editor-base.js revision 0db84e0da684308b0fd9ea9b5906c11bafa7a246
/**
* Base class for Editor. Handles the business logic of Editor, no GUI involved only utility methods and events.
* @module editor
* @submodule editor-base
*/
/**
* Base class for Editor. Handles the business logic of Editor, no GUI involved only utility methods and events.
* @class EditorBase
* @for EditorBase
* @extends Base
* @constructor
*/
var EditorBase = function() {
/**
* Internal reference to the Y.Frame instance
* @property frame
*/
frame: null,
initializer: function() {
designMode: true,
host: this
this.publish('nodeChange', {
emitFacade: true,
bubbles: true,
defaultFn: this._defNodeChangeFn
});
//this.plug(Y.Plugin.EditorPara);
},
destructor: function() {
this.detachAll();
},
/**
* Copy certain styles from one node instance to another (used for new paragraph creation mainly)
* @method copyStyles
* @param {Node} from The Node instance to copy the styles from
* @param {Node} to The Node instance to copy the styles to
*/
//Don't carry the A styles
return;
}
newStyles = {};
});
}
if (!newStyles.textDecoration) {
}
}
},
/**
* Holder for the selection bookmark in IE.
* @property _lastBookmark
* @private
*/
_lastBookmark: null,
/**
* Resolves the e.changedNode in the nodeChange event if it comes from the document. If
* the event came from the document, it will get the last child of the last child of the document
* and return that instead.
* @method _resolveChangedNode
* @param {Node} n The node to resolve
* @private
*/
_resolveChangedNode: function(n) {
while (!found) {
if (lc) {
if (lc2) {
} else {
found = true;
}
} else {
found = true;
}
}
if (lc) {
} else {
}
}
if (lc) {
n = lc;
}
}
}
return n;
},
/**
* The default handler for the nodeChange event.
* @method _defNodeChangeFn
* @param {Event} e The event
* @private
*/
_defNodeChangeFn: function(e) {
//Y.log('Default nodeChange function: ' + e.changedType, 'info', 'editor');
try {
if (sel.getBookmark) {
}
} catch (ie) {}
}
/*
* @TODO
* This whole method needs to be fixed and made more dynamic.
* Maybe static functions for the e.changeType and an object bag
* to walk through and filter to pass off the event to before firing..
*/
switch (e.changedType) {
case 'keydown':
//inst.later(100, inst, inst.Selection.cleanCursor);
break;
case 'tab':
} else {
sel.focusCursor();
}
}
break;
}
/**
* When executing execCommand 'indent or 'outdent' Webkit applies
* This strips that style so it is just a normal BLOCKQUOTE
*/
}
}
if (e.commands) {
}
if (cmd) {
}
//Bold and Italic styles
}
if (s.fontStyle == 'italic') {
}
if (s.textDecoration == 'underline') {
}
if (s.textDecoration == 'line-through') {
}
if (n.getStyle('fontFamily')) {
if (family2) {
}
if (family) {
}
}
fsize = EditorBase.NORMALIZE_FONTSIZE(n);
var cls = el.className.split(' ');
Y.each(cls, function(v) {
classes.push(v);
}
});
var bColor2 = EditorBase.FILTER_RGB(s.backgroundColor);
if (bColor2 !== '') {
bColor = bColor2;
}
}
});
e.dompath = inst.all(changed);
e.classNames = classes;
e.commands = cmds;
if (!e.fontFamily) {
e.fontFamily = family;
}
if (!e.fontSize) {
}
if (!e.fontColor) {
}
if (!e.backgroundColor) {
e.backgroundColor = bColor;
}
},
/**
* Walk the dom tree from this node up to body, returning a reversed array of parents.
* @method getDomPath
* @param {Node} node The Node to start from
*/
//return inst.all(domNode);
while (domNode !== null) {
if ((domNode === inst.config.doc.documentElement) || (domNode === inst.config.doc) || !domNode.tagName) {
domNode = null;
break;
}
domNode = null;
break;
}
//Check to see if we get el.nodeName and nodeType
}
domNode = null;
break;
}
}
/*{{{ Using Node
while (node !== null) {
if (node.test('html') || node.test('doc') || !node.get('tagName')) {
node = null;
break;
}
if (!node.inDoc()) {
node = null;
break;
}
//Check to see if we get el.nodeName and nodeType
if (node.get('nodeName') && node.get('nodeType') && (node.get('nodeType') == 1)) {
domPath.push(inst.Node.getDOMNode(node));
}
if (node.test('body')) {
node = null;
break;
}
node = node.get('parentNode');
}
}}}*/
}
if (nodeList) {
} else {
}
},
/**
* After frame ready, bind mousedown & keyup listeners
* @method _afterFrameReady
* @private
*/
_afterFrameReady: function() {
} else {
}
this.fire('ready');
},
/**
* Moves the cached selection bookmark back so IE can place the cursor in the right place.
* @method _onFrameActivate
* @private
*/
_onFrameActivate: function() {
if (this._lastBookmark) {
try {
var inst = this.getInstance(),
this._lastBookmark = null;
} catch (e) {
}
}
},
/**
* Fires nodeChange event
* @method _onFrameMouseUp
* @private
*/
_onFrameMouseUp: function(e) {
this.fire('nodeChange', { changedNode: e.frameTarget, changedType: 'mouseup', changedEvent: e.frameEvent });
},
/**
* Fires nodeChange event
* @method _onFrameMouseDown
* @private
*/
_onFrameMouseDown: function(e) {
this.fire('nodeChange', { changedNode: e.frameTarget, changedType: 'mousedown', changedEvent: e.frameEvent });
},
/**
* Caches a copy of the selection for key events. Only creating the selection on keydown
* @property _currentSelection
* @private
*/
_currentSelection: null,
/**
* Holds the timer for selection clearing
* @property _currentSelectionTimer
* @private
*/
_currentSelectionTimer: null,
/**
* Flag to determine if we can clear the selection or not.
* @property _currentSelectionClear
* @private
*/
_currentSelectionClear: null,
/**
* Fires nodeChange event
* @method _onFrameKeyDown
* @private
*/
_onFrameKeyDown: function(e) {
if (!this._currentSelection) {
if (this._currentSelectionTimer) {
this._currentSelectionTimer.cancel();
}
this._currentSelectionClear = true;
});
this._currentSelection = sel;
} else {
sel = this._currentSelection;
}
this._currentSelection = sel;
this.fire('nodeChange', { changedNode: sel.anchorNode, changedType: 'keydown', changedEvent: e.frameEvent });
this.fire('nodeChange', { changedNode: sel.anchorNode, changedType: EditorBase.NC_KEYS[e.keyCode], changedEvent: e.frameEvent });
this.fire('nodeChange', { changedNode: sel.anchorNode, changedType: EditorBase.NC_KEYS[e.keyCode] + '-down', changedEvent: e.frameEvent });
}
}
},
/**
* Fires nodeChange event
* @method _onFrameKeyPress
* @private
*/
_onFrameKeyPress: function(e) {
var sel = this._currentSelection;
this.fire('nodeChange', { changedNode: sel.anchorNode, changedType: 'keypress', changedEvent: e.frameEvent });
this.fire('nodeChange', { changedNode: sel.anchorNode, changedType: EditorBase.NC_KEYS[e.keyCode] + '-press', changedEvent: e.frameEvent });
}
}
},
/**
* Fires nodeChange event for keyup on specific keys
* @method _onFrameKeyUp
* @private
*/
_onFrameKeyUp: function(e) {
var sel = this._currentSelection;
this.fire('nodeChange', { changedNode: sel.anchorNode, changedType: 'keyup', selection: sel, changedEvent: e.frameEvent });
this.fire('nodeChange', { changedNode: sel.anchorNode, changedType: EditorBase.NC_KEYS[e.keyCode] + '-up', selection: sel, changedEvent: e.frameEvent });
}
}
if (this._currentSelectionClear) {
this._currentSelectionClear = this._currentSelection = null;
}
},
/**
* Pass through to the frame.execCommand method
* @method execCommand
* @param {String} cmd The command to pass: inserthtml, insertimage, bold
* @param {String} val The optional value of the command: Helvetica
* @return {Node/NodeList} The Node or Nodelist affected by the command. Only returns on override commands, not browser defined commands.
*/
switch (cmd) {
case 'forecolor':
break;
case 'backcolor':
e.backgroundColor = val;
break;
case 'fontsize':
break;
case 'fontname':
e.fontFamily = val;
break;
}
this.fire('nodeChange', e);
return ret;
},
/**
* Get the YUI instance of the frame
* @method getInstance
* @return {YUI} The YUI instance bound to the frame.
*/
getInstance: function() {
return this.frame.getInstance();
},
/**
* Renders the Y.Frame to the passed node.
* @method render
* @param {Selector/HTMLElement/Node} node The node to append the Editor to
* @return {EditorBase}
* @chainable
*/
return this;
},
/**
* Focus the contentWindow of the iframe
* @method focus
* @param {Function} fn Callback function to execute after focus happens
* @return {EditorBase}
* @chainable
*/
return this;
},
/**
* Handles the showing of the Editor instance. Currently only handles the iframe
* @method show
* @return {EditorBase}
* @chainable
*/
show: function() {
return this;
},
/**
* Handles the hiding of the Editor instance. Currently only handles the iframe
* @method hide
* @return {EditorBase}
* @chainable
*/
hide: function() {
return this;
},
/**
* (Un)Filters the content of the Editor, cleaning YUI related code. //TODO better filtering
* @method getContent
* @return {String} The filtered content of the Editor
*/
getContent: function() {
}
//Removing the _yuid from the objects in IE
return html;
}
}, {
/**
* @static
* @method NORMALIZE_FONTSIZE
* @description Pulls the fontSize from a node, then checks for string values (x-large, x-small)
* and converts them to pixel sizes. If the parsed size is different from the original, it calls
* node.setStyle to update the node with a pixel size for normalization.
*/
NORMALIZE_FONTSIZE: function(n) {
switch (size) {
case '-webkit-xxx-large':
size = '48px';
break;
case 'xx-large':
size = '32px';
break;
case 'x-large':
size = '24px';
break;
case 'large':
size = '18px';
break;
case 'medium':
size = '16px';
break;
case 'small':
size = '13px';
break;
case 'x-small':
size = '10px';
break;
}
}
return size;
},
/**
* @static
* @property TABKEY
* @description The HTML markup to use for the tabkey
*/
TABKEY: '<span class="tab"> </span>',
/**
* @static
* @method FILTER_RGB
* @param String css The CSS string containing rgb(#,#,#);
* @description Converts an RGB color string to a hex color, example: rgb(0, 255, 0) converts to #00ff00
* @return String
*/
FILTER_RGB: function(css) {
var exp = new RegExp("(.*?)rgb\\s*?\\(\\s*?([0-9]+).*?,\\s*?([0-9]+).*?,\\s*?([0-9]+).*?\\)(.*?)", "gi");
css = "#" + r + g + b;
}
}
return css;
},
/**
* @static
* @property TAG2CMD
* @description A hash table of tags to their execcomand's
*/
TAG2CMD: {
'b': 'bold',
'strong': 'bold',
'i': 'italic',
'em': 'italic',
'u': 'underline',
'sup': 'superscript',
'sub': 'subscript',
'img': 'insertimage',
'a' : 'createlink',
'ul' : 'insertunorderedlist',
'ol' : 'insertorderedlist'
},
/**
* Hash table of keys to fire a nodeChange event for.
* @static
* @property NC_KEYS
* @type Object
*/
NC_KEYS: {
8: 'backspace',
9: 'tab',
13: 'enter',
32: 'space',
33: 'pageup',
34: 'pagedown',
35: 'end',
36: 'home',
37: 'left',
38: 'up',
39: 'right',
40: 'down',
46: 'delete'
},
/**
* The default modules to use inside the Frame
* @static
* @property USE
* @type Array
*/
/**
* The Class Name: editorBase
* @static
* @property NAME
*/
NAME: 'editorBase',
/**
* Editor Strings
* @static
* @property STRINGS
*/
STRINGS: {
/**
* Title of frame document: Rich Text Editor
* @static
* @property STRINGS.title
*/
title: 'Rich Text Editor'
},
ATTRS: {
/**
* The content to load into the Editor Frame
* @attribute content
*/
content: {
value: '<br>',
}
if (str === '') {
str = '<br>';
}
},
getter: function() {
}
},
/**
* The value of the dir attribute on the HTML element of the frame. Default: ltr
* @attribute dir
*/
dir: {
writeOnce: true,
value: 'ltr'
},
/**
* @attribute linkedcss
* @description An array of url's to external linked style sheets
* @type String
*/
linkedcss: {
value: '',
if (this.frame) {
}
return css;
}
},
/**
* @attribute extracss
* @description A string of CSS to add to the Head of the Editor
* @type String
*/
extracss: {
value: false,
if (this.frame) {
}
return css;
}
},
/**
* @attribute defaultblock
* @description The default tag to use for block level items, defaults to: p
* @type String
*/
defaultblock: {
value: 'p'
}
}
});
Y.EditorBase = EditorBase;
/**
* @event nodeChange
* @description Fired from mouseup & keyup.
* @param {Event.Facade} event An Event Facade object with the following specific properties added:
* <dl>
* <dt>changedEvent</dt><dd>The event that caused the nodeChange</dd>
* <dt>changedNode</dt><dd>The node that was interacted with</dd>
* <dt>changedType</dt><dd>The type of change: mousedown, mouseup, right, left, backspace, tab, enter, etc..</dd>
* <dt>commands</dt><dd>The list of execCommands that belong to this change and the dompath that's associated with the changedNode</dd>
* <dt>classNames</dt><dd>An array of classNames that are applied to the changedNode and all of it's parents</dd>
* <dt>dompath</dt><dd>A sorted array of node instances that make up the DOM path from the changedNode to body.</dd>
* <dt>backgroundColor</dt><dd>The cascaded backgroundColor of the changedNode</dd>
* <dt>fontColor</dt><dd>The cascaded fontColor of the changedNode</dd>
* <dt>fontFamily</dt><dd>The cascaded fontFamily of the changedNode</dd>
* <dt>fontSize</dt><dd>The cascaded fontSize of the changedNode</dd>
* </dl>
* @type {Event.Custom}
*/
/**
* @event ready
* @description Fired after the frame is ready.
* @param {Event.Facade} event An Event Facade object.
* @type {Event.Custom}
*/