Flick.js revision 0e232b16e640a3801393ca223d42fd1e0e9e83c3
/**
* The gestures module provides gesture events such as "flick", which normalize user interactions
* across touch and mouse or pointer based input devices. This layer can be used by application developers
* to build input device agnostic components which behave the same in response to either touch or mouse based
* interaction.
*
* <p>Documentation for events added by this module can be found in the event document for the <a href="YUI.html#events">YUI</event> global.</p>
*
* @module event-gestures
*/
/**
* Adds support for a "flick" event, which is fired at the end of a touch or mouse based flick gesture, and provides
* velocity of the flick, along with distance and time information.
*
* @module event-gestures
* @submodule event-flick
*/
start: "touchstart",
end: "touchend"
} : {
start: "mousedown",
end: "mouseup"
},
START = "start",
END = "end",
OWNER_DOCUMENT = "ownerDocument",
MIN_VELOCITY = "minVelocity",
MIN_DISTANCE = "minDistance",
_FLICK_START = "_fs",
_FLICK_START_HANDLE = "_fsh",
_FLICK_END_HANDLE = "_feh",
NODE_TYPE = "nodeType";
/**
* Sets up a "flick" event, that is fired whenever the user initiates a flick gesture on the node
* where the listener is attached. The subscriber can specify a minimum distance or velocity for
* which the event is to be fired. The subscriber can also specify if there is a particular axis which
* they are interested in - "x" or "y". If no axis is specified, the axis along which there was most distance
* covered is used.
*
* @event flick
* @for YUI
* @param type {string} "flick"
* @param fn {function} The method the event invokes. It receives an event facade with an e.flick object containing the flick related properties: e.flick.time, e.flick.distance, e.flick.velocity and e.flick.axis, e.flick.start.
* @param cfg {Object} Optional. An object which specifies the minimum distance and/or velocity (in px/ms)
* of the flick gesture for which the event is to be fired and an axis of interest. e.g. { minDistance:10, minVelocity:0.5, axis:"x" }.
*
* @return {EventHandle} the detach handle
*/
this._onStart,
this,
node,
ce);
},
if (startHandle) {
subscriber[_FLICK_START_HANDLE] = null;
}
if (endHandle) {
subscriber[_FLICK_END_HANDLE] = null;
}
},
processArgs: function(args) {
if (!(MIN_VELOCITY in params)) {
}
if (!(MIN_DISTANCE in params)) {
}
Y.log("flick, processArgs : minDistance =" + params.minDistance + ", minVelocity =" + params.minVelocity);
return params;
},
var start = true, // always true for mouse
doc,
origE = e;
if (e.touches) {
e = e.touches[0];
}
if (start) {
e.flick = {
};
subscriber[_FLICK_START] = e;
if (!endHandle) {
}
}
},
endEvent = e,
time,
axis;
if (valid) {
if (e.changedTouches) {
} else {
valid = false;
}
}
if (valid) {
xyDistance = [
];
if (isFinite(velocity) && (Math.abs(distance) >= params.minDistance) && (Math.abs(velocity) >= params.minVelocity)) {
e.type = "flick";
e.flick = {
};
}
subscriber[_FLICK_START] = null;
}
}
},
MIN_VELOCITY : 0,
MIN_DISTANCE : 0
});