFieldName"));
}
},
/**
* Starts the upload of all files on the file list, using an automated queue.
*
* @method uploadAll
* @param url {String} The URL to upload the files to.
* @param postVars {Object} (optional) A set of key-value pairs to send as variables along with the file upload HTTP request.
* If not specified, the values from the attribute `postVarsPerFile` are used instead.
*/
uploadAll : function (url, postvars) {
this.uploadThese(this.get("fileList"), url, postvars);
},
/**
* Starts the upload of the files specified in the first argument, using an automated queue.
*
* @method uploadThese
* @param files {Array} The list of files to upload.
* @param url {String} The URL to upload the files to.
* @param postVars {Object} (optional) A set of key-value pairs to send as variables along with the file upload HTTP request.
* If not specified, the values from the attribute `postVarsPerFile` are used instead.
*/
uploadThese : function (files, url, postvars) {
if (!this.queue) {
var uploadURL = url || this.get("uploadURL"),
postVars = postvars || this.get("postVarsPerFile");
this.queue = new UploaderQueue({simUploads: this.get("simLimit"),
errorAction: this.get("errorAction"),
fileList: files,
uploadURL: uploadURL,
perFileParameters: postVars
});
this.queue.on("uploadstart", this._uploadEventHandler, this);
this.queue.on("uploadprogress", this._uploadEventHandler, this);
this.queue.on("totaluploadprogress", this._uploadEventHandler, this);
this.queue.on("uploadcomplete", this._uploadEventHandler, this);
this.queue.on("alluploadscomplete", this._uploadEventHandler, this);
this.queue.on("alluploadscancelled", function (ev) {this.queue = null;}, this);
this.queue.on("uploaderror", this._uploadEventHandler, this);
this.queue.startUpload();
this.fire("uploadstart");
}
}
},
{
/**
* The template for the Flash player container. Since the Flash player container needs
* to completely overlay the &lquot;Select Files&rqot; control, it's positioned absolutely,
* with width and height set to 100% of the parent.
*
* @property FLASH_CONTAINER
* @type {String}
* @static
* @default "<div id='{swfContainerId}' style='position:absolute; top:0px; left: 0px; margin: 0; padding: 0; border: 0; width:100%; height:100%'></div>"
*/
FLASH_CONTAINER: "<div id='{swfContainerId}' style='position:absolute; top:0px; left: 0px; margin: 0; padding: 0; border: 0; width:100%; height:100%'></div>",
/**
* The template for the "Select Files" button.
*
* @property SELECT_FILES_BUTTON
* @type {String}
* @static
* @default "<button type='button' class='yui3-button' tabindex='-1'>{selectButtonLabel}</button>"
*/
SELECT_FILES_BUTTON: "<button type='button' class='yui3-button' tabindex='-1'>{selectButtonLabel}</button>",
/**
* The static property reflecting the type of uploader that `Y.Uploader`
* aliases. The UploaderFlash value is `"flash"`.
*
* @property TYPE
* @type {String}
* @static
*/
TYPE: "flash",
/**
* The identity of the widget.
*
* @property NAME
* @type String
* @default 'uploader'
* @readOnly
* @protected
* @static
*/
NAME: "uploader",
/**
* Static property used to define the default attribute configuration of
* the Widget.
*
* @property ATTRS
* @type {Object}
* @protected
* @static
*/
ATTRS: {
/**
* A Boolean indicating whether newly selected files should be appended
* to the existing file list, or whether they should replace it.
*
* @attribute appendNewFiles
* @type {Boolean}
* @default true
*/
appendNewFiles : {
value: true
},
/**
* The names of CSS classes that correspond to different button states
* of the "Select Files" control. These classes are assigned to the
* "Select Files" control based on the mouse states reported by the
* Flash player. The keys for the class names are:
* <ul>
* <li> <strong>`hover`</strong>: the class corresponding to mouse hovering over
* the "Select Files" button.</li>
* <li> <strong>`active`</strong>: the class corresponding to mouse down state of
* the "Select Files" button.</li>
* <li> <strong>`disabled`</strong>: the class corresponding to the disabled state
* of the "Select Files" button.</li>
* <li> <strong>`focus`</strong>: the class corresponding to the focused state of
* the "Select Files" button.</li>
* </ul>
* @attribute buttonClassNames
* @type {Object}
* @default { hover: "yui3-button-hover",
* active: "yui3-button-active",
* disabled: "yui3-button-disabled",
* focus: "yui3-button-selected"
* }
*/
buttonClassNames: {
value: {
"hover": "yui3-button-hover",
"active": "yui3-button-active",
"disabled": "yui3-button-disabled",
"focus": "yui3-button-selected"
}
},
/**
* A Boolean indicating whether the uploader is enabled or disabled for user input.
*
* @attribute enabled
* @type {Boolean}
* @default true
*/
enabled : {
value: true
},
/**
* The action performed when an upload error occurs for a specific file being uploaded.
* The possible values are:
* <ul>
* <li> <strong>`UploaderQueue.CONTINUE`</strong>: the error is ignored and the upload process is continued.</li>
* <li> <strong>`UploaderQueue.STOP`</strong>: the upload process is stopped as soon as any other parallel file
* uploads are finished.</li>
* <li> <strong>`UploaderQueue.RESTART_ASAP`</strong>: the file is added back to the front of the queue.</li>
* <li> <strong>`UploaderQueue.RESTART_AFTER`</strong>: the file is added to the back of the queue.</li>
* </ul>
* @attribute errorAction
* @type {String}
* @default UploaderQueue.CONTINUE
*/
errorAction: {
value: "continue",
validator: function (val, name) {
return (val === UploaderQueue.CONTINUE || val === UploaderQueue.STOP || val === UploaderQueue.RESTART_ASAP || val === UploaderQueue.RESTART_AFTER);
}
},
/**
* An array indicating what fileFilters should be applied to the file
* selection dialog. Each element in the array should be an object with
* the following key-value pairs:
* {
* description : String
extensions: String of the form &lquot;*.ext1;*.ext2;*.ext3;...&rquot;
* }
* @attribute fileFilters
* @type {Array}
* @default null
*/
fileFilters: {
value: null
},
/**
* A String specifying what should be the POST field name for the file
* content in the upload request.
*
* @attribute fileFieldName
* @type {String}
* @default Filedata
*/
fileFieldName: {
value: "Filedata"
},
/**
* The array of files to be uploaded. All elements in the array
* must be instances of `Y.FileFlash` and be instantiated with a `fileId`
* retrieved from an instance of the uploader.
*
* @attribute fileList
* @type {Array}
* @default []
*/
fileList: {
value: []
},
/**
* A Boolean indicating whether multiple file selection is enabled.
*
* @attribute multipleFiles
* @type {Boolean}
* @default false
*/
multipleFiles: {
value: false
},
/**
* An object, keyed by `fileId`, containing sets of key-value pairs
* that should be passed as POST variables along with each corresponding
* file. This attribute is only used if no POST variables are specifed
* in the upload request (only possible when calling the `upload()` method.
*
* @attribute postVarsPerFile
* @type {Object}
* @default {}
*/
postVarsPerFile: {
value: {}
},
/**
* The label for the "Select Files" widget. This is the value that replaces the
* `{selectButtonLabel}` token in the `SELECT_FILES_BUTTON` template.
*
* @attribute selectButtonLabel
* @type {String}
* @default "Select Files"
*/
selectButtonLabel: {
value: "Select Files"
},
/**
* The widget that serves as the &lquot;Select Files&rquot; control for the file uploader
*
*
* @attribute selectFilesButton
* @type {Node | Widget}
* @default A standard HTML button skinned with YUI CSS3 Button Class.
*/
selectFilesButton : {
valueFn: function () {
return Y.Node.create(substitute(Y.UploaderFlash.SELECT_FILES_BUTTON, {selectButtonLabel: this.get("selectButtonLabel")}));
}
},
/**
* The number of files that can be uploaded
* simultaneously if the automatic queue management
* is used. This value can be in the range between 2
* and 5.
*
* @attribute simLimit
* @type {Number}
* @default 2
*/
simLimit: {
value: 2,
validator: function (val, name) {
return (val >= 2 && val <= 5);
}
},
/**
* The URL to the SWF file of the flash uploader. A copy local to
* the server that hosts the page on which the uploader appears is
* recommended.
*
* @attribute swfURL
* @type {String}
* @default "CDN Prefix + uploader/assets/flashuploader.swf" with a
* random GET parameter for IE (to prevent buggy behavior when the SWF
* is cached).
*/
swfURL: {
valueFn: function () {
var prefix = Y.Env.cdn + "uploader/assets/flashuploader.swf";
if (Y.UA.ie > 0) {
return (prefix + "?t=" + Y.guid("uploader"));
}
return prefix;
}
},
/**
* The id's or `Node` references of the DOM elements that precede
* and follow the `Select Files` button in the tab order. Specifying
* these allows keyboard navigation to and from the Flash player
* layer of the uploader.
* The two keys corresponding to the DOM elements are:
<ul>
* <li> `from`: the id or the `Node` reference corresponding to the
* DOM element that precedes the `Select Files` button in the tab order.</li>
* <li> `to`: the id or the `Node` reference corresponding to the
* DOM element that follows the `Select Files` button in the tab order.</li>
* </ul>
* @attribute tabElements
* @type {Object}
* @default null
*/
tabElements: {
value: null
},
/**
* The URL to POST the file upload requests to.
*
* @attribute uploadURL
* @type {String}
* @default ""
*/
uploadURL: {
value: ""
}
}
});
Y.UploaderFlash.Queue = UploaderQueue;