yui.js revision 71faff7b11b42699cd2630a4c371fcec37e94517
/**
* The YUI module contains the components required for building the YUI seed file.
* This includes the script loading mechanism, a simple queue, and the core utilities for the library.
* @module yui
* @submodule yui-base
*/
// reduce to one or the other
if (typeof YUI === 'undefined' || !YUI) {
/**
* The YUI global namespace object. If YUI is already defined, the
* existing YUI object will not be overwritten so that defined
* namespaces are preserved.
*
* @class YUI
* @constructor
* @global
* @uses EventTarget
* @param o* Up to five optional configuration objects. This object is stored
* in YUI.config. See config for the list of supported properties.
*/
/*global YUI*/
/*global YUI_config*/
// @TODO Advice was to make a function, disallow direct instantiation.
var YUI = function(o1, o2, o3, o4, o5) {
var Y = this, a = arguments, i, l = a.length,
globalConfig = (typeof YUI_config !== 'undefined') && YUI_config;
// Allow instantiation without the new operator
if (!(Y instanceof YUI)) {
return new YUI(o1, o2, o3, o4, o5);
} else {
// set up the core environment
Y._init();
if (globalConfig) {
Y._config(globalConfig);
}
for (i=0; i<l; i++) {
Y._config(a[i]);
}
// bind the specified additional modules for this instance
Y._setup();
return Y;
}
};
}
(function() {
var hasWin = (typeof window != 'undefined'),
win = (hasWin) ? window : null,
doc = (hasWin) ? win.document : null,
docEl = doc && doc.documentElement,
docElClass = docEl && docEl.className,
DOCUMENT_CLASS = 'yui3-js-enabled',
NOOP = function() {},
_instances = {},
_startTime = new Date().getTime(),
p,
i,
add = function(el, type, fn, capture) {
if (el && el.addEventListener) {
el.addEventListener(type, fn, (!!capture));
} else if (el && el.attachEvent) {
el.attachEvent("on" + type, fn);
}
// else {
// YUI.log('could not attach DOM event listener: ' + type + ' to ' + el);
// }
},
remove = function (el, type, fn, capture) {
if (el && el.removeEventListener) {
el.removeEventListener(type, fn, !!capture);
} else if (el && el.detachEvent) {
el.detachEvent("on" + type, fn);
}
},
globalListener = function() {
YUI.Env.windowLoaded = true;
YUI.Env.DOMReady = true;
if (hasWin) {
remove(window, 'load', globalListener);
}
},
// @TODO: this needs to be created at build time from module metadata
_APPLY_TO_WHITE_LIST = {
'io.xdrReady': 1,
'io.xdrResponse':1,
'SWF.eventHandler':1
},
SLICE = Array.prototype.slice;
// Stamp the documentElement (HTML) with a class of "yui-loaded" to
// enable styles that need to key off of JS being enabled.
if (docEl && docElClass.indexOf(DOCUMENT_CLASS) == -1) {
if (docElClass) {
docElClass += ' ';
}
docElClass += DOCUMENT_CLASS;
docEl.className = docElClass;
}
// The prototype contains the functions that are required to allow the external
// modules to be registered and for the instance to be initialized.
YUI.prototype = {
_config: function(o) {
o = o || {};
var c = this.config, i, j, m, mods;
mods = c.modules;
for (i in o) {
if (mods && i == 'modules') {
m = o[i];
for (j in m) {
if (m.hasOwnProperty(j)) {
mods[j] = m[j];
}
}
} else if (i == 'win') {
c[i] = o[i].contentWindow || o[i];
c.doc = c[i].document;
} else {
c[i] = o[i];
}
}
},
/**
* Initialize this YUI instance
* @private
*/
_init: function() {
// find targeted window/frame
// @TODO create facades
var v = '@VERSION@', Y = this, filter;
if (v.indexOf('@') > -1) {
v = 'test';
}
Y.version = v;
Y.gallery = 'gallery-2010.02.10-01'; // @TODO build time
if (!Y.Env) {
Y.Env = {
// @todo expand the new module metadata
mods: {},
cdn: 'http://yui.yahooapis.com/' + v + '/build/',
bootstrapped: false,
_idx: 0,
_used: {},
_attached: {},
_yidx: 0,
_uidx: 0,
_guidp: 'y',
_loaded: {}
};
Y.Env._loaded[v] = {};
if (YUI.Env && Y !== YUI) {
Y.Env._yidx = (++YUI.Env._yidx);
Y.Env._guidp = ('yui_' + v + '_' + Y.Env._yidx + '_' + _startTime).replace(/\./g, '_');
}
Y.id = Y.stamp(Y);
_instances[Y.id] = Y;
}
Y.constructor = YUI;
// configuration defaults
Y.config = Y.config || {
win: win,
doc: doc,
debug: true,
useBrowserConsole: true,
throwFail: true,
bootstrap: true,
fetchCSS: true,
// base: (Y === YUI) ? Y.Env.cdn : function() {
base: (YUI.config && YUI.config.base) || function() {
var b, nodes, i, src, match;
// get from querystring
nodes = (doc && doc.getElementsByTagName('script')) || [];
for (i=0; i<nodes.length; i=i+1) {
src = nodes[i].src;
if (src) {
// DEBUG
//src = "http://yui.yahooapis.com/combo?2.8.0r4/build/yuiloader-dom-event/yuiloader-dom-event.js&3.0.0/build/yui/yui-min.js";
//console.log('src) ' + src);
// DEBUG
match = src.match(/^(.*)yui\/yui([\.\-].*)js(\?.*)?$/);
b = match && match[1];
if (b) {
// this is to set up the path to the loader. The file filter for loader should match
// the yui include.
filter = match[2];
// extract correct path for mixed combo urls
// http://yuilibrary.com/projects/yui3/ticket/2528423
// http://yui.yahooapis.com/combo?2.8.0r4/build/yuiloader-dom-event/yuiloader-dom-event.js&3.0.0/build/yui/yui-min.js
match = src.match(/^(.*\?)(.*\&)(.*)yui\/yui[\.\-].*js(\?.*)?$/);
if (match && match[3]) {
b = match[1] + match[3];
}
break;
}
}
}
// use CDN default
return b || Y.Env.cdn;
}(),
loaderPath: (YUI.config && YUI.config.loaderPath) || 'loader/loader' + (filter || '-min.') + 'js'
};
},
/**
* Finishes the instance setup. Attaches whatever modules were defined
* when the yui modules was registered.
* @method _setup
* @private
*/
_setup: function(o) {
var Y = this,
core = [],
mods = YUI.Env.mods,
extras = Y.config.core || ['get', 'intl-base', 'loader', 'yui-log', 'yui-later', 'yui-throttle'];
for (i=0; i<extras.length; i++) {
if (mods[extras[i]]) {
core.push(extras[i]);
}
}
Y.use('yui-base');
Y.use.apply(Y, core);
},
/**
* Executes a method on a YUI instance with
* the specified id if the specified method is whitelisted.
* @method applyTo
* @param id {string} the YUI instance id
* @param method {string} the name of the method to exectute.
* Ex: 'Object.keys'
* @param args {Array} the arguments to apply to the method
* @return {object} the return value from the applied method or null
*/
applyTo: function(id, method, args) {
if (!(method in _APPLY_TO_WHITE_LIST)) {
this.log(method + ': applyTo not allowed', 'warn', 'yui');
return null;
}
var instance = _instances[id], nest, m, i;
if (instance) {
nest = method.split('.');
m = instance;
for (i=0; i<nest.length; i=i+1) {
m = m[nest[i]];
if (!m) {
this.log('applyTo not found: ' + method, 'warn', 'yui');
}
}
return m.apply(instance, args);
}
return null;
},
/**
* Register a module
* @method add
* @param name {string} module name
* @param fn {Function} entry point into the module that
* is used to bind module to the YUI instance
* @param version {string} version string
* @param details optional config data:
* requires - features that should be present before loading
* optional - optional features that should be present if load optional defined
* use - features that should be attached automatically
* skinnable -
* rollup
* omit - features that should not be loaded if this module is present
* @return {YUI} the YUI instance
*
*/
add: function(name, fn, version, details) {
// this.log('Adding a new component ' + name);
// @todo expand this to include version mapping
// @todo may want to restore the build property
// @todo fire moduleAvailable event
YUI.Env.mods[name] = {
name: name,
fn: fn,
version: version,
details: details || {}
};
return this; // chain support
},
_attach: function(r, fromLoader) {
var mods = YUI.Env.mods,
attached = this.Env._attached,
i, l = r.length, name, m, d, req, use;
for (i=0; i<l; i=i+1) {
name = r[i];
m = mods[name];
// console.log(name + '::' + m);
// if (!m) { }
if (!attached[name] && m) {
attached[name] = true;
d = m.details;
req = d.requires;
use = d.use;
// console.log(req);
// console.log(use);
if (req) {
this._attach(this.Array(req));
}
// this.log('attaching ' + name, 'info', 'yui');
if (m.fn) {
m.fn(this, name);
}
if (use) {
this._attach(this.Array(use));
}
}
}
},
/**
* Bind a module to a YUI instance
* @param modules* {string} 1-n modules to bind (uses arguments array)
* @param *callback {function} callback function executed when
* the instance has the required functionality. If included, it
* must be the last parameter.
*
* @TODO
* Implement versioning? loader can load different versions?
* Should sub-modules/plugins be normal modules, or do
* we add syntax for specifying these?
*
* YUI().use('dragdrop')
* YUI().use('dragdrop:2.4.0'); // specific version
* YUI().use('dragdrop:2.4.0-'); // at least this version
* YUI().use('dragdrop:2.4.0-2.9999.9999'); // version range
* YUI().use('*'); // use all available modules
* YUI().use('lang+dump+substitute'); // use lang and some plugins
* YUI().use('lang+*'); // use lang and all known plugins
*
*
* @return {YUI} the YUI instance
*/
use: function() {
if (this._loading) {
this._useQueue = this._useQueue || new this.Queue();
this._useQueue.add(SLICE.call(arguments, 0));
return this;
}
var Y = this,
a=SLICE.call(arguments, 0),
mods = YUI.Env.mods,
used = Y.Env._used,
loader,
queue = YUI.Env._loaderQueue,
onEnd,
firstArg = a[0],
dynamic = false,
callback = a[a.length-1],
config = Y.config,
boot = config.bootstrap,
k, i, l, missing = [],
r = [],
css = Y.config.fetchCSS,
f = function(name) {
// only attach a module once
if (used[name]) {
return;
}
var m = mods[name], j, req, use;
if (m) {
used[name] = true;
req = m.details.requires;
use = m.details.use;
} else {
// CSS files don't register themselves, see if it has been loaded
if (!YUI.Env._loaded[Y.version][name]) {
missing.push(name);
} else {
// probably css
used[name] = true;
}
}
// make sure requirements are attached
if (req) {
// if (Y.Lang.isString(req)) {
if (typeof req == 'string') {
f(req);
} else {
for (j = 0; j < req.length; j = j + 1) {
f(req[j]);
}
}
}
// add this module to full list of things to attach
r.push(name);
},
onComplete;
// The last argument supplied to use can be a load complete callback
if (typeof callback === 'function') {
a.pop();
} else {
callback = null;
}
onComplete = function(fromLoader) {
fromLoader = fromLoader || {
success: true,
msg: 'not dynamic'
};
if (callback) {
callback(Y, fromLoader);
}
if (Y.fire) {
Y.fire('yui:load', Y, fromLoader);
}
// process queued use requests as long until done
// or dynamic load happens again.
Y._loading = false;
if (Y._useQueue && Y._useQueue.size() && !Y._loading) {
Y.use.apply(Y, Y._useQueue.next());
}
};
// YUI().use('*'); // bind everything available
if (firstArg === "*") {
a = [];
for (k in mods) {
if (mods.hasOwnProperty(k)) {
a.push(k);
}
}
if (callback) {
a.push(callback);
}
return Y.use.apply(Y, a);
}
// use loader to expand dependencies and sort the
// requirements if it is available.
if (Y.Loader) {
dynamic = true;
loader = new Y.Loader(config);
loader.require(a);
loader.ignoreRegistered = true;
loader.allowRollup = false;
// loader.calculate(null, (css && css == 'force') ? null : 'js');
// loader.calculate();
// loader.calculate(null, (css) ? null : 'js');
loader.calculate(null, (css) ? null : 'js');
a = loader.sorted;
}
l = a.length;
// process each requirement and any additional requirements
// the module metadata specifies
for (i=0; i<l; i=i+1) {
f(a[i]);
}
l = missing.length;
if (l) {
missing = Y.Object.keys(Y.Array.hash(missing));
}
// dynamic load
if (boot && l && Y.Loader) {
Y._loading = true;
loader = new Y.Loader(config);
loader.onSuccess = onComplete;
loader.onFailure = onComplete;
loader.onTimeout = onComplete;
loader.context = Y;
loader.attaching = a;
// loader.require(missing);
loader.require((css) ? missing : a);
loader.insert(null, (css) ? null : 'js');
} else if (boot && l && Y.Get && !Y.Env.bootstrapped) {
Y._loading = true;
a = Y.Array(arguments, 0, true);
onEnd = function() {
Y._loading = false;
queue.running = false;
Y.Env.bootstrapped = true;
Y._attach(['loader']);
Y.use.apply(Y, a);
};
if (YUI.Env._bootstrapping) {
queue.add(onEnd);
} else {
YUI.Env._bootstrapping = true;
Y.Get.script(config.base + config.loaderPath, {
onEnd: onEnd
});
}
return Y;
} else {
if (l) {
Y.message('Requirement NOT loaded: ' + missing, 'warn', 'yui');
}
Y._attach(r);
onComplete();
}
return Y; // chain support var yui = YUI().use('dragdrop');
},
/**
* Returns the namespace specified and creates it if it doesn't exist
* <pre>
* YUI.namespace("property.package");
* YUI.namespace("YAHOO.property.package");
* </pre>
* Either of the above would create YUI.property, then
* YUI.property.package (YAHOO is scrubbed out, this is
* to remain compatible with YUI2)
*
* Be careful when naming packages. Reserved words may work in some browsers
* and not others. For instance, the following will fail in Safari:
* <pre>
* YUI.namespace("really.long.nested.namespace");
* </pre>
* This fails because "long" is a future reserved word in ECMAScript
*
* @method namespace
* @param {string*} arguments 1-n namespaces to create
* @return {object} A reference to the last namespace object created
*/
namespace: function() {
var a=arguments, o=null, i, j, d;
for (i=0; i<a.length; i=i+1) {
d = ("" + a[i]).split(".");
o = this;
for (j=(d[0] == "YAHOO") ? 1 : 0; j<d.length; j=j+1) {
o[d[j]] = o[d[j]] || {};
o = o[d[j]];
}
}
return o;
},
// this is replaced if the log module is included
log: NOOP,
message: NOOP,
/**
* Report an error. The reporting mechanism is controled by
* the 'throwFail' configuration attribute. If throwFail is
* not specified, the message is written to the Logger, otherwise
* a JS error is thrown
* @method error
* @param msg {string} the error message
* @param e {Error} Optional JS error that was caught. If supplied
* and throwFail is specified, this error will be re-thrown.
* @return {YUI} this YUI instance
*/
error: function(msg, e) {
if (this.config.throwFail) {
throw (e || new Error(msg));
} else {
this.message(msg, "error"); // don't scrub this one
}
return this;
},
/**
* Generate an id that is unique among all YUI instances
* @method guid
* @param pre {string} optional guid prefix
* @return {string} the guid
*/
guid: function(pre) {
var id = this.Env._guidp + (++this.Env._uidx);
return (pre) ? (pre + id) : id;
},
/**
* Returns a guid associated with an object. If the object
* does not have one, a new one is created unless readOnly
* is specified.
* @method stamp
* @param o The object to stamp
* @param readOnly {boolean} if true, a valid guid will only
* be returned if the object has one assigned to it.
* @return {string} The object's guid or null
*/
stamp: function(o, readOnly) {
if (!o) {
return o;
}
var uid = (typeof o === 'string') ? o : o._yuid;
if (!uid) {
uid = this.guid();
if (!readOnly) {
try {
o._yuid = uid;
} catch(e) {
uid = null;
}
}
}
return uid;
}
};
// Give the YUI global the same properties as an instance.
// This makes it so that the YUI global can be used like the YAHOO
// global was used prior to 3.x. More importantly, the YUI global
// provides global metadata, so env needs to be configured.
// @TODO review
p = YUI.prototype;
// inheritance utilities are not available yet
for (i in p) {
if (1) { // intenionally ignoring hasOwnProperty check
YUI[i] = p[i];
}
}
// set up the environment
YUI._init();
YUI._attach(['yui-base']);
if (hasWin) {
// add a window load event at load time so we can capture
// the case where it fires before dynamic loading is
// complete.
add(window, 'load', globalListener);
} else {
globalListener();
}
YUI.Env.add = add;
YUI.Env.remove = remove;
/*global exports*/
// Support the CommonJS method for exporting our single global
if (typeof exports == 'object') {
exports.YUI = YUI;
}
})();
/**
* The config object contains all of the configuration options for
* the YUI instance. This object is supplied by the implementer
* when instantiating a YUI instance. Some properties have default
* values if they are not supplied by the implementer.
*
* @class config
* @static
*/
/**
* Allows the YUI seed file to fetch the loader component and library
* metadata to dynamically load additional dependencies.
*
* @property bootstrap
* @type boolean
* @default true
*/
/**
* Log to the browser console if debug is on and the browser has a
* supported console.
*
* @property useBrowserConsole
* @type boolean
* @default true
*/
/**
* A hash of log sources that should be logged. If specified, only log messages from these sources will be logged.
*
* @property logInclude
* @type object
*/
/**
* A hash of log sources that should be not be logged. If specified, all sources are logged if not on this list.
*
* @property logExclude
* @type object
*/
/**
* Set to true if the yui seed file was dynamically loaded in
* order to bootstrap components relying on the window load event
* and the 'domready' custom event.
*
* @property injected
* @type boolean
* @default false
*/
/**
* If throwFail is set, Y.fail will generate or re-throw a JS Error. Otherwise the failure is logged.
*
* @property throwFail
* @type boolean
* @default true
*/
/**
* The window/frame that this instance should operate in.
*
* @property win
* @type Window
* @default the window hosting YUI
*/
/**
* The document associated with the 'win' configuration.
*
* @property doc
* @type Document
* @default the document hosting YUI
*/
/**
* A list of modules that defines the YUI core (overrides the default).
*
* @property core
* @type string[]
*/
/**
* A list of languages in order of preference. This list is matched against
* the list of available languages in modules that the YUI instance uses to
* determine the best possible localization of language sensitive modules.
* Languages are represented using BCP 47 language tags, such as "en-GB" for
* English as used in the United Kingdom, or "zh-Hans-CN" for simplified
* Chinese as used in China. The list can be provided as a comma-separated
* list or as an array.
*
* @property lang
* @type string|string[]
*/
/**
* The default date format
*
* @property dateFormat
* @type string
* @deprecated use configuration in DataType.Date.format() instead
*/
/**
* The default locale
*
* @property locale
* @type string
* @deprecated use config.lang instead
*/
/**
* The default interval when polling in milliseconds.
*
* @property pollInterval
* @type int
* @default 20
*/
/**
* The number of dynamic nodes to insert by default before
* automatically removing them. This applies to script nodes
* because remove the node will not make the evaluated script
* unavailable. Dynamic CSS is not auto purged, because removing
* a linked style sheet will also remove the style definitions.
*
* @property purgethreshold
* @type int
* @default 20
*/
/**
* The default interval when polling in milliseconds.
*
* @property windowResizeDelay
* @type int
* @default 40
*/
/**
* Base directory for dynamic loading
*
* @property base
* @type string
*/
/**
* The secure base dir (not implemented)
*
* For dynamic loading.
*
* @property secureBase
* @type string
*/
/**
* The YUI combo service base dir. Ex: http://yui.yahooapis.com/combo?
*
* For dynamic loading.
*
* @property comboBase
* @type string
*/
/**
* The root path to prepend to module names for the combo service. Ex: 3.0.0b1/build/
*
* For dynamic loading.
*
* @property root
* @type string
*/
/**
* A filter to apply to result urls. This filter will modify the default
* path for all modules. The default path for the YUI library is the
* minified version of the files (e.g., event-min.js). The filter property
* can be a predefined filter or a custom filter. The valid predefined
* filters are:
* <dl>
* <dt>DEBUG</dt>
* <dd>Selects the debug versions of the library (e.g., event-debug.js).
* This option will automatically include the Logger widget</dd>
* <dt>RAW</dt>
* <dd>Selects the non-minified version of the library (e.g., event.js).</dd>
* </dl>
* You can also define a custom filter, which must be an object literal
* containing a search expression and a replace string:
* <pre>
* myFilter: &#123;
* 'searchExp': "-min\\.js",
* 'replaceStr': "-debug.js"
* &#125;
* </pre>
*
* For dynamic loading.
*
* @property filter
* @type string|object
*/
/**
* Hash of per-component filter specification. If specified for a given component,
* this overrides the filter config
*
* For dynamic loading.
*
* @property filters
* @type object
*/
/**
* Use the YUI combo service to reduce the number of http connections
* required to load your dependencies.
*
* For dynamic loading.
*
* @property combine
* @type boolean
* @default true if 'base' is not supplied, false if it is.
*/
/**
* A list of modules that should never be dynamically loaded
*
* @property ignore
* @type string[]
*/
/**
* A list of modules that should always be loaded when required, even if already
* present on the page.
*
* @property force
* @type string[]
*/
/**
* Node or id for a node that should be used as the insertion point for new nodes
* For dynamic loading.
*
* @property insertBefore
* @type string
*/
/**
* charset for dynamic nodes
*
* @property charset
* @type string
* @deprecated use jsAttributes cssAttributes
*/
/**
* Object literal containing attributes to add to dynamically loaded script nodes.
*
* @property jsAttributes
* @type string
*/
/**
* Object literal containing attributes to add to dynamically loaded link nodes.
*
* @property cssAttributes
* @type string
*/
/**
* Number of milliseconds before a timeout occurs when dynamically
* loading nodes. If not set, there is no timeout.
*
* @property timeout
* @type int
*/
/**
* Callback for the 'CSSComplete' event. When dynamically loading YUI
* components with CSS, this property fires when the CSS is finished
* loading but script loading is still ongoing. This provides an
* opportunity to enhance the presentation of a loading page a little
* bit before the entire loading process is done.
*
* @property onCSS
* @type function
*/
/**
* A list of module definitions to add to the list of YUI components.
* These components can then be dynamically loaded side by side with
* YUI via the use() method. This is a hash, the key is the module
* name, and the value is an object literal specifying the metdata
* for the module. * See Loader.addModule for the supported module
* metadata fields.
* <code>
* modules: {
* &nbsp; mymod1: {
* &nbsp; requires: ['node'],
* &nbsp; fullpath: 'http://myserver.mydomain.com/mymod1/mymod1.js'
* &nbsp; },
* &nbsp; mymod2: {
* &nbsp; requires: ['mymod1'],
* &nbsp; fullpath: 'http://myserver.mydomain.com/mymod2/mymod2.js'
* &nbsp; }
* }
* </code>
*
* @property modules
* @type object
*/
/**
* The loader 'path' attribute to the loader itself. This is combined
* with the 'base' attribute to dynamically load the loader component
* when boostrapping with the get utility alone.
*
* @property loaderPath
* @type string
* @default loader/loader-min.js
*/
/**
* Specifies whether or not YUI().use(...) will attempt to load CSS
* resources at all. Any truthy value will cause CSS dependencies
* to load when fetching script. The special value 'force' will
* cause CSS dependencies to be loaded even if no script is needed.
*
* @property fetchCSS
* @type boolean|string
* @default true
*/
/**
* The default gallery version to create gallery module urls
* @property gallery
* @type string
*/
/**
* Alternative console log function for use in environments without
* a supported native console
* @property logFn
* @type Function
*/
YUI.add('yui-base', function(Y) {
/*
* YUI stub
* @module yui
* @submodule yui-base
*/
/**
* The YUI module contains the components required for building the YUI seed file.
* This includes the script loading mechanism, a simple queue, and the core utilities for the library.
* @module yui
* @submodule yui-base
*/
(function() {
/**
* Provides the language utilites and extensions used by the library
* @class Lang
* @static
*/
Y.Lang = Y.Lang || {};
var L = Y.Lang,
ARRAY = 'array',
BOOLEAN = 'boolean',
DATE = 'date',
ERROR = 'error',
FUNCTION = 'function',
NUMBER = 'number',
NULL = 'null',
OBJECT = 'object',
REGEX = 'regexp',
STRING = 'string',
TOSTRING = Object.prototype.toString,
UNDEFINED = 'undefined',
TYPES = {
'undefined' : UNDEFINED,
'number' : NUMBER,
'boolean' : BOOLEAN,
'string' : STRING,
'[object Function]' : FUNCTION,
'[object RegExp]' : REGEX,
'[object Array]' : ARRAY,
'[object Date]' : DATE,
'[object Error]' : ERROR
},
TRIMREGEX = /^\s+|\s+$/g,
EMPTYSTRING = '';
/**
* Determines whether or not the provided item is an array.
* Returns false for array-like collections such as the
* function arguments collection or HTMLElement collection
* will return false. You can use @see Array.test if you
* want to
* @method isArray
* @static
* @param o The object to test
* @return {boolean} true if o is an array
*/
L.isArray = function(o) {
return L.type(o) === ARRAY;
};
/**
* Determines whether or not the provided item is a boolean
* @method isBoolean
* @static
* @param o The object to test
* @return {boolean} true if o is a boolean
*/
L.isBoolean = function(o) {
return typeof o === BOOLEAN;
};
/**
* Determines whether or not the provided item is a function
* Note: Internet Explorer thinks certain functions are objects:
*
* var obj = document.createElement("object");
* Y.Lang.isFunction(obj.getAttribute) // reports false in IE
*
* var input = document.createElement("input"); // append to body
* Y.Lang.isFunction(input.focus) // reports false in IE
*
* You will have to implement additional tests if these functions
* matter to you.
*
* @method isFunction
* @static
* @param o The object to test
* @return {boolean} true if o is a function
*/
L.isFunction = function(o) {
return L.type(o) === FUNCTION;
};
/**
* Determines whether or not the supplied item is a date instance
* @method isDate
* @static
* @param o The object to test
* @return {boolean} true if o is a date
*/
L.isDate = function(o) {
// return o instanceof Date;
return L.type(o) === DATE && o.toString() !== 'Invalid Date' && !isNaN(o);
};
/**
* Determines whether or not the provided item is null
* @method isNull
* @static
* @param o The object to test
* @return {boolean} true if o is null
*/
L.isNull = function(o) {
return o === null;
};
/**
* Determines whether or not the provided item is a legal number
* @method isNumber
* @static
* @param o The object to test
* @return {boolean} true if o is a number
*/
L.isNumber = function(o) {
return typeof o === NUMBER && isFinite(o);
};
/**
* Determines whether or not the provided item is of type object
* or function
* @method isObject
* @static
* @param o The object to test
* @param failfn {boolean} fail if the input is a function
* @return {boolean} true if o is an object
*/
L.isObject = function(o, failfn) {
var t = typeof o;
return (o && (t === OBJECT || (!failfn && (t === FUNCTION || L.isFunction(o))))) || false;
};
/**
* Determines whether or not the provided item is a string
* @method isString
* @static
* @param o The object to test
* @return {boolean} true if o is a string
*/
L.isString = function(o) {
return typeof o === STRING;
};
/**
* Determines whether or not the provided item is undefined
* @method isUndefined
* @static
* @param o The object to test
* @return {boolean} true if o is undefined
*/
L.isUndefined = function(o) {
return typeof o === UNDEFINED;
};
/**
* Returns a string without any leading or trailing whitespace. If
* the input is not a string, the input will be returned untouched.
* @method trim
* @static
* @param s {string} the string to trim
* @return {string} the trimmed string
*/
L.trim = function(s){
try {
return s.replace(TRIMREGEX, EMPTYSTRING);
} catch(e) {
return s;
}
};
/**
* A convenience method for detecting a legitimate non-null value.
* Returns false for null/undefined/NaN, true for other values,
* including 0/false/''
* @method isValue
* @static
* @param o The item to test
* @return {boolean} true if it is not null/undefined/NaN || false
*/
L.isValue = function(o) {
var t = L.type(o);
switch (t) {
case NUMBER:
return isFinite(o);
case NULL:
case UNDEFINED:
return false;
default:
return !!(t);
}
};
/**
* Returns a string representing the type of the item passed in.
* Known issues:
* typeof HTMLElementCollection returns function in Safari, but
* Y.type() reports object, which could be a good thing --
* but it actually caused the logic in Y.Lang.isObject to fail.
* @method type
* @param o the item to test
* @return {string} the detected type
*/
L.type = function (o) {
return TYPES[typeof o] || TYPES[TOSTRING.call(o)] || (o ? OBJECT : NULL);
};
})();
/**
* The YUI module contains the components required for building the YUI seed file.
* This includes the script loading mechanism, a simple queue, and the core utilities for the library.
* @module yui
* @submodule yui-base
*/
(function() {
var L = Y.Lang, Native = Array.prototype, LENGTH = 'length',
/**
* Adds the following array utilities to the YUI instance. Additional
* array helpers can be found in the collection component.
* @class Array
*/
/**
* Y.Array(o) returns an array:
* - Arrays are return unmodified unless the start position is specified.
* - "Array-like" collections (@see Array.test) are converted to arrays
* - For everything else, a new array is created with the input as the sole item
* - The start position is used if the input is or is like an array to return
* a subset of the collection.
*
* @TODO this will not automatically convert elements that are also collections
* such as forms and selects. Passing true as the third param will
* force a conversion.
*
* @method ()
* @static
* @param o the item to arrayify
* @param i {int} if an array or array-like, this is the start index
* @param arraylike {boolean} if true, it forces the array-like fork. This
* can be used to avoid multiple Array.test calls.
* @return {Array} the resulting array
*/
YArray = function(o, startIdx, arraylike) {
var t = (arraylike) ? 2 : YArray.test(o),
l, a, start = startIdx || 0;
if (t) {
// IE errors when trying to slice HTMLElement collections
try {
return Native.slice.call(o, start);
} catch(e) {
a = [];
l = o.length;
for (; start<l; start++) {
a.push(o[start]);
}
return a;
}
} else {
return [o];
}
};
Y.Array = YArray;
/**
* Evaluates the input to determine if it is an array, array-like, or
* something else. This is used to handle the arguments collection
* available within functions, and HTMLElement collections
*
* @method test
* @static
*
* @todo current implementation (intenionally) will not implicitly
* handle html elements that are array-like (forms, selects, etc).
*
* @return {int} a number indicating the results:
* 0: Not an array or an array-like collection
* 1: A real array.
* 2: array-like collection.
*/
YArray.test = function(o) {
var r = 0;
if (L.isObject(o)) {
if (L.isArray(o)) {
r = 1;
} else {
try {
// indexed, but no tagName (element) or alert (window), or functions without apply/call (Safari HTMLElementCollection bug)
if ((LENGTH in o) && !o.tagName && !o.alert && !o.apply) {
r = 2;
}
} catch(e) {}
}
}
return r;
};
/**
* Executes the supplied function on each item in the array.
* @method each
* @param a {Array} the array to iterate
* @param f {Function} the function to execute on each item. The
* function receives three arguments: the value, the index, the full array.
* @param o Optional context object
* @static
* @return {YUI} the YUI instance
*/
YArray.each = (Native.forEach) ?
function (a, f, o) {
Native.forEach.call(a || [], f, o || Y);
return Y;
} :
function (a, f, o) {
var l = (a && a.length) || 0, i;
for (i = 0; i < l; i=i+1) {
f.call(o || Y, a[i], i, a);
}
return Y;
};
/**
* Returns an object using the first array as keys, and
* the second as values. If the second array is not
* provided the value is set to true for each.
* @method hash
* @static
* @param k {Array} keyset
* @param v {Array} optional valueset
* @return {object} the hash
*/
YArray.hash = function(k, v) {
var o = {}, l = k.length, vl = v && v.length, i;
for (i=0; i<l; i=i+1) {
o[k[i]] = (vl && vl > i) ? v[i] : true;
}
return o;
};
/**
* Returns the index of the first item in the array
* that contains the specified value, -1 if the
* value isn't found.
* @method indexOf
* @static
* @param a {Array} the array to search
* @param val the value to search for
* @return {int} the index of the item that contains the value or -1
*/
YArray.indexOf = (Native.indexOf) ?
function(a, val) {
return Native.indexOf.call(a, val);
} :
function(a, val) {
for (var i=0; i<a.length; i=i+1) {
if (a[i] === val) {
return i;
}
}
return -1;
};
/**
* Numeric sort convenience function.
* Y.ArrayAssert.itemsAreEqual([1, 2, 3], [3, 1, 2].sort(Y.Array.numericSort));
* @method numericSort
*/
YArray.numericSort = function(a, b) {
return (a - b);
};
/**
* Executes the supplied function on each item in the array.
* Returning true from the processing function will stop the
* processing of the remaining
* items.
* @method some
* @param a {Array} the array to iterate
* @param f {Function} the function to execute on each item. The function
* receives three arguments: the value, the index, the full array.
* @param o Optional context object
* @static
* @return {boolean} true if the function returns true on
* any of the items in the array
*/
YArray.some = (Native.some) ?
function (a, f, o) {
return Native.some.call(a, f, o);
} :
function (a, f, o) {
var l = a.length, i;
for (i=0; i<l; i=i+1) {
if (f.call(o, a[i], i, a)) {
return true;
}
}
return false;
};
})();
/**
* The YUI module contains the components required for building the YUI seed file.
* This includes the script loading mechanism, a simple queue, and the core utilities for the library.
* @module yui
* @submodule yui-base
*/
/**
* A simple FIFO queue. Items are added to the Queue with add(1..n items) and
* removed using next().
*
* @class Queue
* @param item* {MIXED} 0..n items to seed the queue
*/
function Queue() {
this._init();
this.add.apply(this, arguments);
}
Queue.prototype = {
/**
* Initialize the queue
*
* @method _init
* @protected
*/
_init: function () {
/**
* The collection of enqueued items
*
* @property _q
* @type {Array}
* @protected
*/
this._q = [];
},
/**
* Get the next item in the queue. FIFO support
*
* @method next
* @return {MIXED} the next item in the queue
*/
next: function () {
return this._q.shift();
},
/**
* Get the last in the queue. LIFO support
*
* @method last
* @return {MIXED} the last item in the queue
*/
last: function () {
return this._q.pop();
},
/**
* Add 0..n items to the end of the queue
*
* @method add
* @param item* {MIXED} 0..n items
*/
add: function () {
Y.Array.each(Y.Array(arguments,0,true),function (fn) {
this._q.push(fn);
},this);
return this;
},
/**
* Returns the current number of queued items
*
* @method size
* @return {Number}
*/
size: function () {
return this._q.length;
}
};
Y.Queue = Queue;
YUI.Env._loaderQueue = YUI.Env._loaderQueue || new Queue();
/**
* The YUI module contains the components required for building the YUI seed file.
* This includes the script loading mechanism, a simple queue, and the core utilities for the library.
* @module yui
* @submodule yui-base
*/
(function() {
var L = Y.Lang,
DELIMITER = '__',
// FROZEN = {
// 'prototype': 1,
// '_yuid': 1
// },
/*
* IE will not enumerate native functions in a derived object even if the
* function was overridden. This is a workaround for specific functions
* we care about on the Object prototype.
* @property _iefix
* @for YUI
* @param {Function} r the object to receive the augmentation
* @param {Function} s the object that supplies the properties to augment
* @private
*/
_iefix = function(r, s) {
var fn = s.toString;
if (L.isFunction(fn) && fn != Object.prototype.toString) {
r.toString = fn;
}
};
/**
* Returns a new object containing all of the properties of
* all the supplied objects. The properties from later objects
* will overwrite those in earlier objects. Passing in a
* single object will create a shallow copy of it. For a deep
* copy, use clone.
* @method merge
* @for YUI
* @param arguments {Object*} the objects to merge
* @return {object} the new merged object
*/
Y.merge = function() {
var a = arguments, o = {}, i, l = a.length;
for (i=0; i<l; i=i+1) {
Y.mix(o, a[i], true);
}
return o;
};
/**
* Applies the supplier's properties to the receiver. By default
* all prototype and static propertes on the supplier are applied
* to the corresponding spot on the receiver. By default all
* properties are applied, and a property that is already on the
* reciever will not be overwritten. The default behavior can
* be modified by supplying the appropriate parameters.
*
* @TODO add constants for the modes
*
* @method mix
* @param {Function} r the object to receive the augmentation
* @param {Function} s the object that supplies the properties to augment
* @param ov {boolean} if true, properties already on the receiver
* will be overwritten if found on the supplier.
* @param wl {string[]} a whitelist. If supplied, only properties in
* this list will be applied to the receiver.
* @param {int} mode what should be copies, and to where
* default(0): object to object
* 1: prototype to prototype (old augment)
* 2: prototype to prototype and object props (new augment)
* 3: prototype to object
* 4: object to prototype
* @param merge {boolean} merge objects instead of overwriting/ignoring
* Used by Y.aggregate
* @return {object} the augmented object
*/
Y.mix = function(r, s, ov, wl, mode, merge) {
if (!s||!r) {
return r || Y;
}
if (mode) {
switch (mode) {
case 1: // proto to proto
return Y.mix(r.prototype, s.prototype, ov, wl, 0, merge);
case 2: // object to object and proto to proto
Y.mix(r.prototype, s.prototype, ov, wl, 0, merge);
break; // pass through
case 3: // proto to static
return Y.mix(r, s.prototype, ov, wl, 0, merge);
case 4: // static to proto
return Y.mix(r.prototype, s, ov, wl, 0, merge);
default: // object to object is what happens below
}
}
// Maybe don't even need this wl && wl.length check anymore??
var arr = merge && L.isArray(r), i, l, p;
if (wl && wl.length) {
for (i = 0, l = wl.length; i < l; ++i) {
p = wl[i];
// if (p in s) {
if (s.hasOwnProperty(p)) {
if (merge && L.isObject(r[p], true)) {
Y.mix(r[p], s[p]);
} else if (!arr && (ov || !(p in r))) {
r[p] = s[p];
} else if (arr) {
r.push(s[p]);
}
}
}
} else {
for (i in s) {
// if (s.hasOwnProperty(i) && !(i in FROZEN)) {
if (s.hasOwnProperty(i)) {
// check white list if it was supplied
// if the receiver has this property, it is an object,
// and merge is specified, merge the two objects.
if (merge && L.isObject(r[i], true)) {
Y.mix(r[i], s[i], ov, wl, 0, true); // recursive
// otherwise apply the property only if overwrite
// is specified or the receiver doesn't have one.
} else if (!arr && (ov || !(i in r))) {
r[i] = s[i];
// if merge is specified and the receiver is an array,
// append the array item
} else if (arr) {
r.push(s[i]);
}
}
}
if (Y.UA.ie) {
_iefix(r, s);
}
}
return r;
};
/**
* Returns a wrapper for a function which caches the
* return value of that function, keyed off of the combined
* argument values.
* @function cached
* @param source {function} the function to memoize
* @param cache an optional cache seed
* @param refetch if supplied, this value is tested against the cached
* value. If the values are equal, the wrapped function is executed again.
* @return {Function} the wrapped function
*/
Y.cached = function(source, cache, refetch){
cache = cache || {};
return function(arg1, arg2) {
var k = (arg2) ? Array.prototype.join.call(arguments, DELIMITER) : arg1;
if (!(k in cache) || (refetch && cache[k] == refetch)) {
cache[k] = source.apply(source, arguments);
}
return cache[k];
};
};
})();
/**
* The YUI module contains the components required for building the YUI seed file.
* This includes the script loading mechanism, a simple queue, and the core utilities for the library.
* @module yui
* @submodule yui-base
*/
(function() {
/**
* Adds the following Object utilities to the YUI instance
* @class Object
*/
/**
* Y.Object(o) returns a new object based upon the supplied object.
* @TODO Use native Object.create() when available
* @method ()
* @static
* @param o the supplier object
* @return {Object} the new object
*/
Y.Object = function(o) {
var F = function() {};
F.prototype = o;
return new F();
};
var O = Y.Object,
owns = function(o, k) {
return o && o.hasOwnProperty && o.hasOwnProperty(k);
},
UNDEFINED = undefined,
/**
* Extracts the keys, values, or size from an object
*
* @method _extract
* @param o the object
* @param what what to extract (0: keys, 1: values, 2: size)
* @return {boolean|Array} the extracted info
* @static
* @private
*/
_extract = function(o, what) {
var count = (what === 2), out = (count) ? 0 : [], i;
for (i in o) {
if (owns(o, i)) {
if (count) {
out++;
} else {
out.push((what) ? o[i] : i);
}
}
}
return out;
};
/**
* Returns an array containing the object's keys
* @TODO use native Object.keys() if available
* @method keys
* @static
* @param o an object
* @return {string[]} the keys
*/
O.keys = function(o) {
return _extract(o);
};
/**
* Returns an array containing the object's values
* @TODO use native Object.values() if available
* @method values
* @static
* @param o an object
* @return {Array} the values
*/
O.values = function(o) {
return _extract(o, 1);
};
/**
* Returns the size of an object
* @TODO use native Object.size() if available
* @method size
* @static
* @param o an object
* @return {int} the size
*/
O.size = function(o) {
return _extract(o, 2);
};
/**
* Returns true if the object contains a given key
* @method hasKey
* @static
* @param o an object
* @param k the key to query
* @return {boolean} true if the object contains the key
*/
O.hasKey = owns;
/**
* Returns true if the object contains a given value
* @method hasValue
* @static
* @param o an object
* @param v the value to query
* @return {boolean} true if the object contains the value
*/
O.hasValue = function(o, v) {
return (Y.Array.indexOf(O.values(o), v) > -1);
};
/**
* Determines whether or not the property was added
* to the object instance. Returns false if the property is not present
* in the object, or was inherited from the prototype.
*
* @method owns
* @static
* @param o {any} The object being testing
* @param p {string} the property to look for
* @return {boolean} true if the object has the property on the instance
*/
O.owns = owns;
/**
* Executes a function on each item. The function
* receives the value, the key, and the object
* as paramters (in that order).
* @method each
* @static
* @param o the object to iterate
* @param f {Function} the function to execute on each item. The function
* receives three arguments: the value, the the key, the full object.
* @param c the execution context
* @param proto {boolean} include proto
* @return {YUI} the YUI instance
*/
O.each = function (o, f, c, proto) {
var s = c || Y, i;
for (i in o) {
if (proto || owns(o, i)) {
f.call(s, o[i], i, o);
}
}
return Y;
};
/*
* Executes a function on each item, but halts if the
* function returns true. The function
* receives the value, the key, and the object
* as paramters (in that order).
* @method some
* @static
* @param o the object to iterate
* @param f {Function} the function to execute on each item. The function
* receives three arguments: the value, the the key, the full object.
* @param c the execution context
* @param proto {boolean} include proto
* @return {boolean} true if any execution of the function returns true, false otherwise
*/
O.some = function (o, f, c, proto) {
var s = c || Y, i;
for (i in o) {
if (proto || owns(o, i)) {
if (f.call(s, o[i], i, o)) {
return true;
}
}
}
return false;
};
/**
* Retrieves the sub value at the provided path,
* from the value object provided.
*
* @method getValue
* @param o The object from which to extract the property value
* @param path {Array} A path array, specifying the object traversal path
* from which to obtain the sub value.
* @return {Any} The value stored in the path, undefined if not found,
* undefined if the source is not an object. Returns the source object
* if an empty path is provided.
*/
O.getValue = function (o, path) {
if (!Y.Lang.isObject(o)) {
return UNDEFINED;
}
var p=Y.Array(path), l=p.length, i;
for (i=0; o !== UNDEFINED && i < l; i=i+1) {
o = o[p[i]];
}
return o;
};
/**
* Sets the sub-attribute value at the provided path on the
* value object. Returns the modified value object, or
* undefined if the path is invalid.
*
* @method setValue
* @param o The object on which to set the sub value.
* @param path {Array} A path array, specifying the object traversal path
* at which to set the sub value.
* @param val {Any} The new value for the sub-attribute.
* @return {Object} The modified object, with the new sub value set, or
* undefined, if the path was invalid.
*/
O.setValue = function(o, path, val) {
var p=Y.Array(path), leafIdx=p.length-1, i, ref=o;
if (leafIdx >= 0) {
for (i=0; ref !== UNDEFINED && i < leafIdx; i=i+1) {
ref = ref[p[i]];
}
if (ref !== UNDEFINED) {
ref[p[i]] = val;
} else {
return UNDEFINED;
}
}
return o;
};
})();
/**
* The YUI module contains the components required for building the YUI seed file.
* This includes the script loading mechanism, a simple queue, and the core utilities for the library.
* @module yui
* @submodule yui-base
*/
/**
* YUI user agent detection.
* Do not fork for a browser if it can be avoided. Use feature detection when
* you can. Use the user agent as a last resort. UA stores a version
* number for the browser engine, 0 otherwise. This value may or may not map
* to the version number of the browser using the engine. The value is
* presented as a float so that it can easily be used for boolean evaluation
* as well as for looking for a particular range of versions. Because of this,
* some of the granularity of the version info may be lost (e.g., Gecko 1.8.0.9
* reports 1.8).
* @class UA
* @static
*/
Y.UA = function() {
var numberfy = function(s) {
var c = 0;
return parseFloat(s.replace(/\./g, function() {
return (c++ == 1) ? '' : '.';
}));
},
win = Y.config.win,
nav = win && win.navigator,
o = {
/**
* Internet Explorer version number or 0. Example: 6
* @property ie
* @type float
* @static
*/
ie: 0,
/**
* Opera version number or 0. Example: 9.2
* @property opera
* @type float
* @static
*/
opera: 0,
/**
* Gecko engine revision number. Will evaluate to 1 if Gecko
* is detected but the revision could not be found. Other browsers
* will be 0. Example: 1.8
* <pre>
* Firefox 1.0.0.4: 1.7.8 <-- Reports 1.7
* Firefox 1.5.0.9: 1.8.0.9 <-- 1.8
* Firefox 2.0.0.3: 1.8.1.3 <-- 1.81
* Firefox 3.0 <-- 1.9
* Firefox 3.5 <-- 1.91
* </pre>
* @property gecko
* @type float
* @static
*/
gecko: 0,
/**
* AppleWebKit version. KHTML browsers that are not WebKit browsers
* will evaluate to 1, other browsers 0. Example: 418.9
* <pre>
* Safari 1.3.2 (312.6): 312.8.1 <-- Reports 312.8 -- currently the
* latest available for Mac OSX 10.3.
* Safari 2.0.2: 416 <-- hasOwnProperty introduced
* Safari 2.0.4: 418 <-- preventDefault fixed
* Safari 2.0.4 (419.3): 418.9.1 <-- One version of Safari may run
* different versions of webkit
* Safari 2.0.4 (419.3): 419 <-- Tiger installations that have been
* updated, but not updated
* to the latest patch.
* Webkit 212 nightly: 522+ <-- Safari 3.0 precursor (with native SVG
* and many major issues fixed).
* Safari 3.0.4 (523.12) 523.12 <-- First Tiger release - automatic update
* from 2.x via the 10.4.11 OS patch
* Webkit nightly 1/2008:525+ <-- Supports DOMContentLoaded event.
* yahoo.com user agent hack removed.
* </pre>
* http://en.wikipedia.org/wiki/Safari_(web_browser)#Version_history
* @property webkit
* @type float
* @static
*/
webkit: 0,
/**
* Chrome will be detected as webkit, but this property will also
* be populated with the Chrome version number
* @property chrome
* @type float
* @static
*/
chrome: 0,
/**
* The mobile property will be set to a string containing any relevant
* user agent information when a modern mobile browser is detected.
* Currently limited to Safari on the iPhone/iPod Touch, Nokia N-series
* devices with the WebKit-based browser, and Opera Mini.
* @property mobile
* @type string
* @static
*/
mobile: null,
/**
* Adobe AIR version number or 0. Only populated if webkit is detected.
* Example: 1.0
* @property air
* @type float
*/
air: 0,
/**
* Google Caja version number or 0.
* @property caja
* @type float
*/
caja: nav && nav.cajaVersion,
/**
* Set to true if the page appears to be in SSL
* @property secure
* @type boolean
* @static
*/
secure: false,
/**
* The operating system. Currently only detecting windows or macintosh
* @property os
* @type string
* @static
*/
os: null
},
ua = nav && nav.userAgent,
loc = win && win.location,
href = loc && loc.href,
m;
o.secure = href && (href.toLowerCase().indexOf("https") === 0);
if (ua) {
if ((/windows|win32/i).test(ua)) {
o.os = 'windows';
} else if ((/macintosh/i).test(ua)) {
o.os = 'macintosh';
} else if ((/rhino/i).test(ua)) {
o.os = 'rhino';
}
// Modern KHTML browsers should qualify as Safari X-Grade
if ((/KHTML/).test(ua)) {
o.webkit=1;
}
// Modern WebKit browsers are at least X-Grade
m=ua.match(/AppleWebKit\/([^\s]*)/);
if (m&&m[1]) {
o.webkit=numberfy(m[1]);
// Mobile browser check
if (/ Mobile\//.test(ua)) {
o.mobile = "Apple"; // iPhone or iPod Touch
} else {
m=ua.match(/NokiaN[^\/]*|Android \d\.\d|webOS\/\d\.\d/);
if (m) {
o.mobile = m[0]; // Nokia N-series, Android, webOS, ex: NokiaN95
}
}
m=ua.match(/Chrome\/([^\s]*)/);
if (m && m[1]) {
o.chrome = numberfy(m[1]); // Chrome
} else {
m=ua.match(/AdobeAIR\/([^\s]*)/);
if (m) {
o.air = m[0]; // Adobe AIR 1.0 or better
}
}
}
if (!o.webkit) { // not webkit
// @todo check Opera/8.01 (J2ME/MIDP; Opera Mini/2.0.4509/1316; fi; U; ssr)
m=ua.match(/Opera[\s\/]([^\s]*)/);
if (m&&m[1]) {
o.opera=numberfy(m[1]);
m=ua.match(/Opera Mini[^;]*/);
if (m) {
o.mobile = m[0]; // ex: Opera Mini/2.0.4509/1316
}
} else { // not opera or webkit
m=ua.match(/MSIE\s([^;]*)/);
if (m&&m[1]) {
o.ie=numberfy(m[1]);
} else { // not opera, webkit, or ie
m=ua.match(/Gecko\/([^\s]*)/);
if (m) {
o.gecko=1; // Gecko detected, look for revision
m=ua.match(/rv:([^\s\)]*)/);
if (m&&m[1]) {
o.gecko=numberfy(m[1]);
}
}
}
}
}
}
return o;
}();
}, '@VERSION@' );
YUI.add('get', function(Y) {
(function() {
/**
* Provides a mechanism to fetch remote resources and
* insert them into a document.
* @module yui
* @submodule get
*/
var ua = Y.UA,
L = Y.Lang,
// PREFIX = Y.guid(),
TYPE_JS = "text/javascript",
TYPE_CSS = "text/css",
STYLESHEET = "stylesheet";
/**
* Fetches and inserts one or more script or link nodes into the document
* @class Get
* @static
*/
Y.Get = function() {
/**
* hash of queues to manage multiple requests
* @property queues
* @private
*/
var queues={},
_get,
_purge,
_track,
/**
* queue index used to generate transaction ids
* @property qidx
* @type int
* @private
*/
qidx=0,
/**
* interal property used to prevent multiple simultaneous purge
* processes
* @property purging
* @type boolean
* @private
*/
purging=false,
/**
* Generates an HTML element, this is not appended to a document
* @method _node
* @param type {string} the type of element
* @param attr {string} the attributes
* @param win {Window} optional window to create the element in
* @return {HTMLElement} the generated node
* @private
*/
_node = function(type, attr, win) {
var w = win || Y.config.win, d=w.document, n=d.createElement(type),
i;
for (i in attr) {
if (attr[i] && attr.hasOwnProperty(i)) {
n.setAttribute(i, attr[i]);
}
}
return n;
},
/**
* Generates a link node
* @method _linkNode
* @param url {string} the url for the css file
* @param win {Window} optional window to create the node in
* @param attributes optional attributes collection to apply to the new node
* @return {HTMLElement} the generated node
* @private
*/
_linkNode = function(url, win, attributes) {
var o = {
id: Y.guid(),
type: TYPE_CSS,
rel: STYLESHEET,
href: url
};
if (attributes) {
Y.mix(o, attributes);
}
return _node("link", o, win);
},
/**
* Generates a script node
* @method _scriptNode
* @param url {string} the url for the script file
* @param win {Window} optional window to create the node in
* @param attributes optional attributes collection to apply to the new node
* @return {HTMLElement} the generated node
* @private
*/
_scriptNode = function(url, win, attributes) {
var o = {
id: Y.guid(),
type: TYPE_JS
};
if (attributes) {
Y.mix(o, attributes);
}
o.src = url;
return _node("script", o, win);
},
/**
* Returns the data payload for callback functions
* @method _returnData
* @private
*/
_returnData = function(q, msg, result) {
return {
tId: q.tId,
win: q.win,
data: q.data,
nodes: q.nodes,
msg: msg,
statusText: result,
purge: function() {
_purge(this.tId);
}
};
},
/**
* The transaction is finished
* @method _end
* @param id {string} the id of the request
* @private
*/
_end = function(id, msg, result) {
var q = queues[id], sc;
if (q && q.onEnd) {
sc = q.context || q;
q.onEnd.call(sc, _returnData(q, msg, result));
}
},
/*
* The request failed, execute fail handler with whatever
* was accomplished. There isn't a failure case at the
* moment unless you count aborted transactions
* @method _fail
* @param id {string} the id of the request
* @private
*/
_fail = function(id, msg) {
var q = queues[id], sc;
if (q.timer) {
// q.timer.cancel();
clearTimeout(q.timer);
}
// execute failure callback
if (q.onFailure) {
sc = q.context || q;
q.onFailure.call(sc, _returnData(q, msg));
}
_end(id, msg, 'failure');
},
/**
* The request is complete, so executing the requester's callback
* @method _finish
* @param id {string} the id of the request
* @private
*/
_finish = function(id) {
var q = queues[id], msg, sc;
if (q.timer) {
// q.timer.cancel();
clearTimeout(q.timer);
}
q.finished = true;
if (q.aborted) {
msg = "transaction " + id + " was aborted";
_fail(id, msg);
return;
}
// execute success callback
if (q.onSuccess) {
sc = q.context || q;
q.onSuccess.call(sc, _returnData(q));
}
_end(id, msg, 'OK');
},
/**
* Timeout detected
* @method _timeout
* @param id {string} the id of the request
* @private
*/
_timeout = function(id) {
var q = queues[id], sc;
if (q.onTimeout) {
sc = q.context || q;
q.onTimeout.call(sc, _returnData(q));
}
_end(id, 'timeout', 'timeout');
},
/**
* Loads the next item for a given request
* @method _next
* @param id {string} the id of the request
* @param loaded {string} the url that was just loaded, if any
* @private
*/
_next = function(id, loaded) {
var q = queues[id], msg, w, d, h, n, url, s;
if (q.timer) {
// q.timer.cancel();
clearTimeout(q.timer);
}
if (q.aborted) {
msg = "transaction " + id + " was aborted";
_fail(id, msg);
return;
}
if (loaded) {
q.url.shift();
if (q.varName) {
q.varName.shift();
}
} else {
// This is the first pass: make sure the url is an array
q.url = (L.isString(q.url)) ? [q.url] : q.url;
if (q.varName) {
q.varName = (L.isString(q.varName)) ? [q.varName] : q.varName;
}
}
w = q.win;
d = w.document;
h = d.getElementsByTagName("head")[0];
if (q.url.length === 0) {
_finish(id);
return;
}
url = q.url[0];
// if the url is undefined, this is probably a trailing comma problem in IE
if (!url) {
q.url.shift();
return _next(id);
}
if (q.timeout) {
// q.timer = L.later(q.timeout, q, _timeout, id);
q.timer = setTimeout(function() {
_timeout(id);
}, q.timeout);
}
if (q.type === "script") {
n = _scriptNode(url, w, q.attributes);
} else {
n = _linkNode(url, w, q.attributes);
}
// track this node's load progress
_track(q.type, n, id, url, w, q.url.length);
// add the node to the queue so we can return it to the user supplied callback
q.nodes.push(n);
// add it to the head or insert it before 'insertBefore'
if (q.insertBefore) {
s = _get(q.insertBefore, id);
if (s) {
s.parentNode.insertBefore(n, s);
}
} else {
h.appendChild(n);
}
// FireFox does not support the onload event for link nodes, so there is
// no way to make the css requests synchronous. This means that the css
// rules in multiple files could be applied out of order in this browser
// if a later request returns before an earlier one. Safari too.
if ((ua.webkit || ua.gecko) && q.type === "css") {
_next(id, url);
}
},
/**
* Removes processed queues and corresponding nodes
* @method _autoPurge
* @private
*/
_autoPurge = function() {
if (purging) {
return;
}
purging = true;
var i, q;
for (i in queues) {
if (queues.hasOwnProperty(i)) {
q = queues[i];
if (q.autopurge && q.finished) {
_purge(q.tId);
delete queues[i];
}
}
}
purging = false;
},
/**
* Saves the state for the request and begins loading
* the requested urls
* @method queue
* @param type {string} the type of node to insert
* @param url {string} the url to load
* @param opts the hash of options for this request
* @private
*/
_queue = function(type, url, opts) {
opts = opts || {};
var id = "q" + (qidx++), q,
thresh = opts.purgethreshold || Y.Get.PURGE_THRESH;
if (qidx % thresh === 0) {
_autoPurge();
}
queues[id] = Y.merge(opts, {
tId: id,
type: type,
url: url,
finished: false,
nodes: []
});
q = queues[id];
q.win = q.win || Y.config.win;
q.context = q.context || q;
q.autopurge = ("autopurge" in q) ? q.autopurge :
(type === "script") ? true : false;
q.attributes = q.attributes || {};
q.attributes.charset = opts.charset || q.attributes.charset || 'utf-8';
// L.later(0, q, _next, id);
setTimeout(function() {
_next(id);
}, 0);
return {
tId: id
};
};
/**
* Detects when a node has been loaded. In the case of
* script nodes, this does not guarantee that contained
* script is ready to use.
* @method _track
* @param type {string} the type of node to track
* @param n {HTMLElement} the node to track
* @param id {string} the id of the request
* @param url {string} the url that is being loaded
* @param win {Window} the targeted window
* @param qlength the number of remaining items in the queue,
* including this one
* @param trackfn {Function} function to execute when finished
* the default is _next
* @private
*/
_track = function(type, n, id, url, win, qlength, trackfn) {
var f = trackfn || _next;
// IE supports the readystatechange event for script and css nodes
// Opera only for script nodes. Opera support onload for script
// nodes, but this doesn't fire when there is a load failure.
// The onreadystatechange appears to be a better way to respond
// to both success and failure.
if (ua.ie) {
n.onreadystatechange = function() {
var rs = this.readyState;
if ("loaded" === rs || "complete" === rs) {
n.onreadystatechange = null;
f(id, url);
}
};
// webkit prior to 3.x is no longer supported
} else if (ua.webkit) {
if (type === "script") {
// Safari 3.x supports the load event for script nodes (DOM2)
n.addEventListener("load", function() {
f(id, url);
});
}
// FireFox and Opera support onload (but not DOM2 in FF) handlers for
// script nodes. Opera, but not FF, supports the onload event for link
// nodes.
} else {
n.onload = function() {
f(id, url);
};
n.onerror = function(e) {
_fail(id, e + ": " + url);
};
}
};
_get = function(nId, tId) {
var q = queues[tId],
n = (L.isString(nId)) ? q.win.document.getElementById(nId) : nId;
if (!n) {
_fail(tId, "target node not found: " + nId);
}
return n;
};
/**
* Removes the nodes for the specified queue
* @method _purge
* @private
*/
_purge = function(tId) {
var q=queues[tId], n, l, d, h, s, i, node, attr;
if (q) {
n = q.nodes;
l = n.length;
d = q.win.document;
h = d.getElementsByTagName("head")[0];
if (q.insertBefore) {
s = _get(q.insertBefore, tId);
if (s) {
h = s.parentNode;
}
}
for (i=0; i<l; i=i+1) {
node = n[i];
if (node.clearAttributes) {
node.clearAttributes();
} else {
// This is a hostile delete
// operation attempting to improve
// memory performance. As such, the
// hasOwnProperty check is intentionally
// ommitted.
for (attr in node) {
if (node.hasOwnProperty(attr)) {
delete node[attr];
}
}
}
h.removeChild(node);
}
}
q.nodes = [];
};
return {
/**
* The number of request required before an automatic purge.
* Can be configured via the 'purgethreshold' config
* property PURGE_THRESH
* @static
* @type int
* @default 20
* @private
*/
PURGE_THRESH: 20,
/**
* Called by the the helper for detecting script load in Safari
* @method _finalize
* @static
* @param id {string} the transaction id
* @private
*/
_finalize: function(id) {
// L.later(0, null, _finish, id);
setTimeout(function() {
_finish(id);
}, 0);
},
/**
* Abort a transaction
* @method abort
* @static
* @param o {string|object} Either the tId or the object returned from
* script() or css()
*/
abort: function(o) {
var id = (L.isString(o)) ? o : o.tId,
q = queues[id];
if (q) {
q.aborted = true;
}
},
/**
* Fetches and inserts one or more script nodes into the head
* of the current document or the document in a specified window.
*
* @method script
* @static
* @param url {string|string[]} the url or urls to the script(s)
* @param opts {object} Options:
* <dl>
* <dt>onSuccess</dt>
* <dd>
* callback to execute when the script(s) are finished loading
* The callback receives an object back with the following
* data:
* <dl>
* <dt>win</dt>
* <dd>the window the script(s) were inserted into</dd>
* <dt>data</dt>
* <dd>the data object passed in when the request was made</dd>
* <dt>nodes</dt>
* <dd>An array containing references to the nodes that were
* inserted</dd>
* <dt>purge</dt>
* <dd>A function that, when executed, will remove the nodes
* that were inserted</dd>
* <dt>
* </dl>
* </dd>
* <dt>onTimeout</dt>
* <dd>
* callback to execute when a timeout occurs.
* The callback receives an object back with the following
* data:
* <dl>
* <dt>win</dt>
* <dd>the window the script(s) were inserted into</dd>
* <dt>data</dt>
* <dd>the data object passed in when the request was made</dd>
* <dt>nodes</dt>
* <dd>An array containing references to the nodes that were
* inserted</dd>
* <dt>purge</dt>
* <dd>A function that, when executed, will remove the nodes
* that were inserted</dd>
* <dt>
* </dl>
* </dd>
* <dt>onEnd</dt>
* <dd>a function that executes when the transaction finishes, regardless of the exit path</dd>
* <dt>onFailure</dt>
* <dd>
* callback to execute when the script load operation fails
* The callback receives an object back with the following
* data:
* <dl>
* <dt>win</dt>
* <dd>the window the script(s) were inserted into</dd>
* <dt>data</dt>
* <dd>the data object passed in when the request was made</dd>
* <dt>nodes</dt>
* <dd>An array containing references to the nodes that were
* inserted successfully</dd>
* <dt>purge</dt>
* <dd>A function that, when executed, will remove any nodes
* that were inserted</dd>
* <dt>
* </dl>
* </dd>
* <dt>context</dt>
* <dd>the execution context for the callbacks</dd>
* <dt>win</dt>
* <dd>a window other than the one the utility occupies</dd>
* <dt>autopurge</dt>
* <dd>
* setting to true will let the utilities cleanup routine purge
* the script once loaded
* </dd>
* <dt>purgethreshold</dt>
* <dd>
* The number of transaction before autopurge should be initiated
* </dd>
* <dt>data</dt>
* <dd>
* data that is supplied to the callback when the script(s) are
* loaded.
* </dd>
* <dt>insertBefore</dt>
* <dd>node or node id that will become the new node's nextSibling</dd>
* </dl>
* <dt>charset</dt>
* <dd>Node charset, default utf-8 (deprecated, use the attributes config)</dd>
* <dt>attributes</dt>
* <dd>An object literal containing additional attributes to add to the link tags</dd>
* <dt>timeout</dt>
* <dd>Number of milliseconds to wait before aborting and firing the timeout event</dd>
* <pre>
* &nbsp;&nbsp;Y.Get.script(
* &nbsp;&nbsp;["http://yui.yahooapis.com/2.5.2/build/yahoo/yahoo-min.js",
* &nbsp;&nbsp;&nbsp;"http://yui.yahooapis.com/2.5.2/build/event/event-min.js"], &#123;
* &nbsp;&nbsp;&nbsp;&nbsp;onSuccess: function(o) &#123;
* &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;this.log("won't cause error because Y is the context");
* &nbsp;&nbsp;&nbsp;&nbsp;&#125;,
* &nbsp;&nbsp;&nbsp;&nbsp;onFailure: function(o) &#123;
* &nbsp;&nbsp;&nbsp;&nbsp;&#125;,
* &nbsp;&nbsp;&nbsp;&nbsp;onTimeout: function(o) &#123;
* &nbsp;&nbsp;&nbsp;&nbsp;&#125;,
* &nbsp;&nbsp;&nbsp;&nbsp;data: "foo",
* &nbsp;&nbsp;&nbsp;&nbsp;timeout: 10000, // 10 second timeout
* &nbsp;&nbsp;&nbsp;&nbsp;context: Y, // make the YUI instance
* &nbsp;&nbsp;&nbsp;&nbsp;// win: otherframe // target another window/frame
* &nbsp;&nbsp;&nbsp;&nbsp;autopurge: true // allow the utility to choose when to remove the nodes
* &nbsp;&nbsp;&nbsp;&nbsp;purgetheshold: 1 // purge previous transaction before next transaction
* &nbsp;&nbsp;&#125;);
* </pre>
* @return {tId: string} an object containing info about the transaction
*/
script: function(url, opts) {
return _queue("script", url, opts);
},
/**
* Fetches and inserts one or more css link nodes into the
* head of the current document or the document in a specified
* window.
* @method css
* @static
* @param url {string} the url or urls to the css file(s)
* @param opts Options:
* <dl>
* <dt>onSuccess</dt>
* <dd>
* callback to execute when the css file(s) are finished loading
* The callback receives an object back with the following
* data:
* <dl>win</dl>
* <dd>the window the link nodes(s) were inserted into</dd>
* <dt>data</dt>
* <dd>the data object passed in when the request was made</dd>
* <dt>nodes</dt>
* <dd>An array containing references to the nodes that were
* inserted</dd>
* <dt>purge</dt>
* <dd>A function that, when executed, will remove the nodes
* that were inserted</dd>
* <dt>
* </dl>
* </dd>
* <dt>context</dt>
* <dd>the execution context for the callbacks</dd>
* <dt>win</dt>
* <dd>a window other than the one the utility occupies</dd>
* <dt>data</dt>
* <dd>
* data that is supplied to the callbacks when the nodes(s) are
* loaded.
* </dd>
* <dt>insertBefore</dt>
* <dd>node or node id that will become the new node's nextSibling</dd>
* <dt>charset</dt>
* <dd>Node charset, default utf-8 (deprecated, use the attributes config)</dd>
* <dt>attributes</dt>
* <dd>An object literal containing additional attributes to add to the link tags</dd>
* </dl>
* <pre>
* Y.Get.css("http://yui.yahooapis.com/2.3.1/build/menu/assets/skins/sam/menu.css");
* </pre>
* <pre>
* &nbsp;&nbsp;Y.Get.css(
* &nbsp;&nbsp;["http://yui.yahooapis.com/2.3.1/build/menu/assets/skins/sam/menu.css",
* &nbsp;&nbsp;&nbsp;&nbsp;insertBefore: 'custom-styles' // nodes will be inserted before the specified node
* &nbsp;&nbsp;&#125;);
* </pre>
* @return {tId: string} an object containing info about the transaction
*/
css: function(url, opts) {
return _queue("css", url, opts);
}
};
}();
})();
}, '@VERSION@' );
YUI.add('intl-base', function(Y) {
/* Loader/MetaData Touch Points
a) _explodeLang()
1) Explode static meta-data "lang" property into first class modules
var langModuleName = loader._formatLang(lang, module);
b) _useLang(lang)
Support for Y.use("lang:fr-CA"); or Y.use("lang:fr-CA;module");
1) Y.Intl.lookupBestLang(module, lang)
2) loader._formatLang(module, lang)
3) loader.insert(module_lang)
4) Y._attach(module_lang)
c) getAvailableLangs(module)
1) Loop through meta-data for the module, to get available langs
getAvailableLangs() support feasible?
Loop through meta-data for all "loaded" modules, to get the common
subset (could be presented as an app level dropdown for example).
d) Register custom langs
1). Same as any module?
*/
/**
* The Intl utility provides a central location for managing language specific sets of strings and formatting patterns.
* @module intl
*/
/**
* The intl-load sub-module provides utilities for loader language support
*
* @module yui
* @submodule intl-base
*/
/**
* The Intl utility provides a central location for managing language specific sets of strings and formatting patterns.
*
* @class Intl
* @static
*/
var SPLIT_REGEX = /[, ]/;
Y.mix(Y.namespace("Intl"), {
/**
* Finds the best language match, from the list of available languages based on BCP 47 lookup.
*
* @method lookupBestLang
* @param {String} lang The BCP 47 language tag to find the best match for
* @param {Array} supportedLangs An array of supported langauge codes
*
* @return {String} The BCP 47 language tag
*/
lookupBestLang : function (preferredLanguages, availableLanguages) {
var i, language, result, index;
// check whether the list of available languages contains language; if so return it
function scan(language) {
var i;
for (i = 0; i < availableLanguages.length; i += 1) {
if (language.toLowerCase() === availableLanguages[i].toLowerCase()) {
return availableLanguages[i];
}
}
}
if (Y.Lang.isString(preferredLanguages)) {
preferredLanguages = preferredLanguages.split(SPLIT_REGEX);
}
for (i = 0; i < preferredLanguages.length; i += 1) {
language = preferredLanguages[i];
if (!language || language === "*") {
continue;
}
// check the fallback sequence for one language
while (language.length > 0) {
result = scan(language);
if (result) {
return result;
} else {
index = language.lastIndexOf("-");
if (index >= 0) {
language = language.substring(0, index);
// one-character subtags get cut along with the following subtag
if (index >= 2 && language.charAt(index - 2) === "-") {
language = language.substring(0, index - 2);
}
} else {
// nothing available for this language
break;
}
}
}
}
return "";
}
});
}, '@VERSION@' ,{requires:['yui-base']});
YUI.add('yui-log', function(Y) {
/**
* Provides console log capability and exposes a custom event for
* console implementations.
* @module yui
* @submodule yui-log
*/
(function() {
var INSTANCE = Y,
LOGEVENT = 'yui:log',
UNDEFINED = 'undefined',
LEVELS = { debug: 1, info: 1, warn: 1, error: 1 },
_published;
/**
* If the 'debug' config is true, a 'yui:log' event will be
* dispatched, which the Console widget and anything else
* can consume. If the 'useBrowserConsole' config is true, it will
* write to the browser console if available. YUI-specific log
* messages will only be present in the -debug versions of the
* JS files. The build system is supposed to remove log statements
* from the raw and minified versions of the files.
*
* @method log
* @for YUI
* @param {String} msg The message to log.
* @param {String} cat The log category for the message. Default
* categories are "info", "warn", "error", time".
* Custom categories can be used as well. (opt)
* @param {String} src The source of the the message (opt)
* @param {boolean} silent If true, the log event won't fire
* @return {YUI} YUI instance
*/
INSTANCE.log = function(msg, cat, src, silent) {
var Y = INSTANCE, c = Y.config, bail = false, excl, incl, m, f;
// suppress log message if the config is off or the event stack
// or the event call stack contains a consumer of the yui:log event
if (c.debug) {
// apply source filters
if (src) {
excl = c.logExclude;
incl = c.logInclude;
if (incl && !(src in incl)) {
bail = 1;
} else if (excl && (src in excl)) {
bail = 1;
}
}
if (!bail) {
if (c.useBrowserConsole) {
m = (src) ? src + ': ' + msg : msg;
if (Y.Lang.isFunction(c.logFn)) {
c.logFn(msg, cat, src);
} if (typeof console != UNDEFINED && console.log) {
f = (cat && console[cat] && (cat in LEVELS)) ? cat : 'log';
console[f](m);
} else if (typeof opera != UNDEFINED) {
opera.postError(m);
}
}
if (Y.fire && !silent) {
if (!_published) {
Y.publish(LOGEVENT, {
broadcast: 2
});
_published = 1;
}
Y.fire(LOGEVENT, {
msg: msg,
cat: cat,
src: src
});
}
}
}
return Y;
};
/**
* Write a system message. This message will be preserved in the
* minified and raw versions of the YUI files, unlike log statements.
* @method message
* @for YUI
* @param {String} msg The message to log.
* @param {String} cat The log category for the message. Default
* categories are "info", "warn", "error", time".
* Custom categories can be used as well. (opt)
* @param {String} src The source of the the message (opt)
* @param {boolean} silent If true, the log event won't fire
* @return {YUI} YUI instance
*/
INSTANCE.message = function() {
return INSTANCE.log.apply(INSTANCE, arguments);
};
})();
}, '@VERSION@' ,{requires:['yui-base']});
YUI.add('yui-later', function(Y) {
/**
* Provides a setTimeout/setInterval wrapper
* @module yui
* @submodule yui-later
*/
(function() {
var L = Y.Lang,
/**
* Executes the supplied function in the context of the supplied
* object 'when' milliseconds later. Executes the function a
* single time unless periodic is set to true.
* @method later
* @for YUI
* @param when {int} the number of milliseconds to wait until the fn
* is executed.
* @param o the context object.
* @param fn {Function|String} the function to execute or the name of
* the method in the 'o' object to execute.
* @param data [Array] data that is provided to the function. This accepts
* either a single item or an array. If an array is provided, the
* function is executed with one parameter for each array item. If
* you need to pass a single array parameter, it needs to be wrapped in
* an array [myarray].
* @param periodic {boolean} if true, executes continuously at supplied
* interval until canceled.
* @return {object} a timer object. Call the cancel() method on this object to
* stop the timer.
*/
later = function(when, o, fn, data, periodic) {
when = when || 0;
o = o || {};
var m=fn, d=Y.Array(data), f, r;
if (L.isString(fn)) {
m = o[fn];
}
if (!m) {
}
f = function() {
m.apply(o, d);
};
r = (periodic) ? setInterval(f, when) : setTimeout(f, when);
return {
id: r,
interval: periodic,
cancel: function() {
if (this.interval) {
clearInterval(r);
} else {
clearTimeout(r);
}
}
};
};
Y.later = later;
L.later = later;
})();
}, '@VERSION@' ,{requires:['yui-base']});
YUI.add('yui-throttle', function(Y) {
/**
* Provides a throttle/limiter for function calls
* @module yui
* @submodule yui-throttle
*/
/**
* Throttles a call to a method based on the time between calls.
* @method throttle
* @for YUI
* @param fn {function} The function call to throttle.
* @param ms {int} The number of milliseconds to throttle the method call. Can set
* globally with Y.config.throttleTime or by call. Passing a -1 will disable the throttle. Defaults to 150
* @return {function} Returns a wrapped function that calls fn throttled.
*/
/*! Based on work by Simon Willison: http://gist.github.com/292562 */
var throttle = function(fn, ms) {
ms = (ms) ? ms : (Y.config.throttleTime || 150);
if (ms === -1) {
return (function() {
fn.apply(null, arguments);
});
}
var last = (new Date()).getTime();
return (function() {
var now = (new Date()).getTime();
if (now - last > ms) {
last = now;
fn.apply(null, arguments);
}
});
};
Y.throttle = throttle;
// Added the redundant definition to later for backwards compatibility.
// I don't think we need to do the same thing here
// Y.Lang.throttle = throttle;
}, '@VERSION@' ,{requires:['yui-base']});
YUI.add('yui', function(Y){}, '@VERSION@' ,{use:['yui-base','get','intl-base','yui-log','yui-later','yui-throttle']});