clickable-rail.js revision 4d3b7e50cd7b3f5b37bb2424055ec69331f8ca86
/**
* Adds support for mouse interaction with the Slider rail triggering thumb
* movement.
*
* @module slider
* @submodule clickable-rail
*/
/**
* Slider extension that allows clicking on the Slider's rail element,
* triggering the thumb to align with the location of the click.
*
* @class ClickableRail
*/
function ClickableRail() {
this._initClickableRail();
}
// Prototype methods added to host class
prototype: {
/**
* Initializes the internal state and sets up events.
*
* @method _initClickableRail
* @protected
*/
_initClickableRail: function () {
/**
* Broadcasts when the rail has received a mousedown event and
* triggers the thumb positioning. Use
* <code>e.preventDefault()</code> or
* <code>set("clickableRail", false)</code> to prevent
* the thumb positioning.
*
* @event railMouseDown
* @preventable _defRailMouseDownFn
*/
this.publish( 'railMouseDown', {
defaultFn: this._defRailMouseDownFn
} );
},
/**
* Attaches DOM event subscribers to support rail interaction.
*
* @method _bindClickableRail
* @protected
*/
_bindClickableRail: function () {
this._onRailMouseDown, this );
},
/**
* Detaches DOM event subscribers for cleanup/destruction cycle.
*
* @method _unbindClickableRail
* @protected
*/
_unbindClickableRail: function () {
if ( this.get( 'rendered' ) ) {
}
},
/**
* Dispatches the railMouseDown event.
*
* @method _onRailMouseDown
* @param e {DOMEvent} the mousedown event object
* @protected
*/
_onRailMouseDown: function ( e ) {
}
},
/**
* Default behavior for the railMouseDown event. Centers the thumb at
* the click location and passes control to the DDM to behave as though
* the thumb itself were clicked in preparation for a drag operation.
*
* @method _defRailMouseDownFn
* @param e {Event} the EventFacade for the railMouseDown custom event
* @protected
*/
_defRailMouseDownFn: function ( e ) {
e = e.ev;
// Logic that determines which thumb should be used is abstracted
// to someday support multi-thumb sliders
var thumb = this._resolveThumb( e ),
xy;
if ( thumb ) {
}
// Delegate to DD's natural behavior
thumb._handleMouseDownEvent( e );
}
},
/**
* Resolves which thumb to actuate if any. Override this if you want to
* support multiple thumbs. By default, returns the Drag instance for
* the thumb stored by the Slider.
*
* @method _resolveThumb
* @param e {DOMEvent} the mousedown event object
* @return {Y.DD.Drag} the Drag instance that should be moved
* @protected
*/
_resolveThumb: function ( e ) {
return ( validClick ) ? this._dd : null;
},
/**
* Calculates the top left position the thumb should be moved to to
* align the click XY with the center of the specified node.
*
* @method _getThumbDestination
* @param e {DOMEvent} The mousedown event object
* @param node {Node} The node to position
* @return {Array} the [top, left] pixel position of the destination
*/
_getThumbDestination: function ( e, node ) {
// center
return [
];
}
},
// Static properties added onto host class
ATTRS: {
/**
* Enable or disable clickable rail support.
*
* @attribute clickableRail
* @type {Boolean}
* @default true
*/
value: true,
}
}
}, true );