76ca635d61eb3f9fb7c9d788a44fa8b1690aa138Dav Glass* The Transition Utility provides an API for creating advanced transitions.
76ca635d61eb3f9fb7c9d788a44fa8b1690aa138Dav Glass* @module transition
76ca635d61eb3f9fb7c9d788a44fa8b1690aa138Dav Glass* Provides the base Transition class, for animating numeric properties.
76ca635d61eb3f9fb7c9d788a44fa8b1690aa138Dav Glass* @module transition
76ca635d61eb3f9fb7c9d788a44fa8b1690aa138Dav Glass* @submodule transition-timer
76ca635d61eb3f9fb7c9d788a44fa8b1690aa138Dav Glass _start: function() {
76ca635d61eb3f9fb7c9d788a44fa8b1690aa138Dav Glass _runTimer: function() {
76ca635d61eb3f9fb7c9d788a44fa8b1690aa138Dav Glass _endTimer: function() {
76ca635d61eb3f9fb7c9d788a44fa8b1690aa138Dav Glass _runFrame: function() {
76ca635d61eb3f9fb7c9d788a44fa8b1690aa138Dav Glass var t = new Date() - this._startTime;
416ff6e8477a5950c56e04adea6abf838140a852Matt Sweeney if ((attribute = attrs[name]) && attribute.transition === anim) {
76ca635d61eb3f9fb7c9d788a44fa8b1690aa138Dav Glass setter = (i in customAttr && 'set' in customAttr[i]) ?
76ca635d61eb3f9fb7c9d788a44fa8b1690aa138Dav Glass if (t > d) {
76ca635d61eb3f9fb7c9d788a44fa8b1690aa138Dav Glass setter(anim, name, attribute.from, attribute.to, t - delay, d - delay,
76ca635d61eb3f9fb7c9d788a44fa8b1690aa138Dav Glass if (config[name] && config[name].on && config[name].on.end) {
76ca635d61eb3f9fb7c9d788a44fa8b1690aa138Dav Glass //node.fire('transition:propertyEnd', data);
76ca635d61eb3f9fb7c9d788a44fa8b1690aa138Dav Glass _initAttrs: function() {
416ff6e8477a5950c56e04adea6abf838140a852Matt Sweeney if ((attribute = attrs[name]) && attribute.transition === anim) {
76ca635d61eb3f9fb7c9d788a44fa8b1690aa138Dav Glass // only allow supported properties
76ca635d61eb3f9fb7c9d788a44fa8b1690aa138Dav Glass if (name in anim._node.style || name in Y.DOM.CUSTOM_STYLES) {
76ca635d61eb3f9fb7c9d788a44fa8b1690aa138Dav Glass begin = (name in customAttr && 'get' in customAttr[name]) ?
76ca635d61eb3f9fb7c9d788a44fa8b1690aa138Dav Glass customAttr[name].get(anim, name) : Transition.DEFAULT_GETTER(anim, name);
76ca635d61eb3f9fb7c9d788a44fa8b1690aa138Dav Glass unit = mTo ? mTo[2] : mFrom ? mFrom[2] : ''; // one might be zero TODO: mixed units
76ca635d61eb3f9fb7c9d788a44fa8b1690aa138Dav Glass if (!unit && Transition.RE_DEFAULT_UNIT.test(name)) {
76ca635d61eb3f9fb7c9d788a44fa8b1690aa138Dav Glass easing = easing.substring(13, easing.length - 1).split(',');
76ca635d61eb3f9fb7c9d788a44fa8b1690aa138Dav Glass destroy: function() {
76ca635d61eb3f9fb7c9d788a44fa8b1690aa138Dav Glass this._node = null;
76ca635d61eb3f9fb7c9d788a44fa8b1690aa138Dav Glass * Regex of properties that should use the default unit.
76ca635d61eb3f9fb7c9d788a44fa8b1690aa138Dav Glass * @property RE_DEFAULT_UNIT
76ca635d61eb3f9fb7c9d788a44fa8b1690aa138Dav Glass RE_DEFAULT_UNIT: /^width|height|top|right|bottom|left|margin.*|padding.*|border.*$/i,
76ca635d61eb3f9fb7c9d788a44fa8b1690aa138Dav Glass * The default unit to use with properties that pass the RE_DEFAULT_UNIT test.
76ca635d61eb3f9fb7c9d788a44fa8b1690aa138Dav Glass * @property DEFAULT_UNIT
76ca635d61eb3f9fb7c9d788a44fa8b1690aa138Dav Glass * Time in milliseconds passed to setInterval for frame processing
76ca635d61eb3f9fb7c9d788a44fa8b1690aa138Dav Glass * @property intervalTime
76ca635d61eb3f9fb7c9d788a44fa8b1690aa138Dav Glass * @default 20
76ca635d61eb3f9fb7c9d788a44fa8b1690aa138Dav Glass * Bucket for custom getters and setters
76ca635d61eb3f9fb7c9d788a44fa8b1690aa138Dav Glass * @property behaviors
76ca635d61eb3f9fb7c9d788a44fa8b1690aa138Dav Glass * The default setter to use when setting object properties.
76ca635d61eb3f9fb7c9d788a44fa8b1690aa138Dav Glass * @property DEFAULT_SETTER
76ca635d61eb3f9fb7c9d788a44fa8b1690aa138Dav Glass DEFAULT_SETTER: function(anim, att, from, to, elapsed, duration, fn, unit) {
76ca635d61eb3f9fb7c9d788a44fa8b1690aa138Dav Glass val = Transition.cubicBezier(fn, elapsed / duration);
76ca635d61eb3f9fb7c9d788a44fa8b1690aa138Dav Glass if (att in node.style || att in Y.DOM.CUSTOM_STYLES) {
76ca635d61eb3f9fb7c9d788a44fa8b1690aa138Dav Glass * The default getter to use when getting object properties.
76ca635d61eb3f9fb7c9d788a44fa8b1690aa138Dav Glass * @property DEFAULT_GETTER
76ca635d61eb3f9fb7c9d788a44fa8b1690aa138Dav Glass if (att in node.style || att in Y.DOM.CUSTOM_STYLES) {
76ca635d61eb3f9fb7c9d788a44fa8b1690aa138Dav Glass _startTimer: function() {
76ca635d61eb3f9fb7c9d788a44fa8b1690aa138Dav Glass Transition._timer = setInterval(Transition._runFrame, Transition.intervalTime);
76ca635d61eb3f9fb7c9d788a44fa8b1690aa138Dav Glass _stopTimer: function() {
76ca635d61eb3f9fb7c9d788a44fa8b1690aa138Dav Glass * Called per Interval to handle each animation frame.
76ca635d61eb3f9fb7c9d788a44fa8b1690aa138Dav Glass * @method _runFrame
76ca635d61eb3f9fb7c9d788a44fa8b1690aa138Dav Glass _runFrame: function() {
76ca635d61eb3f9fb7c9d788a44fa8b1690aa138Dav Glass cubicBezier: function(p, t) {
76ca635d61eb3f9fb7c9d788a44fa8b1690aa138Dav Glass x = (((A*t) + B)*t + C)*t + D,
76ca635d61eb3f9fb7c9d788a44fa8b1690aa138Dav Glass y = (((E*t) + F)*t + G)*t + H;
76ca635d61eb3f9fb7c9d788a44fa8b1690aa138Dav Glass return [x, y];
76ca635d61eb3f9fb7c9d788a44fa8b1690aa138Dav Glass RE_UNITS: /^(-?\d*\.?\d*){1}(em|ex|px|in|cm|mm|pt|pc|%)*$/