event-valuechange.js revision d4f85910579f62260db7d61c5203ac0a4edac8fd
/**
Adds a synthetic `valueChange` event that fires when the `value` property of an
`<input>` or `<textarea>` node changes as a result of a keystroke, mouse
operation, or input method editor (IME) input event.
Usage:
YUI().use('event-valuechange', function (Y) {
Y.one('#my-input').on('valueChange', function (e) {
Y.log('previous value: ' + e.prevVal);
Y.log('new value: ' + e.newVal);
});
});
@module event-valuechange
**/
/**
Provides the implementation for the synthetic `valueChange` event. This class
isn't meant to be used directly, but is public to make monkeypatching possible.
Usage:
YUI().use('event-valuechange', function (Y) {
Y.one('#my-input').on('valueChange', function (e) {
Y.log('previous value: ' + e.prevVal);
Y.log('new value: ' + e.newVal);
});
});
@class ValueChange
@static
*/
var VALUE = 'value',
config, // defined at the end of this file
// Just a simple namespace to make methods overridable.
VC = {
// -- Static Constants -----------------------------------------------------
/**
Interval (in milliseconds) at which to poll for changes to the value of an
element with one or more `valueChange` subscribers when the user is likely
to be interacting with it.
@property POLL_INTERVAL
@type Number
@default 50
@static
**/
POLL_INTERVAL: 50,
/**
Timeout (in milliseconds) after which to stop polling when there hasn't been
any new activity (keypresses, mouse clicks, etc.) on an element.
@property TIMEOUT
@type Number
@default 10000
@static
**/
TIMEOUT: 10000,
// -- Protected Static Properties ------------------------------------------
_history : {},
_intervals: {},
_notifiers: {},
_timeouts : {},
// -- Protected Static Methods ---------------------------------------------
/**
Called at an interval to poll for changes to the value of the specified
node.
@method _poll
@param {Node} node
@param {String} stamp
@param {EventFacade} e
@protected
@static
**/
_poll: function (node, stamp, e) {
var domNode = node._node, // performance cheat; getValue() is a big hit when polling
newVal = domNode && domNode.value,
prevVal = VC._history[stamp],
facade, i, len, notifiers;
if (!domNode) {
Y.log('_poll: node #' + node.get('id') + ' disappeared; stopping polling.', 'warn', 'event-valuechange');
VC._stopPolling(node, stamp);
return;
}
if (newVal !== prevVal) {
VC._history[stamp] = newVal;
facade = {
_event : e,
newVal : newVal,
prevVal: prevVal
};
// FIXME: this is where everything falls apart, because it
// constrains us to only one delegated valuechange event per
// container node.
notifiers = VC._notifiers[e.container ? Y.stamp(e.container) : stamp];
for (i = 0, len = notifiers.length; i < len; ++i) {
notifiers[i].fire(facade);
}
VC._refreshTimeout(node, stamp);
}
},
/**
Restarts the inactivity timeout for the specified node.
@method _refreshTimeout
@param {Node} node
@param {String} stamp
@protected
@static
**/
_refreshTimeout: function (node, stamp) {
VC._stopTimeout(node, stamp); // avoid dupes
// If we don't see any changes within the timeout period (10 seconds by
// default), stop polling.
VC._timeouts[stamp] = setTimeout(function () {
VC._stopPolling(node, stamp);
}, VC.TIMEOUT);
Y.log('_refreshTimeout: #' + node.get('id'), 'info', 'event-valuechange');
},
/**
Begins polling for changes to the `value` property of the specified node. If
polling is already underway for the specified node, it will not be restarted
unless the _force_ parameter is `true`
@method _startPolling
@param {Node} node Node to watch.
@param {String} [stamp] Object stamp for the node. Will be generated if not
provided (provide it to improve performance).
@param {EventFacade} [e] Event facade of the event that initiated the
polling (if any).
@param {Boolean} [force=false] If `true`, polling will be restarted even if
we're already polling this node.
@protected
@static
**/
_startPolling: function (node, stamp, e, force) {
stamp || (stamp = Y.stamp(node));
// Don't bother continuing if we're already polling.
if (!force && VC._intervals[stamp]) {
return;
}
VC._stopPolling(node, stamp); // avoid dupes
// Poll for changes to the node's value. We can't rely on keyboard
// events for this, since the value may change due to a mouse-initiated
// paste event, an IME input event, or for some other reason that
// doesn't trigger a key event.
VC._intervals[stamp] = setInterval(function () {
VC._poll(node, stamp, e);
}, VC.POLL_INTERVAL);
VC._refreshTimeout(node, stamp, e);
Y.log('_startPolling: #' + node.get('id'), 'info', 'event-valuechange');
},
/**
Stops polling for changes to the specified node's `value` attribute.
@method _stopPolling
@param {Node} node
@param {String} [stamp]
@protected
@static
**/
_stopPolling: function (node, stamp) {
stamp || (stamp = Y.stamp(node));
VC._intervals[stamp] = clearInterval(VC._intervals[stamp]);
VC._stopTimeout(node, stamp);
Y.log('_stopPolling: #' + node.get('id'), 'info', 'event-valuechange');
},
/**
Clears the inactivity timeout for the specified node, if any.
@method _stopTimeout
@param {Node} node
@param {String} [stamp]
@protected
@static
**/
_stopTimeout: function (node, stamp) {
stamp || (stamp = Y.stamp(node));
VC._timeouts[stamp] = clearTimeout(VC._timeouts[stamp]);
},
// -- Protected Static Event Handlers --------------------------------------
/**
Stops polling when a node's blur event fires.
@method _onBlur
@param {EventFacade} e
@protected
@static
**/
_onBlur: function (e) {
VC._stopPolling(e.currentTarget);
},
/**
Resets a node's history and starts polling when a focus event occurs.
@method _onFocus
@param {EventFacade} e
@protected
@static
**/
_onFocus: function (e) {
var node = e.currentTarget;
VC._history[Y.stamp(node)] = node.get(VALUE);
VC._startPolling(node, null, e);
},
/**
Starts polling when a node receives a keyDown event.
@method _onKeyDown
@param {EventFacade} e
@protected
@static
**/
_onKeyDown: function (e) {
VC._startPolling(e.currentTarget, null, e);
},
/**
Starts polling when an IME-related keyUp event occurs on a node.
@method _onKeyUp
@param {EventFacade} e
@protected
@static
**/
_onKeyUp: function (e) {
// These charCodes indicate that an IME has started. We'll restart
// polling and give the IME up to 10 seconds (by default) to finish.
if (e.charCode === 229 || e.charCode === 197) {
VC._startPolling(e.currentTarget, null, e, true);
}
},
/**
Starts polling when a node receives a mouseDown event.
@method _onMouseDown
@param {EventFacade} e
@protected
@static
**/
_onMouseDown: function (e) {
VC._startPolling(e.currentTarget, null, e);
},
_onDelegate: function (container, sub, notifier, filter) {
var guid = Y.guid();
// Add a function to the notifier that we can use to find all nodes that
// pass the delegate filter.
notifier._getFilteredNodes = function () {
return container.all('*').filter(filter)
};
// Store the initial values for each descendant of the container node
// that passes the delegate filter.
notifier._getFilteredNodes().each(function (node) {
VC._history[Y.stamp(node)] = node.get(VALUE);
});
notifier._handles = Y.delegate({
blur : VC._onBlur,
focus : VC._onFocus,
keydown : VC._onKeyDown,
keyup : VC._onKeyUp,
mousedown: VC._onMouseDown
}, container, filter);
// Flag this notifier as a delegated event and keep track of the guid so
// we can look it up later.
notifier._delegated = true;
notifier._guid = guid;
notifiers = VC._notifiers[guid] || (VC._notifiers[guid] = []);
notifiers.push(notifier);
},
/**
Called when the `valuechange` event receives a new subscriber.
@method _onSubscribe
@param {Node} node
@param {Subscription} sub
@param {SyntheticEvent.Notifier} notifier
@param {Function|String} [filter] Filter function or selector string. Only
provided for delegate subscriptions.
@protected
@static
**/
_onSubscribe: function (node, sub, notifier) {
var stamp = Y.stamp(node),
notifiers;
VC._history[stamp] = node.get(VALUE);
notifier._handles = node.on({
blur : VC._onBlur,
focus : VC._onFocus,
keydown : VC._onKeyDown,
keyup : VC._onKeyUp,
mousedown: VC._onMouseDown
});
notifiers = VC._notifiers[stamp] || (VC._notifiers[stamp] = []);
notifiers.push(notifier);
},
/**
Called when the `valuechange` event loses a subscriber.
@method _onUnsubscribe
@param {Node} node
@param {Subscription} subscription
@param {SyntheticEvent.Notifier} notifier
@protected
@static
**/
_onUnsubscribe: function (node, subscription, notifier) {
var stamp = Y.stamp(node),
notifiers = VC._notifiers[stamp],
index = Y.Array.indexOf(notifiers, notifier);
notifier._handles.detach();
if (index > -1) {
notifiers.splice(index, 1);
if (!notifiers.length) {
if (notifier._delegated) {
notifier._getFilteredNodes().each(function (node) {
var stamp = Y.stamp(node);
VC._stopPolling(node, stamp);
delete VC._history[stamp];
});
delete VC._notifiers[notifier._guid];
} else {
VC._stopPolling(node, stamp);
delete VC._notifiers[stamp];
delete VC._history[stamp];
}
}
}
}
};
/**
Synthetic event that fires when the `value` property of an `<input>` or
`<textarea>` node changes as a result of a user-initiated keystroke, mouse
operation, or input method editor (IME) input event.
Unlike the `onchange` event, this event fires when the value actually changes
and not when the element loses focus. This event also reports IME and
multi-stroke input more reliably than `oninput` or the various key events across
browsers.
For performance reasons, only focused nodes are monitored for changes, so
programmatic value changes on nodes that don't have focus won't be detected.
@example
YUI().use('event-valuechange', function (Y) {
Y.one('#my-input').on('valueChange', function (e) {
Y.log('previous value: ' + e.prevVal);
Y.log('new value: ' + e.newVal);
});
});
@event valuechange
@param {String} prevVal Previous value prior to the latest change.
@param {String} newVal New value after the latest change.
@for YUI
**/
config = {
detach: VC._onUnsubscribe,
on : VC._onSubscribe,
delegate : VC._onDelegate,
detachDelegate: VC._onUnsubscribe,
publishConfig: {
emitFacade: true
}
};
Y.Event.define('valuechange', config);
Y.Event.define('valueChange', config); // deprecated, but supported for backcompat
Y.ValueChange = VC;